Fixed missing renamings

Added support for Win XP
This commit is contained in:
Flamefire committed 2013-04-16 22:12:00 +02:00
1 parent 82b446684b
commit 2df9c2d6f4
8 files changed
+18 -15

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+1
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@@ -37,3 +37,4 @@ Output/Songs
/PartyModes/*/*/*.dll /PartyModes/*/*/*.dll
*.Cache *.Cache
/Output/x86/gstreamer/GstreamerHelper.dll
+5 -3
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@@ -27,13 +27,13 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugWin|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugWin|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset> <PlatformToolset>v110_xp</PlatformToolset>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugWin|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugWin|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType> <ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset> <PlatformToolset>v110_xp</PlatformToolset>
<CharacterSet>Unicode</CharacterSet> <CharacterSet>Unicode</CharacterSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|Win32'" Label="Configuration">
@@ -149,11 +149,13 @@
<ClCompile> <ClCompile>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization> <Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;GSTREAMERHELPER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;GSTREAMERHELPER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
+3 -3
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@@ -24,11 +24,11 @@ namespace Vocaluxe.Lib.Input
{ {
#if ARCH_X86 #if ARCH_X86
#if WIN #if WIN
private const string HIDapiDll = "x86\\hidapi.dll"; private const string _HIDApiDll = "x86\\hidapi.dll";
#endif #endif
#if LINUX #if LINUX
private const string HIDapiDll = "libhidapi.so"; private const string _HIDApiDll = "libhidapi.so";
#endif #endif
#endif #endif
@@ -38,7 +38,7 @@ namespace Vocaluxe.Lib.Input
#endif #endif
#if LINUX #if LINUX
private const string HIDaApiDll = "libhidapi.so"; private const string _HIDApiDll = "libhidapi.so";
#endif #endif
#endif #endif
@@ -7,7 +7,7 @@ namespace Vocaluxe.Lib.Sound.Gstreamer
#region arch #region arch
#if ARCH_X86 #if ARCH_X86
#if WIN #if WIN
private const string Dll = "x86\\gstreamer\\gstreamerhelper.dll"; private const string _Dll = "x86\\gstreamer\\gstreamerhelper.dll";
#endif #endif
#endif #endif
+3 -3
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@@ -273,11 +273,11 @@ namespace PortAudioSharp
#region **** PORTAUDIO FUNCTIONS **** #region **** PORTAUDIO FUNCTIONS ****
#if ARCH_X86 #if ARCH_X86
#if WIN #if WIN
private const string PaDll = "x86\\portaudio_x86.dll"; private const string _PaDll = "x86\\portaudio_x86.dll";
#endif #endif
#if LINUX #if LINUX
private const string PaDll = "libportaudio.so.2.0.0"; private const string _PaDll = "libportaudio.so.2.0.0";
#endif #endif
#endif #endif
@@ -287,7 +287,7 @@ namespace PortAudioSharp
#endif #endif
#if LINUX #if LINUX
private const string PaDll = "libportaudio.so.2.0.0"; private const string _PaDll = "libportaudio.so.2.0.0";
#endif #endif
#endif #endif
+3 -3
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@@ -153,11 +153,11 @@ namespace Vocaluxe.Lib.Video.Acinerella
{ {
#if ARCH_X86 #if ARCH_X86
#if WIN #if WIN
private const string AcDll = "x86\\acinerella.dll"; private const string _AcDll = "x86\\acinerella.dll";
#endif #endif
#if LINUX #if LINUX
private const string AcDll = "x86/libacinerella.so"; private const string _AcDll = "x86/libacinerella.so";
#endif #endif
#endif #endif
@@ -167,7 +167,7 @@ namespace Vocaluxe.Lib.Video.Acinerella
#endif #endif
#if LINUX #if LINUX
private const string AcDll = "x64/libacinerella.so"; private const string _AcDll = "x64/libacinerella.so";
#endif #endif
#endif #endif
@@ -26,7 +26,7 @@ namespace Vocaluxe.Lib.Video.Gstreamer
#region arch #region arch
#if ARCH_X86 #if ARCH_X86
#if WIN #if WIN
private const string Dll = "x86\\gstreamer\\gstreamerhelper.dll"; private const string _Dll = "x86\\gstreamer\\gstreamerhelper.dll";
#endif #endif
#endif #endif
+1 -1
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@@ -4,7 +4,7 @@ using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden // Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die mit einer Assembly verknüpft sind. // die mit einer Assembly verknüpft sind.
[assembly: AssemblyTitle("Vocaluxe.Properties")] [assembly: AssemblyTitle("Vocaluxe")]
[assembly: AssemblyDescription("")] [assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")] [assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")] [assembly: AssemblyCompany("")]