Fix blank screen issue

Also fix some other bugs and improvements (easier party modes, volume fixes, new fields for screens to control volume and popups)
This commit is contained in:
Flamefire committed 2014-11-27 21:47:02 +01:00
1 parent 36b81e8c1f
commit 26484ad137
62 files changed
+1160 -1964

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@@ -28,6 +28,16 @@ namespace VocaluxeLib.PartyModes.Challenge
public readonly List<CCombination> Rounds;
public int Count
{
get { return Rounds.Count; }
}
public CCombination this[int index]
{
get { return Rounds[index]; }
}
public CChallengeRounds(int numRounds, int numPlayer, int numPlayerAtOnce)
{
Rounds = new List<CCombination>();
@@ -24,33 +24,6 @@ using VocaluxeLib.Menu;
namespace VocaluxeLib.PartyModes.Challenge
{
#region Communication
#region ToScreen
public struct SDataToScreenConfig
{
public int NumPlayer;
public int NumPlayerAtOnce;
public int NumRounds;
}
public struct SDataToScreenNames
{
public int NumPlayer;
public List<int> ProfileIDs;
}
public struct SDataToScreenMain
{
public int CurrentRoundNr;
public int NumPlayerAtOnce;
public List<CCombination> Combs;
public int[,] Results;
public List<CResultTableRow> ResultTable;
public List<int> ProfileIDs;
}
public class CResultTableRow : IComparable
{
public int Position;
@@ -78,39 +51,21 @@ namespace VocaluxeLib.PartyModes.Challenge
throw new ArgumentException("object is not a ResultTableRow");
}
}
#endregion ToScreen
#region FromScreen
public struct SDataFromScreen
public abstract class CPartyScreenChallenge : CMenuParty
{
public SFromScreenConfig ScreenConfig;
public SFromScreenNames ScreenNames;
public SFromScreenMain ScreenMain;
protected new CPartyModeChallenge _PartyMode;
public override void Init()
{
base.Init();
_PartyMode = (CPartyModeChallenge)base._PartyMode;
}
}
public struct SFromScreenConfig
{
public int NumPlayer;
public int NumPlayerAtOnce;
public int NumRounds;
}
public struct SFromScreenNames
{
public bool FadeBack;
public List<int> ProfileIDs;
}
public struct SFromScreenMain
{
public bool FadeToSongSelection;
public bool FadeToNameSelection;
}
#endregion FromScreen
#endregion Communication
// ReSharper disable ClassNeverInstantiated.Global
public sealed class CPartyModeChallenge : CPartyMode
// ReSharper restore ClassNeverInstantiated.Global
{
private const int _MaxPlayer = 12;
private const int _MinPlayer = 1;
@@ -120,14 +75,13 @@ namespace VocaluxeLib.PartyModes.Challenge
private enum EStage
{
NotStarted,
Config,
Names,
Main,
Singing
}
private struct SData
public struct SData
{
public int NumPlayer;
public int NumPlayerAtOnce;
@@ -151,11 +105,7 @@ namespace VocaluxeLib.PartyModes.Challenge
public int Won;
}
private SDataToScreenConfig _ToScreenConfig;
private SDataToScreenNames _ToScreenNames;
private SDataToScreenMain _ToScreenMain;
private SData _GameData;
public SData GameData;
private EStage _Stage;
public CPartyModeChallenge(int id, string folder)
@@ -171,18 +121,12 @@ namespace VocaluxeLib.PartyModes.Challenge
_ScreenSongOptions.Sorting.SearchActive = false;
_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.NoDuets;
_Stage = EStage.NotStarted;
_ToScreenConfig = new SDataToScreenConfig();
_ToScreenNames = new SDataToScreenNames();
_ToScreenMain = new SDataToScreenMain();
_GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 2, CurrentRoundNr = 1, ProfileIDs = new List<int>(), CatSongIndices = null, Results = null};
GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12, CurrentRoundNr = 1, ProfileIDs = new List<int>(), CatSongIndices = null, Results = null};
}
public override bool Init()
{
_Stage = EStage.NotStarted;
_Stage = EStage.Config;
_ScreenSongOptions.Sorting.IgnoreArticles = CBase.Config.GetIgnoreArticles();
_ScreenSongOptions.Sorting.SongSorting = CBase.Config.GetSongSorting();
@@ -192,82 +136,11 @@ namespace VocaluxeLib.PartyModes.Challenge
