Make Vocaluxe buildable and playable on GNU/Linux

Build with MonoDevelop or make.
Summary of the biggest changes:

* Correct for case differences between System.Data.SQLite and
  Mono.Data.Sqlite
* Exclude Direct3D and DirectSound from linux builds
* Provide linux versions of some windows-specific build events
* Exclude VocaluxeTests from linux builds so xbuild will work
* Add ability to build the native PitchTracker on linux
* Fix some problems with acinerella module
* Fix some windows-specific dependency checks that fail on linux
* Set OpenGL color format to 24-bit on linux
This commit is contained in:
derivator committed 2015-02-13 03:15:19 +01:00
1 parent 2b9a38ff0d
commit 5049ba5895
28 files changed
+123 -32

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@@ -98,6 +98,7 @@ namespace Vocaluxe
public static bool CheckRequirements()
{
#if WIN
if (!_IsVC2012Installed())
{
CLog.LogError(
@@ -119,7 +120,8 @@ namespace Vocaluxe
true, true);
return false;
}
* */
*/
#endif //TODO: check for dependencies on linux?
return true;
}