fixed theme saving for equalizer, playlist, text and songmenu
This commit is contained in:
1 parent
f079d458c6
commit
4e42b47b5c
25 files changed
+1149
-1228
No files matched your search
@@ -28,7 +28,7 @@
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</Static1>
|
||||
</Static1>
|
||||
<StaticPlayer1>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>PlayerSelector</Skin>
|
||||
@@ -276,7 +276,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text>TR_SCREENNAMES_MENU</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
@@ -306,7 +306,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
@@ -336,7 +336,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
@@ -365,7 +365,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
@@ -394,7 +394,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
@@ -423,7 +423,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
@@ -452,7 +452,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
@@ -481,7 +481,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
@@ -510,7 +510,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
@@ -555,7 +555,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text>TR_BUTTON_BACK</Text>
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
@@ -612,7 +612,7 @@
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Text or translation tag-->
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text>TR_BUTTON_START</Text>
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
@@ -1128,167 +1128,167 @@
|
||||
</Name>
|
||||
</Tiles>
|
||||
</NameSelection>
|
||||
<EqualizerPlayer1>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
<EqualizerPlayer1>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
<X>21</X>
|
||||
<Y>152</Y>
|
||||
<Z>-4,00</Z>
|
||||
<W>108</W>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collumns-->
|
||||
<Style>Collumns</Style>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player1Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player1Dim</MaxColor>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON -->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collums-->
|
||||
<Style>Collums</Style>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON-->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player1Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player1Dim2</MaxColor>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</EqualizerPlayer1>
|
||||
<EqualizerPlayer2>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
</EqualizerPlayer1>
|
||||
<EqualizerPlayer2>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
<X>21</X>
|
||||
<Y>307</Y>
|
||||
<Z>-4,00</Z>
|
||||
<W>108</W>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collumns-->
|
||||
<Style>Collumns</Style>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player2Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player2Dim</MaxColor>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON -->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collums-->
|
||||
<Style>Collums</Style>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON-->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player2Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player2Dim2</MaxColor>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</EqualizerPlayer2>
|
||||
<EqualizerPlayer3>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
</EqualizerPlayer2>
|
||||
<EqualizerPlayer3>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
<X>21</X>
|
||||
<Y>467</Y>
|
||||
<Z>-4,00</Z>
|
||||
<W>108</W>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collumns-->
|
||||
<Style>Collumns</Style>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player3Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player3Dim</MaxColor>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON -->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collums-->
|
||||
<Style>Collums</Style>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON-->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player3Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player3Dim2</MaxColor>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</EqualizerPlayer3>
|
||||
<EqualizerPlayer4>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
</EqualizerPlayer3>
|
||||
<EqualizerPlayer4>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
<X>1153</X>
|
||||
<Y>152</Y>
|
||||
<Z>-4,00</Z>
|
||||
<W>108</W>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collumns-->
|
||||
<Style>Collumns</Style>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player4Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player4Dim</MaxColor>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON -->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collums-->
|
||||
<Style>Collums</Style>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON-->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player4Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player4Dim2</MaxColor>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</EqualizerPlayer4>
|
||||
<EqualizerPlayer5>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
</EqualizerPlayer4>
|
||||
<EqualizerPlayer5>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
<X>1153</X>
|
||||
<Y>307</Y>
|
||||
<Z>-4,00</Z>
|
||||
<W>108</W>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collumns-->
|
||||
<Style>Collumns</Style>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player5Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player5Dim</MaxColor>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON -->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collums-->
|
||||
<Style>Collums</Style>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON-->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player5Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player5Dim2</MaxColor>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</EqualizerPlayer5>
|
||||
<EqualizerPlayer6>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
</EqualizerPlayer5>
|
||||
<EqualizerPlayer6>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>Invisible</Skin>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Equalizer position, width and height-->
|
||||
<X>1153</X>
|
||||
<Y>467</Y>
|
||||
<Z>-4,00</Z>
|
||||
<W>108</W>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Style>: Style of equalizer-elements: Collumns-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements-->
|
||||
<Style>Collumns</Style>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player6Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player6Dim</MaxColor>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON -->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<H>60</H>
|
||||
<!--<NumBars>: Number of equalizer-elements.-->
|
||||
<NumBars>8</NumBars>
|
||||
<!--<Space>: Space between equalizer-elements.-->
|
||||
<Space>2,00</Space>
|
||||
<!--<Style>: Style of equalizer-elements: Collums-->
|
||||
<Style>Collums</Style>
|
||||
<!--<DrawNegative>: Draw negative values: TR_CONFIG_OFF, TR_CONFIG_ON-->
|
||||
<DrawNegative>TR_CONFIG_OFF</DrawNegative>
|
||||
<!--<Color>: Equalizer color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>Player6Dim2</Color>
|
||||
<!--<MaxColor>: Equalizer color for maximal volume from ColorScheme (high priority)-->
|
||||
<!--or <MaxR>, <MaxG>, <MaxB>, <MaxA> (lower priority)-->
|
||||
<MaxColor>Player6Dim2</MaxColor>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
</EqualizerPlayer6>
|
||||
</EqualizerPlayer6>
|
||||
</ScreenNames>
|
||||
</root>
|
||||
</root>
|
||||
Reference in new issue
Block a user