if (CBase.Config.GetTabs() == EOffOn.TR_CONFIG_ON && _ScreenSongOptions.Sorting.SongSorting != ESongSorting.TR_CONFIG_NONE)
_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_ON;
_ToScreenMain.ResultTable = new List<CResultTableRow>();
_GameData.ResultTable = new List<CResultTableRow>();
GameData.ResultTable = new List<CResultTableRow>();
return true;
}
public override void DataFromScreen(string screenName, Object data)
{
SDataFromScreen dataFrom;
switch (screenName)
{
case "PartyScreenChallengeConfig":
try
{
dataFrom = (SDataFromScreen)data;
_GameData.NumPlayer = dataFrom.ScreenConfig.NumPlayer;
_GameData.NumPlayerAtOnce = dataFrom.ScreenConfig.NumPlayerAtOnce;
_GameData.NumRounds = dataFrom.ScreenConfig.NumRounds;
_Stage = EStage.Config;
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode challenge. Can't cast received data from screen " + screenName + ". " + e.Message);
}
break;
case "PartyScreenChallengeNames":
try
{
dataFrom = (SDataFromScreen)data;
if (dataFrom.ScreenNames.FadeBack)
_Stage = EStage.NotStarted;
else
{
_GameData.ProfileIDs = dataFrom.ScreenNames.ProfileIDs;
_Stage = EStage.Names;
}
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode challenge. Can't cast received data from screen " + screenName + ". " + e.Message);
}
break;
case "PartyScreenChallengeMain":
try
{
dataFrom = (SDataFromScreen)data;
if (dataFrom.ScreenMain.FadeToSongSelection)
_Stage = EStage.Singing;
if (dataFrom.ScreenMain.FadeToNameSelection)
_Stage = EStage.Config;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode challenge. Can't cast received data from screen " + screenName + ". " + e.Message);
}
if (_Stage == EStage.Singing)
_StartNextRound();
if (_Stage == EStage.Config)
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
break;
default:
CBase.Log.LogError("Error in party mode challenge. Wrong screen is sending: " + screenName);
break;
}
}
public override void UpdateGame()
{
/*
@@ -277,78 +150,78 @@ namespace VocaluxeLib.PartyModes.Challenge
_ScreenSongOptions.Selection.RandomOnly = false;*/
}
public override CMenuParty GetNextPartyScreen(out EScreens alternativeScreen)
private IMenu _GetNextScreen()
{
CMenuParty screen = null;
alternativeScreen = EScreens.ScreenSong;
switch (_Stage)
{
case EStage.NotStarted:
_Screens.TryGetValue("CPartyScreenChallengeConfig", out screen);
if (screen != null)
{
_ToScreenConfig.NumPlayer = _GameData.NumPlayer;
_ToScreenConfig.NumPlayerAtOnce = _GameData.NumPlayerAtOnce;
_ToScreenConfig.NumRounds = _GameData.NumRounds;
screen.DataToScreen(_ToScreenConfig);
}
break;
case EStage.Config:
_Screens.TryGetValue("CPartyScreenChallengeNames", out screen);
if (screen != null)
{
_ToScreenNames.NumPlayer = _GameData.NumPlayer;
_ToScreenNames.ProfileIDs = _GameData.ProfileIDs;
screen.DataToScreen(_ToScreenNames);
}
return _Screens["CPartyScreenChallengeConfig"];
case EStage.Names:
return _Screens["CPartyScreenChallengeNames"];
case EStage.Main:
return _Screens["CPartyScreenChallengeMain"];
case EStage.Singing:
return CBase.Graphics.GetScreen(EScreen.Song);
default:
throw new ArgumentException("Invalid stage: " + _Stage);
}
}
private void _FadeToScreen()
{
CBase.Graphics.FadeTo(_GetNextScreen());
}
public void Next()
{
switch (_Stage)
{
case EStage.Config:
_Stage = EStage.Names;
break;
case EStage.Names:
_Screens.TryGetValue("CPartyScreenChallengeMain", out screen);
if (screen != null)
{
CBase.Songs.ResetSongSung();
_ToScreenMain.ResultTable = new List<CResultTableRow>();
_GameData.ResultTable = new List<CResultTableRow>();
_GameData.Rounds = new CChallengeRounds(_GameData.NumRounds, _GameData.NumPlayer, _GameData.NumPlayerAtOnce);
_GameData.CurrentRoundNr = 1;
_ToScreenMain.CurrentRoundNr = 1;
_ToScreenMain.NumPlayerAtOnce = _GameData.NumPlayerAtOnce;
_ToScreenMain.Combs = _GameData.Rounds.Rounds;
_ToScreenMain.ProfileIDs = _GameData.ProfileIDs;
_UpdateScores();
_ToScreenMain.ResultTable = _GameData.ResultTable;
_ToScreenMain.Results = _GameData.Results;
