Split Notes, Lines and Voices into separate files/classes
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@@ -22,6 +22,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Windows.Forms;
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using VocaluxeLib.Menu;
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using VocaluxeLib.Profile;
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namespace VocaluxeLib.PartyModes.Challenge
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{
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@@ -88,7 +89,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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_ThemeButtons = new string[] {_ButtonBack, _ButtonNext, _ButtonPlayerDestination, _ButtonPlayerChoose};
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_Data = new SDataFromScreen();
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SFromScreenNames names = new SFromScreenNames {FadeBack = false, ProfileIDs = new List<int>()};
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var names = new SFromScreenNames {FadeBack = false, ProfileIDs = new List<int>()};
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_Data.ScreenNames = names;
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}
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@@ -96,7 +97,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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{
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try
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{
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SDataToScreenNames config = (SDataToScreenNames)receivedData;
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var config = (SDataToScreenNames)receivedData;
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_Data.ScreenNames.ProfileIDs = config.ProfileIDs ?? new List<int>();
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_NumPlayer = config.NumPlayer;
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@@ -247,7 +248,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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CButton b = GetNewButton(_Buttons[_ButtonPlayerChoose]);
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b.Rect.X = _PlayerChooseButtonsFirstX + column * (b.Rect.W + _PlayerChooseButtonsSpaceH);
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b.Rect.Y = _PlayerChooseButtonsFirstY + row * (b.Rect.H + _PlayerChooseButtonsSpaceW);
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CPlayerChooseButton pcb = new CPlayerChooseButton {Button = b, ProfileID = -1};
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var pcb = new CPlayerChooseButton {Button = b, ProfileID = -1};
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_PlayerChooseButtons.Add(pcb);
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column++;
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if (column >= _PlayerChooseButtonsNumH)
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@@ -309,15 +310,15 @@ namespace VocaluxeLib.PartyModes.Challenge
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private void _UpdateVisibleProfiles()
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{
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_PlayerChooseButtonsVisibleProfiles.Clear();
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Profile.CProfile[] profiles = CBase.Profiles.GetProfiles();
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for (int i = 0; i < profiles.Length; i++)
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CProfile[] profiles = CBase.Profiles.GetProfiles();
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foreach (CProfile profile in profiles)
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{
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bool visible = false;
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//Show profile only if active
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if (profiles[i].Active == EOffOn.TR_CONFIG_ON)
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visible = _Data.ScreenNames.ProfileIDs.All(profileID => profileID != profiles[i].ID);
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if (profile.Active == EOffOn.TR_CONFIG_ON)
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visible = _Data.ScreenNames.ProfileIDs.All(profileID => profileID != profile.ID);
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if (visible)
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_PlayerChooseButtonsVisibleProfiles.Add(profiles[i].ID);
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_PlayerChooseButtonsVisibleProfiles.Add(profile.ID);
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}
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}
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