diff --git a/Vocaluxe/Base/CConfig.cs b/Vocaluxe/Base/CConfig.cs index 7b51dfed..0ea13e8c 100644 --- a/Vocaluxe/Base/CConfig.cs +++ b/Vocaluxe/Base/CConfig.cs @@ -228,11 +228,11 @@ namespace Vocaluxe.Base public static ERecordLib RecordLib = ERecordLib.PortAudio; public static EBufferSize AudioBufferSize = EBufferSize.b2048; public static int AudioLatency = 0; - public static int BackgroundMusicVolume = 50; + public static int BackgroundMusicVolume = 30; public static EOffOn BackgroundMusic = EOffOn.TR_CONFIG_ON; public static EBackgroundMusicSource BackgroundMusicSource = EBackgroundMusicSource.TR_CONFIG_NO_OWN_MUSIC; - public static int PreviewMusicVolume = 20; - public static int GameMusicVolume = 100; + public static int PreviewMusicVolume = 50; + public static int GameMusicVolume = 80; // Game public static List SongFolder = new List(); diff --git a/Vocaluxe/Menu/SongMenu/CSongMenuFramework.cs b/Vocaluxe/Menu/SongMenu/CSongMenuFramework.cs index 3cc61d70..7f29d380 100644 --- a/Vocaluxe/Menu/SongMenu/CSongMenuFramework.cs +++ b/Vocaluxe/Menu/SongMenu/CSongMenuFramework.cs @@ -646,7 +646,7 @@ namespace Vocaluxe.Menu.SongMenu CSound.SetPosition(_stream, startposition); CSound.Play(_stream); - CSound.Fade(_stream, CConfig.PreviewMusicVolume, 3f); + CSound.Fade(_stream, 100f, 3f); _streams.Add(_stream); _actsongstream = _stream;