screen.DataToScreen(_ToScreenMain);
}
_Stage = EStage.Main;
CBase.Songs.ResetSongSung();
GameData.ResultTable = new List<CResultTableRow>();
GameData.Rounds = new CChallengeRounds(GameData.NumRounds, GameData.NumPlayer, GameData.NumPlayerAtOnce);
GameData.CurrentRoundNr = 1;
break;
case EStage.Main:
//nothing to do
_Stage = EStage.Singing;
_StartNextRound();
break;
case EStage.Singing:
_Screens.TryGetValue("CPartyScreenChallengeMain", out screen);
if (screen != null)
{
_UpdateScores();
_ToScreenMain.CurrentRoundNr = _GameData.CurrentRoundNr;
_ToScreenMain.Combs = _GameData.Rounds.Rounds;
_ToScreenMain.Results = _GameData.Results;
screen.DataToScreen(_ToScreenMain);
}
_Stage = EStage.Main;
_UpdateScores();
break;
default:
throw new ArgumentException("Invalid stage: " + _Stage);
}
return screen;
_FadeToScreen();
}
public override EScreens GetStartScreen()
public void Back()
{
return EScreens.ScreenPartyDummy;
switch (_Stage)
{
case EStage.Config:
CBase.Graphics.FadeTo(EScreen.Party);
return;
case EStage.Names:
_Stage = EStage.Config;
break;
case EStage.Main:
_Stage = EStage.Config;
break;
default: // Rest is not allowed
throw new ArgumentException("Invalid stage: " + _Stage);
}
_FadeToScreen();
}
public override EScreens GetMainScreen()
public override IMenu GetStartScreen()
{
return EScreens.ScreenPartyDummy;
return _Screens["CPartyScreenChallengeConfig"];
}
public override SScreenSongOptions GetScreenSongOptions()
@@ -371,10 +244,10 @@ namespace VocaluxeLib.PartyModes.Challenge
_ScreenSongOptions.Selection.SelectNextRandomSong = false;
_CreateCatSongIndices();
if (_GameData.CatSongIndices != null)
if (GameData.CatSongIndices != null)
{
if (_GameData.CatSongIndices[CBase.Songs.GetCurrentCategoryIndex()] == -1)
_GameData.CatSongIndices[CBase.Songs.GetCurrentCategoryIndex()] = songIndex;
if (GameData.CatSongIndices[CBase.Songs.GetCurrentCategoryIndex()] == -1)
GameData.CatSongIndices[CBase.Songs.GetCurrentCategoryIndex()] = songIndex;
}
}
@@ -385,15 +258,15 @@ namespace VocaluxeLib.PartyModes.Challenge
public override void OnCategoryChange(int categoryIndex, ref SScreenSongOptions screenSongOptions)
// ReSharper restore RedundantAssignment
{
if (_GameData.CatSongIndices != null && categoryIndex != -1)
if (GameData.CatSongIndices != null && categoryIndex != -1)
{
if (_GameData.CatSongIndices[categoryIndex] == -1)
if (GameData.CatSongIndices[categoryIndex] == -1)
_ScreenSongOptions.Selection.SelectNextRandomSong = true;
else
_ScreenSongOptions.Selection.SongIndex = _GameData.CatSongIndices[categoryIndex];
_ScreenSongOptions.Selection.SongIndex = GameData.CatSongIndices[categoryIndex];
}
if (_GameData.CatSongIndices == null && categoryIndex != -1)
if (GameData.CatSongIndices == null && categoryIndex != -1)
_ScreenSongOptions.Selection.SelectNextRandomSong = true;
if (categoryIndex == -1)
@@ -456,34 +329,34 @@ namespace VocaluxeLib.PartyModes.Challenge
CBase.Game.Reset();
CBase.Game.ClearSongs();
CBase.Game.AddSong(songID, gm);
CBase.Game.SetNumPlayer(_GameData.NumPlayerAtOnce);
CBase.Game.SetNumPlayer(GameData.NumPlayerAtOnce);
SPlayer[] players = CBase.Game.GetPlayers();
if (players == null)
return;
if (players.Length < _GameData.NumPlayerAtOnce)
if (players.Length < GameData.NumPlayerAtOnce)
return;
CCombination c = _GameData.Rounds.GetRound(_GameData.CurrentRoundNr - 1);
CCombination c = GameData.Rounds.GetRound(GameData.CurrentRoundNr - 1);
for (int i = 0; i < _GameData.NumPlayerAtOnce; i++)
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
{
//try to fill with the right data
if (c != null)
players[i].ProfileID = _GameData.ProfileIDs[c.Player[i]];
players[i].ProfileID = GameData.ProfileIDs[c.Player[i]];
else
players[i].ProfileID = -1;
}
CBase.Graphics.FadeTo(EScreens.ScreenSing);
CBase.Graphics.FadeTo(EScreen.Sing);
}
public override void LeavingHighscore()
{
CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).ID);
_GameData.CurrentRoundNr++;
