diff --git a/Output/Themes/Ambient/Skin Blue.xml b/Output/Themes/Ambient/Skin Blue.xml
index a1972d22..bec4a1c6 100644
--- a/Output/Themes/Ambient/Skin Blue.xml
+++ b/Output/Themes/Ambient/Skin Blue.xml
@@ -48,7 +48,7 @@
0.675
0.890
0.969
- 0.200
+ 0.500
0.000
diff --git a/Output/Themes/Ambient/Skin Green.xml b/Output/Themes/Ambient/Skin Green.xml
index 6dcd8236..2185cf6b 100644
--- a/Output/Themes/Ambient/Skin Green.xml
+++ b/Output/Themes/Ambient/Skin Green.xml
@@ -48,7 +48,7 @@
0.709
0.968
0.674
- 0.200
+ 0.500
0.000
diff --git a/Output/Themes/Ambient/Skin Red.xml b/Output/Themes/Ambient/Skin Red.xml
index 56f21910..a44a3c74 100644
--- a/Output/Themes/Ambient/Skin Red.xml
+++ b/Output/Themes/Ambient/Skin Red.xml
@@ -48,7 +48,7 @@
0.968
0.674
0.674
- 0.200
+ 0.500
0.750
diff --git a/Output/Themes/Ambient/Skin Yellow.xml b/Output/Themes/Ambient/Skin Yellow.xml
index 45e030fe..3bb4f4a7 100644
--- a/Output/Themes/Ambient/Skin Yellow.xml
+++ b/Output/Themes/Ambient/Skin Yellow.xml
@@ -48,7 +48,7 @@
0.968
0.956
0.674
- 0.200
+ 0.500
0.750
diff --git a/Output/Themes/Changelog/Changelog_SkinSystem.txt b/Output/Themes/Changelog/Changelog_SkinSystem.txt
index 16bf841b..a7cf4268 100644
--- a/Output/Themes/Changelog/Changelog_SkinSystem.txt
+++ b/Output/Themes/Changelog/Changelog_SkinSystem.txt
@@ -2,7 +2,7 @@ Skin System
++++++++++
Version 5:
-Added optional to be able to colour the note lines (Fallback to gray with 0.2 Alpha if not set)
+Added optional to be able to colour the note lines (Fallback to gray with 0.5 Alpha if not set)
++++++++++
Version 4:
diff --git a/VocaluxeLib/Menu/SingNotes/CNoteBars.cs b/VocaluxeLib/Menu/SingNotes/CNoteBars.cs
index f5ac5eaa..fb9ac50c 100644
--- a/VocaluxeLib/Menu/SingNotes/CNoteBars.cs
+++ b/VocaluxeLib/Menu/SingNotes/CNoteBars.cs
@@ -62,7 +62,7 @@ namespace VocaluxeLib.Menu.SingNotes
_Color = CBase.Themes.GetPlayerColor(player + 1);
if (!CBase.Themes.GetColor("NoteLinesColor", _PartyModeID, out _NoteLinesColor))
- _NoteLinesColor = new SColorF(Color.Gray, 0.5f * Alpha);
+ _NoteLinesColor = new SColorF(Color.Gray, 0.5f);
SPlayer playerData = CBase.Game.GetPlayers()[player];
_Lines = CBase.Game.GetSong().Notes.GetVoice(playerData.VoiceNr).Lines;
@@ -91,7 +91,7 @@ namespace VocaluxeLib.Menu.SingNotes
CSongLine line = _Lines[_CurrentLine];
if (CBase.Config.GetDrawNoteLines() == EOffOn.TR_CONFIG_ON)
- _DrawNoteLines(_NoteLinesColor);
+ _DrawNoteLines(new SColorF(_NoteLinesColor, _NoteLinesColor.A * Alpha));
float beats = line.LastNoteBeat - line.FirstNoteBeat + 1;