From 414c46371fc8ce03627d95436ebe38561aa048c3 Mon Sep 17 00:00:00 2001 From: Stephan Sundermann Date: Wed, 9 Jan 2013 14:27:50 +0100 Subject: [PATCH] Call GC.Collect in a tread which removes audio stuttering when collecting --- Vocaluxe/Base/CGraphics.cs | 2 +- Vocaluxe/Base/CSongs.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Vocaluxe/Base/CGraphics.cs b/Vocaluxe/Base/CGraphics.cs index b1edd7f5..e3174afc 100644 --- a/Vocaluxe/Base/CGraphics.cs +++ b/Vocaluxe/Base/CGraphics.cs @@ -403,7 +403,7 @@ namespace Vocaluxe.Base else { _Screens[(int)_CurrentScreen].OnClose(); - GC.Collect(); + System.Threading.Thread t = new System.Threading.Thread(delegate() { GC.Collect(); }); _CurrentScreen = _NextScreen; _NextScreen = EScreens.ScreenNull; if(CBackgroundMusic.Playing) diff --git a/Vocaluxe/Base/CSongs.cs b/Vocaluxe/Base/CSongs.cs index f0eb5717..49ede740 100644 --- a/Vocaluxe/Base/CSongs.cs +++ b/Vocaluxe/Base/CSongs.cs @@ -1061,7 +1061,7 @@ namespace Vocaluxe.Base CLog.StopBenchmark(2, "Load Cover"); } CLog.StopBenchmark(1, "Load Songs "); - GC.Collect(); + Thread t = new Thread(delegate() { GC.Collect(); }); } public static void LoadCover(long WaitTime, int NumLoads)