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
GameData.CurrentRoundNr++;
Next();
}
private void _StartNextRound()
@@ -492,13 +365,13 @@ namespace VocaluxeLib.PartyModes.Challenge
_ScreenSongOptions.Selection.CategoryChangeAllowed = _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON;
_SetNumJokers();
_SetTeamNames();
_GameData.CatSongIndices = null;
CBase.Graphics.FadeTo(EScreens.ScreenSong);
GameData.CatSongIndices = null;
CBase.Graphics.FadeTo(EScreen.Song);
}
private void _SetNumJokers()
{
switch (_GameData.NumPlayerAtOnce)
switch (GameData.NumPlayerAtOnce)
{
case 1:
_ScreenSongOptions.Selection.NumJokers = new int[] {10};
@@ -531,19 +404,19 @@ namespace VocaluxeLib.PartyModes.Challenge
private void _SetTeamNames()
{
if (_GameData.NumPlayerAtOnce < 1 || _GameData.ProfileIDs.Count < _GameData.NumPlayerAtOnce)
if (GameData.NumPlayerAtOnce < 1 || GameData.ProfileIDs.Count < GameData.NumPlayerAtOnce)
{
_ScreenSongOptions.Selection.TeamNames = new string[] {"foo", "bar"};
return;
}
_ScreenSongOptions.Selection.TeamNames = new string[_GameData.NumPlayerAtOnce];
CCombination c = _GameData.Rounds.GetRound(_GameData.CurrentRoundNr - 1);
_ScreenSongOptions.Selection.TeamNames = new string[GameData.NumPlayerAtOnce];
CCombination c = GameData.Rounds.GetRound(GameData.CurrentRoundNr - 1);
for (int i = 0; i < _GameData.NumPlayerAtOnce; i++)
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
{
if (c != null)
_ScreenSongOptions.Selection.TeamNames[i] = CBase.Profiles.GetPlayerName(_GameData.ProfileIDs[c.Player[i]]);
_ScreenSongOptions.Selection.TeamNames[i] = CBase.Profiles.GetPlayerName(GameData.ProfileIDs[c.Player[i]]);
else
_ScreenSongOptions.Selection.TeamNames[i] = "foobar";
}
@@ -551,19 +424,19 @@ namespace VocaluxeLib.PartyModes.Challenge
private void _UpdateScores()
{
if (_GameData.ResultTable.Count == 0)
if (GameData.ResultTable.Count == 0)
{
for (int i = 0; i < _GameData.NumPlayer; i++)
for (int i = 0; i < GameData.NumPlayer; i++)
{
var row = new CResultTableRow {PlayerID = _GameData.ProfileIDs[i], NumPlayed = 0, NumWon = 0, NumSingPoints = 0, NumGamePoints = 0};
_GameData.ResultTable.Add(row);
var row = new CResultTableRow {PlayerID = GameData.ProfileIDs[i], NumPlayed = 0, NumWon = 0, NumSingPoints = 0, NumGamePoints = 0};
GameData.ResultTable.Add(row);
}
_GameData.Results = new int[_GameData.NumRounds,_GameData.NumPlayerAtOnce];
for (int i = 0; i < _GameData.NumRounds; i++)
GameData.Results = new int[GameData.NumRounds,GameData.NumPlayerAtOnce];
for (int i = 0; i < GameData.NumRounds; i++)
{
for (int j = 0; j < _GameData.NumPlayerAtOnce; j++)
_GameData.Results[i, j] = 0;
for (int j = 0; j < GameData.NumPlayerAtOnce; j++)
GameData.Results[i, j] = 0;
}
}
else
@@ -572,20 +445,20 @@ namespace VocaluxeLib.PartyModes.Challenge
if (results == null)
return;
if (results.Length < _GameData.NumPlayerAtOnce)
if (results.Length < GameData.NumPlayerAtOnce)
return;
for (int j = 0; j < _GameData.NumPlayerAtOnce; j++)
_GameData.Results[_GameData.CurrentRoundNr - 2, j] = (int)Math.Round(results[j].Points);
for (int j = 0; j < GameData.NumPlayerAtOnce; j++)
GameData.Results[GameData.CurrentRoundNr - 2, j] = (int)Math.Round(results[j].Points);
List<SStats> points = _GetPointsForPlayer(results);
for (int i = 0; i < _GameData.NumPlayerAtOnce; i++)
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
{
int index = -1;
for (int j = 0; j < _GameData.ResultTable.Count; j++)
for (int j = 0; j < GameData.ResultTable.Count; j++)
{
if (points[i].ProfileID == _GameData.ResultTable[j].PlayerID)
if (points[i].ProfileID == GameData.ResultTable[j].PlayerID)
{
index = j;
break;
@@ -594,24 +467,24 @@ namespace VocaluxeLib.PartyModes.Challenge
if (index == -1)
continue;
CResultTableRow row = _GameData.ResultTable[index];
CResultTableRow row = GameData.ResultTable[index];
row.NumPlayed++;
row.NumWon += points[i].Won;
row.NumSingPoints += points[i].SingPoints;
