Preparation for namestyle fixing: fixed ambiguous name
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b0b3c09ab4
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-127
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@@ -463,9 +463,9 @@ namespace VocaluxeLib.Menu
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return new CStatic(_PartyModeID);
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}
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public CStatic GetNewStatic(CStatic Static)
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public CStatic GetNewStatic(CStatic oldStatic)
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{
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return new CStatic(Static);
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return new CStatic(oldStatic);
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}
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public CStatic GetNewStatic(STexture Texture, SColorF Color, SRectF Rect)
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@@ -1962,22 +1962,22 @@ namespace VocaluxeLib.Menu
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}
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}
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private bool CheckVersion(int Version, CXMLReader xmlReader)
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private bool CheckVersion(int reqVersion, CXMLReader xmlReader)
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{
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int version = 0;
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xmlReader.TryGetIntValue("//root/" + ThemeName + "/ScreenVersion", ref version);
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int actualVersion = 0;
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xmlReader.TryGetIntValue("//root/" + ThemeName + "/ScreenVersion", ref actualVersion);
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if (version == Version)
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if (actualVersion == reqVersion)
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return true;
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else
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{
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string msg = "Can't load screen file of screen \"" + ThemeName + "\", ";
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if (version < Version)
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if (actualVersion < reqVersion)
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msg += "the file ist outdated! ";
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else
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msg += "the file is for newer program versions! ";
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msg += "Current screen version is " + Version.ToString();
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msg += "Current screen version is " + reqVersion.ToString();
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CBase.Log.LogError(msg);
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}
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return false;
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+13
-13
@@ -810,17 +810,17 @@ namespace VocaluxeLib.Menu
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{
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private readonly SPlayer[,] _Rounds;
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public CPoints(int NumRounds, SPlayer[] Player)
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public CPoints(int NumRounds, SPlayer[] Players)
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{
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_Rounds = new SPlayer[NumRounds,Player.Length];
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_Rounds = new SPlayer[NumRounds,Players.Length];
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for (int round = 0; round < NumRounds; round++)
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{
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for (int player = 0; player < Player.Length; player++)
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for (int player = 0; player < Players.Length; player++)
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{
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_Rounds[round, player].ProfileID = Player[player].ProfileID;
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_Rounds[round, player].Name = Player[player].Name;
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_Rounds[round, player].Difficulty = Player[player].Difficulty;
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_Rounds[round, player].ProfileID = Players[player].ProfileID;
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_Rounds[round, player].Name = Players[player].Name;
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_Rounds[round, player].Difficulty = Players[player].Difficulty;
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_Rounds[round, player].Points = 0f;
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_Rounds[round, player].PointsGoldenNotes = 0f;
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_Rounds[round, player].PointsLineBonus = 0f;
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@@ -832,21 +832,21 @@ namespace VocaluxeLib.Menu
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}
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}
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public void SetPoints(int Round, int SongID, SPlayer[] Player, bool Medley, bool Duet, bool ShortSong)
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public void SetPoints(int Round, int SongID, SPlayer[] Players, bool Medley, bool Duet, bool ShortSong)
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{
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long DateTicks = DateTime.Now.Ticks;
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for (int player = 0; player < Player.Length; player++)
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for (int player = 0; player < Players.Length; player++)
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{
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_Rounds[Round, player].SongID = SongID;
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_Rounds[Round, player].LineNr = Player[player].LineNr;
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_Rounds[Round, player].Points = Player[player].Points;
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_Rounds[Round, player].PointsGoldenNotes = Player[player].PointsGoldenNotes;
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_Rounds[Round, player].PointsLineBonus = Player[player].PointsLineBonus;
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_Rounds[Round, player].LineNr = Players[player].LineNr;
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_Rounds[Round, player].Points = Players[player].Points;
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_Rounds[Round, player].PointsGoldenNotes = Players[player].PointsGoldenNotes;
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_Rounds[Round, player].PointsLineBonus = Players[player].PointsLineBonus;
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_Rounds[Round, player].Medley = Medley;
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_Rounds[Round, player].Duet = Duet;
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_Rounds[Round, player].ShortSong = ShortSong;
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_Rounds[Round, player].DateTicks = DateTicks;
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_Rounds[Round, player].SongFinished = Player[player].SongFinished;
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_Rounds[Round, player].SongFinished = Players[player].SongFinished;
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}
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}
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@@ -674,7 +674,7 @@ namespace VocaluxeLib.Menu.SingNotes
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{
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int TonePlayer = CBase.Record.GetToneAbs(_PlayerNotes[n].PlayerNr);
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SRectF Rect = _PlayerNotes[n].Rect;
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SRectF noteBounds = _PlayerNotes[n].Rect;
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while (TonePlayer - BaseLine < 0)
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TonePlayer += 12;
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@@ -685,16 +685,16 @@ namespace VocaluxeLib.Menu.SingNotes
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if (XOffset < 0f)
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XOffset = 0f;
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if (XOffset > Rect.W)
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XOffset = Rect.W;
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if (XOffset > noteBounds.W)
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XOffset = noteBounds.W;
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float dy = Rect.H / CBase.Settings.GetNumNoteLines();
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SRectF rect = new SRectF(
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Rect.X - dy + XOffset,
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Rect.Y + dy * (CBase.Settings.GetNumNoteLines() - 1 - (TonePlayer - BaseLine) / 2f),
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float dy = noteBounds.H / CBase.Settings.GetNumNoteLines();
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SRectF drawRect = new SRectF(
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noteBounds.X - dy + XOffset,
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noteBounds.Y + dy * (CBase.Settings.GetNumNoteLines() - 1 - (TonePlayer - BaseLine) / 2f),
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dy,
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dy,
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Rect.Z
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noteBounds.Z
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);
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SColorF color = new SColorF(
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@@ -704,7 +704,7 @@ namespace VocaluxeLib.Menu.SingNotes
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_PlayerNotes[n].Color.A * _PlayerNotes[n].Alpha);
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STexture ToneHelper = CBase.Theme.GetSkinTexture(_Theme.SkinToneHelperName, _PartyModeID);
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CBase.Drawing.DrawTexture(ToneHelper, rect, color);
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CBase.Drawing.DrawTexture(ToneHelper, drawRect, color);
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while (TonePlayer - BaseLine < 12)
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@@ -713,15 +713,15 @@ namespace VocaluxeLib.Menu.SingNotes
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while (TonePlayer - BaseLine > 24)
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TonePlayer -= 12;
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rect = new SRectF(
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Rect.X - dy + XOffset,
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Rect.Y + dy * (CBase.Settings.GetNumNoteLines() - 1 - (TonePlayer - BaseLine) / 2f),
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drawRect = new SRectF(
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noteBounds.X - dy + XOffset,
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noteBounds.Y + dy * (CBase.Settings.GetNumNoteLines() - 1 - (TonePlayer - BaseLine) / 2f),
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dy,
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dy,
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Rect.Z
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noteBounds.Z
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);
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CBase.Drawing.DrawTexture(ToneHelper, rect, color);
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CBase.Drawing.DrawTexture(ToneHelper, drawRect, color);
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}
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#region ThemeEdit
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