diff --git a/Output/Themes/Ambient/Skin Blue.xml b/Output/Themes/Ambient/Skin Blue.xml index a1972d22..bec4a1c6 100644 --- a/Output/Themes/Ambient/Skin Blue.xml +++ b/Output/Themes/Ambient/Skin Blue.xml @@ -48,7 +48,7 @@ 0.675 0.890 0.969 - 0.200 + 0.500 0.000 diff --git a/Output/Themes/Ambient/Skin Green.xml b/Output/Themes/Ambient/Skin Green.xml index 6dcd8236..2185cf6b 100644 --- a/Output/Themes/Ambient/Skin Green.xml +++ b/Output/Themes/Ambient/Skin Green.xml @@ -48,7 +48,7 @@ 0.709 0.968 0.674 - 0.200 + 0.500 0.000 diff --git a/Output/Themes/Ambient/Skin Red.xml b/Output/Themes/Ambient/Skin Red.xml index 56f21910..a44a3c74 100644 --- a/Output/Themes/Ambient/Skin Red.xml +++ b/Output/Themes/Ambient/Skin Red.xml @@ -48,7 +48,7 @@ 0.968 0.674 0.674 - 0.200 + 0.500 0.750 diff --git a/Output/Themes/Ambient/Skin Yellow.xml b/Output/Themes/Ambient/Skin Yellow.xml index 45e030fe..3bb4f4a7 100644 --- a/Output/Themes/Ambient/Skin Yellow.xml +++ b/Output/Themes/Ambient/Skin Yellow.xml @@ -48,7 +48,7 @@ 0.968 0.956 0.674 - 0.200 + 0.500 0.750 diff --git a/Output/Themes/Changelog/Changelog_SkinSystem.txt b/Output/Themes/Changelog/Changelog_SkinSystem.txt index 16bf841b..a7cf4268 100644 --- a/Output/Themes/Changelog/Changelog_SkinSystem.txt +++ b/Output/Themes/Changelog/Changelog_SkinSystem.txt @@ -2,7 +2,7 @@ Skin System ++++++++++ Version 5: -Added optional to be able to colour the note lines (Fallback to gray with 0.2 Alpha if not set) +Added optional to be able to colour the note lines (Fallback to gray with 0.5 Alpha if not set) ++++++++++ Version 4: diff --git a/VocaluxeLib/Menu/SingNotes/CNoteBars.cs b/VocaluxeLib/Menu/SingNotes/CNoteBars.cs index f5ac5eaa..fb9ac50c 100644 --- a/VocaluxeLib/Menu/SingNotes/CNoteBars.cs +++ b/VocaluxeLib/Menu/SingNotes/CNoteBars.cs @@ -62,7 +62,7 @@ namespace VocaluxeLib.Menu.SingNotes _Color = CBase.Themes.GetPlayerColor(player + 1); if (!CBase.Themes.GetColor("NoteLinesColor", _PartyModeID, out _NoteLinesColor)) - _NoteLinesColor = new SColorF(Color.Gray, 0.5f * Alpha); + _NoteLinesColor = new SColorF(Color.Gray, 0.5f); SPlayer playerData = CBase.Game.GetPlayers()[player]; _Lines = CBase.Game.GetSong().Notes.GetVoice(playerData.VoiceNr).Lines; @@ -91,7 +91,7 @@ namespace VocaluxeLib.Menu.SingNotes CSongLine line = _Lines[_CurrentLine]; if (CBase.Config.GetDrawNoteLines() == EOffOn.TR_CONFIG_ON) - _DrawNoteLines(_NoteLinesColor); + _DrawNoteLines(new SColorF(_NoteLinesColor, _NoteLinesColor.A * Alpha)); float beats = line.LastNoteBeat - line.FirstNoteBeat + 1;