row.NumGamePoints += points[i].GamePoints;
_GameData.ResultTable[index] = row;
GameData.ResultTable[index] = row;
}
}
_GameData.ResultTable.Sort();
GameData.ResultTable.Sort();
//Update position-number
int pos = 1;
int lastPoints = 0;
int lastSingPoints = 0;
foreach (CResultTableRow resultRow in _GameData.ResultTable)
foreach (CResultTableRow resultRow in GameData.ResultTable)
{
if (lastPoints > resultRow.NumGamePoints || lastSingPoints > resultRow.NumSingPoints)
pos++;
@@ -624,7 +497,7 @@ namespace VocaluxeLib.PartyModes.Challenge
private List<SStats> _GetPointsForPlayer(SPlayer[] results)
{
var result = new List<SStats>();
for (int i = 0; i < _GameData.NumPlayerAtOnce; i++)
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
{
var stat = new SStats {ProfileID = results[i].ProfileID, SingPoints = (int)Math.Round(results[i].Points), Won = 0, GamePoints = 0};
result.Add(stat);
@@ -672,15 +545,15 @@ namespace VocaluxeLib.PartyModes.Challenge
private void _CreateCatSongIndices()
{
if (_GameData.CatSongIndices == null && CBase.Songs.GetNumCategories() > 0 && _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON)
if (GameData.CatSongIndices == null && CBase.Songs.GetNumCategories() > 0 && _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON)
{
_GameData.CatSongIndices = new int[CBase.Songs.GetNumCategories()];
for (int i = 0; i < _GameData.CatSongIndices.Length; i++)
_GameData.CatSongIndices[i] = -1;
GameData.CatSongIndices = new int[CBase.Songs.GetNumCategories()];
for (int i = 0; i < GameData.CatSongIndices.Length; i++)
GameData.CatSongIndices[i] = -1;
}
if (CBase.Songs.GetNumCategories() == 0 || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
_GameData.CatSongIndices = null;
GameData.CatSongIndices = null;
}
}
}
@@ -15,14 +15,12 @@
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Windows.Forms;
using VocaluxeLib.Menu;
namespace VocaluxeLib.PartyModes.Challenge
{
// ReSharper disable UnusedMember.Global
public class CPartyScreenChallengeConfig : CMenuParty
public class CPartyScreenChallengeConfig : CPartyScreenChallenge
// ReSharper restore UnusedMember.Global
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
@@ -41,33 +39,12 @@ namespace VocaluxeLib.PartyModes.Challenge
private int _MaxNumRounds = 100;
private int _RoundSteps = 1;
private SDataFromScreen _Data;
public override void Init()
{
base.Init();
_ThemeSelectSlides = new string[] {_SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds};
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
_Data = new SDataFromScreen();
SFromScreenConfig config = new SFromScreenConfig {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12};
_Data.ScreenConfig = config;
}
public override void DataToScreen(object receivedData)
{
try
{
SDataToScreenConfig config = (SDataToScreenConfig)receivedData;
_Data.ScreenConfig.NumPlayer = config.NumPlayer;
_Data.ScreenConfig.NumPlayerAtOnce = config.NumPlayerAtOnce;
_Data.ScreenConfig.NumRounds = config.NumRounds;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen challenge config. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
}
public override bool HandleInput(SKeyEvent keyEvent)
@@ -81,17 +58,17 @@ namespace VocaluxeLib.PartyModes.Challenge
{
case Keys.Back:
case Keys.Escape:
_Back();
_PartyMode.Back();
break;
case Keys.Enter:
_UpdateSlides();
if (_Buttons[_ButtonBack].Selected)
_Back();
_PartyMode.Back();
if (_Buttons[_ButtonNext].Selected)
_Next();
_PartyMode.Next();
break;
case Keys.Left:
@@ -114,14 +91,14 @@ namespace VocaluxeLib.PartyModes.Challenge
{
_UpdateSlides();
if (_Buttons[_ButtonBack].Selected)
_Back();
_PartyMode.Back();
if (_Buttons[_ButtonNext].Selected)
_Next();
_PartyMode.Next();
}
if (mouseEvent.RB)
_Back();
_PartyMode.Back();
return true;
}
@@ -150,7 +127,7 @@ namespace VocaluxeLib.PartyModes.Challenge
_SelectSlides[_SelectSlideNumPlayers].Clear();
for (int i = _PartyMode.GetMinPlayer(); i <= _PartyMode.GetMaxPlayer(); i++)
