Split Notes, Lines and Voices into separate files/classes

This commit is contained in:
Flamefire committed 2013-08-22 00:05:01 +02:00
1 parent 84fc0fcb91
commit 44c78fad19
32 files changed
+889 -926

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@@ -21,7 +21,6 @@ using System;
using System.Collections.Generic;
using System.Windows.Forms;
using VocaluxeLib.Menu;
using VocaluxeLib.Profile;
namespace VocaluxeLib.PartyModes.Challenge
{
@@ -143,7 +142,7 @@ namespace VocaluxeLib.PartyModes.Challenge
{
try
{
SDataToScreenMain data = (SDataToScreenMain)receivedData;
var data = (SDataToScreenMain)receivedData;
_GameState = data;
}
catch (Exception e)
@@ -405,7 +404,7 @@ namespace VocaluxeLib.PartyModes.Challenge
_RoundsTable = new List<CRoundsTableRow>();
for (int i = 0; i < 5; i++)
{
CRoundsTableRow rtr = new CRoundsTableRow {TextPlayer = new List<CText>(), TextScores = new List<CText>()};
var rtr = new CRoundsTableRow {TextPlayer = new List<CText>(), TextScores = new List<CText>()};
_RoundsTable.Add(rtr);
}
//Create statics and texts for rounds
@@ -457,7 +456,7 @@ namespace VocaluxeLib.PartyModes.Challenge
//Round-number
roundRow.Number.X = numberX;
roundRow.Number.Y = numberY;
int numInnerRows = (int)Math.Ceiling(_GameState.NumPlayerAtOnce / ((double)numPlayerInOneRow));
var numInnerRows = (int)Math.Ceiling(_GameState.NumPlayerAtOnce / ((double)numPlayerInOneRow));
for (int row = 0; row < numInnerRows; row++)
{
int num = (row + 1) * numPlayerInOneRow;
@@ -541,7 +540,7 @@ namespace VocaluxeLib.PartyModes.Challenge
for (int i = 0; i < 10; i++)
{
STableRow row = new STableRow
var row = new STableRow
{
Pos = GetNewText(_Texts[_TextPosition]),
Name = GetNewText(_Texts[_TextPlayerName]),