diff --git a/Vocaluxe/Screens/CScreenSing.cs b/Vocaluxe/Screens/CScreenSing.cs index f0a2aae8..982865e6 100644 --- a/Vocaluxe/Screens/CScreenSing.cs +++ b/Vocaluxe/Screens/CScreenSing.cs @@ -576,13 +576,13 @@ namespace Vocaluxe.Screens } else { - for (int i = 0; i < CGame.NumPlayers; i++) - CGame.Players [i].VoiceNr = voiceAssignments [i]; + for (int i = 0; i < CGame.NumPlayers; i++) + CGame.Players [i].VoiceNr = voiceAssignments [i]; } } - //Attention: This needs to be done after player-assignment! - _SingNotes[_SingBars].Init(CGame.NumPlayers); + //Attention: This needs to be done after player-assignment! + _SingNotes[_SingBars].Init(CGame.NumPlayers); _DynamicLyricsTop = false; _DynamicLyricsBottom = false;