_SelectSlides[_SelectSlideNumPlayers].AddValue(i.ToString());
_SelectSlides[_SelectSlideNumPlayers].Selection = _Data.ScreenConfig.NumPlayer - _PartyMode.GetMinPlayer();
_SelectSlides[_SelectSlideNumPlayers].Selection = _PartyMode.GameData.NumPlayer - _PartyMode.GetMinPlayer();
_UpdateMicsAtOnce();
_SetRoundSteps();
@@ -159,21 +136,21 @@ namespace VocaluxeLib.PartyModes.Challenge
private void _UpdateSlides()
{
int player = _Data.ScreenConfig.NumPlayer;
int mics = _Data.ScreenConfig.NumPlayerAtOnce;
_Data.ScreenConfig.NumPlayer = _SelectSlides[_SelectSlideNumPlayers].Selection + _PartyMode.GetMinPlayer();
_Data.ScreenConfig.NumPlayerAtOnce = _SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.GetMinPlayer();
_Data.ScreenConfig.NumRounds = (_SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
int player = _PartyMode.GameData.NumPlayer;
int mics = _PartyMode.GameData.NumPlayerAtOnce;
_PartyMode.GameData.NumPlayer = _SelectSlides[_SelectSlideNumPlayers].Selection + _PartyMode.GetMinPlayer();
_PartyMode.GameData.NumPlayerAtOnce = _SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.GetMinPlayer();
_PartyMode.GameData.NumRounds = (_SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
_UpdateMicsAtOnce();
_SetRoundSteps();
if (player != _Data.ScreenConfig.NumPlayer || mics != _Data.ScreenConfig.NumPlayerAtOnce)
if (player != _PartyMode.GameData.NumPlayer || mics != _PartyMode.GameData.NumPlayerAtOnce)
{
int num = CHelper.CombinationCount(_Data.ScreenConfig.NumPlayer, _Data.ScreenConfig.NumPlayerAtOnce);
int num = CHelper.CombinationCount(_PartyMode.GameData.NumPlayer, _PartyMode.GameData.NumPlayerAtOnce);
while (num > _MaxNumRounds)
num -= _RoundSteps;
_Data.ScreenConfig.NumRounds = num;
_PartyMode.GameData.NumRounds = num;
}
_UpdateSlideRounds();
@@ -181,19 +158,18 @@ namespace VocaluxeLib.PartyModes.Challenge
private void _UpdateMicsAtOnce()
{
//Data.ScreenConfig.NumPlayerAtOnce
int maxNum = _MaxNumMics;
if (_Data.ScreenConfig.NumPlayer < _MaxNumMics)
maxNum = _Data.ScreenConfig.NumPlayer;
if (_PartyMode.GameData.NumPlayer < _MaxNumMics)
maxNum = _PartyMode.GameData.NumPlayer;
if (_Data.ScreenConfig.NumPlayerAtOnce > maxNum)
_Data.ScreenConfig.NumPlayerAtOnce = maxNum;
if (_PartyMode.GameData.NumPlayerAtOnce > maxNum)
_PartyMode.GameData.NumPlayerAtOnce = maxNum;
// build mics at once slide
_SelectSlides[_SelectSlideNumMics].Clear();
for (int i = 1; i <= maxNum; i++)
_SelectSlides[_SelectSlideNumMics].AddValue(i.ToString());
_SelectSlides[_SelectSlideNumMics].Selection = _Data.ScreenConfig.NumPlayerAtOnce - _PartyMode.GetMinPlayer();
_SelectSlides[_SelectSlideNumMics].Selection = _PartyMode.GameData.NumPlayerAtOnce - _PartyMode.GetMinPlayer();
}
private void _UpdateSlideRounds()
@@ -202,31 +178,21 @@ namespace VocaluxeLib.PartyModes.Challenge
_SelectSlides[_SelectSlideNumRounds].Clear();
for (int i = _RoundSteps; i <= _MaxNumRounds; i += _RoundSteps)
_SelectSlides[_SelectSlideNumRounds].AddValue(i.ToString());
_SelectSlides[_SelectSlideNumRounds].Selection = _Data.ScreenConfig.NumRounds / _RoundSteps - 1;
_SelectSlides[_SelectSlideNumRounds].Selection = _PartyMode.GameData.NumRounds / _RoundSteps - 1;
}
private void _SetRoundSteps()
{
if (_Data.ScreenConfig.NumPlayerAtOnce < 1 || _Data.ScreenConfig.NumPlayer < 1 || _Data.ScreenConfig.NumPlayerAtOnce > _Data.ScreenConfig.NumPlayer)
if (_PartyMode.GameData.NumPlayerAtOnce < 1 || _PartyMode.GameData.NumPlayer < 1 || _PartyMode.GameData.NumPlayerAtOnce > _PartyMode.GameData.NumPlayer)
{
_RoundSteps = 1;
return;
}
int res = _Data.ScreenConfig.NumPlayer / _Data.ScreenConfig.NumPlayerAtOnce;
int mod = _Data.ScreenConfig.NumPlayer % _Data.ScreenConfig.NumPlayerAtOnce;
int res = _PartyMode.GameData.NumPlayer / _PartyMode.GameData.NumPlayerAtOnce;
int mod = _PartyMode.GameData.NumPlayer % _PartyMode.GameData.NumPlayerAtOnce;
_RoundSteps = mod == 0 ? res : _Data.ScreenConfig.NumPlayer;
}
private void _Back()
{
_FadeTo(EScreens.ScreenParty);
}
private void _Next()
{
_PartyMode.DataFromScreen(ThemeName, _Data);
_RoundSteps = mod == 0 ? res : _PartyMode.GameData.NumPlayer;
}
}
}
@@ -40,7 +40,7 @@ namespace VocaluxeLib.PartyModes.Challenge
}
// ReSharper disable UnusedMember.Global
public class CPartyScreenChallengeMain : CMenuParty
public class CPartyScreenChallengeMain : CPartyScreenChallenge
// ReSharper restore UnusedMember.Global
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
@@ -79,8 +79,6 @@ namespace VocaluxeLib.PartyModes.Challenge
private bool _ExitPopupVisible;
private SDataFromScreen _Data;
private SDataToScreenMain _GameState;
private List<STableRow> _PlayerTable;
private List<CRoundsTableRow> _RoundsTable;
@@ -94,11 +92,6 @@ namespace VocaluxeLib.PartyModes.Challenge
private const int _NumPlayerVisible = 10;
private int _NumRoundsVisible = 3;
public CPartyScreenChallengeMain()
{
_Data = new SDataFromScreen {ScreenMain = new SFromScreenMain()};
}
public override void Init()
{
base.Init();
@@ -121,7 +114,6 @@ namespace VocaluxeLib.PartyModes.Challenge
{
base.LoadTheme(xmlPath);
_GameState = new SDataToScreenMain();
_BuildPlayerTable();
_CreateRoundsTable();
_NextPlayerTexts = new List<CText>();
@@ -137,19 +129,6 @@ namespace VocaluxeLib.PartyModes.Challenge
_Statics[_StaticNextPlayer].Visible = false;
}
public override void DataToScreen(object receivedData)
{
try
{
var data = (SDataToScreenMain)receivedData;
_GameState = data;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen challenge main. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
}
public override bool HandleInput(SKeyEvent keyEvent)
{
base.HandleInput(keyEvent);
@@ -163,8 +142,8 @@ namespace VocaluxeLib.PartyModes.Challenge
case Keys.Escape:
if (!_ExitPopupVisible)
{
if (_GameState.CurrentRoundNr == 1)
_Back();
if (_PartyMode.GameData.CurrentRoundNr == 1)
_PartyMode.Back();
else
_ShowPopup(true);
}
@@ -176,10 +155,10 @@ namespace VocaluxeLib.PartyModes.Challenge
if (!_ExitPopupVisible)
{
if (_Buttons[_ButtonNextRound].Selected)
_NextRound();
if (_Buttons[_ButtonBack].Selected && _GameState.CurrentRoundNr == 1)
_Back();
if (_Buttons[_ButtonExit].Selected && _GameState.CurrentRoundNr > 1)
_PartyMode.Next();
if (_Buttons[_ButtonBack].Selected && _PartyMode.GameData.CurrentRoundNr == 1)
_PartyMode.Back();
if (_Buttons[_ButtonExit].Selected && _PartyMode.GameData.CurrentRoundNr > 1)
_ShowPopup(true);
if (_Buttons[_ButtonPlayerScrollUp].Selected)
_ScrollPlayerTable(-1);
@@ -212,10 +191,10 @@ namespace VocaluxeLib.PartyModes.Challenge
if (!_ExitPopupVisible)
{
if (_Buttons[_ButtonNextRound].Selected)
_NextRound();
if (_Buttons[_ButtonBack].Selected && _GameState.CurrentRoundNr == 1)
_Back();
if (_Buttons[_ButtonExit].Selected && _GameState.CurrentRoundNr > 1)
_PartyMode.Next();
if (_Buttons[_ButtonBack].Selected && _PartyMode.GameData.CurrentRoundNr == 1)
_PartyMode.Back();
if (_Buttons[_ButtonExit].Selected && _PartyMode.GameData.CurrentRoundNr > 1)
_ShowPopup(true);
if (_Buttons[_ButtonPlayerScrollUp].Selected)
_ScrollPlayerTable(-1);
@@ -239,8 +218,8 @@ namespace VocaluxeLib.PartyModes.Challenge
{
if (!_ExitPopupVisible)
{
if (_GameState.CurrentRoundNr == 1)
_Back();
if (_PartyMode.GameData.CurrentRoundNr == 1)
_PartyMode.Back();
else
_ShowPopup(true);
}
@@ -269,13 +248,13 @@ namespace VocaluxeLib.PartyModes.Challenge
_UpdatePlayerTable();
_UpdateNextPlayerPositions();
_UpdateNextPlayerContents();
if (_GameState.CurrentRoundNr == 1)
if (_PartyMode.GameData.CurrentRoundNr == 1)
_BuildRoundsTable();
else
_ScrollRoundsTable(_GameState.CurrentRoundNr - 2);
_ScrollRoundsTable(_PartyMode.GameData.CurrentRoundNr - 2);
_UpdateRoundsTable();
if (_GameState.CurrentRoundNr == 1)
if (_PartyMode.GameData.CurrentRoundNr == 1)
{
_Buttons[_ButtonBack].Visible = true;
_Buttons[_ButtonExit].Visible = false;
@@ -286,7 +265,7 @@ namespace VocaluxeLib.PartyModes.Challenge
_Buttons[_ButtonExit].Visible = true;
}
if (_GameState.CurrentRoundNr <= _GameState.Combs.Count)
if (_PartyMode.GameData.CurrentRoundNr <= _PartyMode.GameData.Rounds.Count)
{
_Buttons[_ButtonNextRound].Visible = true;
_Texts[_TextFinishMessage].Visible = false;
@@ -310,16 +289,9 @@ namespace VocaluxeLib.PartyModes.Challenge
return true;
}
private void _NextRound()
{
_Data.ScreenMain.FadeToNameSelection = false;
_Data.ScreenMain.FadeToSongSelection = true;
_PartyMode.DataFromScreen(ThemeName, _Data);
}
private void _EndParty()
{
_FadeTo(EScreens.ScreenParty);
CBase.Graphics.FadeTo(EScreen.Party);
}
private void _ShowPopup(bool visible)
@@ -335,19 +307,13 @@ namespace VocaluxeLib.PartyModes.Challenge
_SelectElement(_Buttons[_ButtonPopupNo]);
}
private void _Back()
{
_Data.ScreenMain.FadeToNameSelection = true;
_Data.ScreenMain.FadeToSongSelection = false;
_PartyMode.DataFromScreen(ThemeName, _Data);
}
private void _UpdateNextPlayerPositions()
{
float x = (float)CBase.Settings.GetRenderW() / 2 - ((_GameState.NumPlayerAtOnce * _Statics[_StaticNextPlayer].Rect.W) + ((_GameState.NumPlayerAtOnce - 1) * 15)) / 2;
float x = (float)CBase.Settings.GetRenderW() / 2 -
((_PartyMode.GameData.NumPlayerAtOnce * _Statics[_StaticNextPlayer].Rect.W) + ((_PartyMode.GameData.NumPlayerAtOnce - 1) * 15)) / 2;
const float staticY = 590;
const float textY = 550;
for (int i = 0; i < _GameState.NumPlayerAtOnce; i++)
for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
{
//static
_NextPlayerStatics[i].X = x;
@@ -360,7 +326,7 @@ namespace VocaluxeLib.PartyModes.Challenge
x += _Statics[_StaticNextPlayer].Rect.W + 15;
}
for (int i = _GameState.NumPlayerAtOnce; i < _PartyMode.GetMaxPlayer(); i++)
for (int i = _PartyMode.GameData.NumPlayerAtOnce; i < _PartyMode.GetMaxPlayer(); i++)
{
_NextPlayerStatics[i].Visible = false;
_NextPlayerTexts[i].Visible = false;
@@ -369,12 +335,12 @@ namespace VocaluxeLib.PartyModes.Challenge
private void _UpdateNextPlayerContents()
{
if (_GameState.CurrentRoundNr <= _GameState.Combs.Count)
if (_PartyMode.GameData.CurrentRoundNr <= _PartyMode.GameData.Rounds.Count)
{
_Texts[_TextNextPlayerMessage].Visible = true;
for (int i = 0; i < _GameState.NumPlayerAtOnce; i++)
for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
{
int id = _GameState.ProfileIDs[_GameState.Combs[_GameState.CurrentRoundNr - 1].Player[i]];
int id = _PartyMode.GameData.ProfileIDs[_PartyMode.GameData.Rounds[_PartyMode.GameData.CurrentRoundNr - 1].Player[i]];
_NextPlayerStatics[i].Texture = CBase.Profiles.GetAvatar(id);
_NextPlayerTexts[i].Text = CBase.Profiles.GetPlayerName(id);
_NextPlayerTexts[i].Color = CBase.Themes.GetPlayerColor(i + 1);
@@ -383,7 +349,7 @@ namespace VocaluxeLib.PartyModes.Challenge
else
{
_Texts[_TextNextPlayerMessage].Visible = false;
for (int i = 0; i < _GameState.NumPlayerAtOnce; i++)
for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
{
_NextPlayerStatics[i].Visible = false;
_NextPlayerTexts[i].Visible = false;
@@ -429,10 +395,10 @@ namespace VocaluxeLib.PartyModes.Challenge
_RoundsTableScrollArea = new SRectF();
const int numPlayerInOneRow = 3;
_NumRoundsVisible = _GameState.NumPlayerAtOnce <= numPlayerInOneRow ? 5 : 3;
_NumRoundsVisible = _PartyMode.GameData.NumPlayerAtOnce <= numPlayerInOneRow ? 5 : 3;
if (_NumRoundsVisible > _GameState.Combs.Count)
_NumRoundsVisible = _GameState.Combs.Count;
if (_NumRoundsVisible > _PartyMode.GameData.Rounds.Count)
_NumRoundsVisible = _PartyMode.GameData.Rounds.Count;
float numberX = _Texts[_TextRoundNumber].X;
float numberY = _Texts[_TextRoundNumber].Y;
@@ -449,15 +415,15 @@ namespace VocaluxeLib.PartyModes.Challenge
//Round-number
roundRow.Number.X = numberX;
roundRow.Number.Y = numberY;
var numInnerRows = (int)Math.Ceiling(_GameState.NumPlayerAtOnce / ((double)numPlayerInOneRow));
var numInnerRows = (int)Math.Ceiling(_PartyMode.GameData.NumPlayerAtOnce / ((double)numPlayerInOneRow));
for (int row = 0; row < numInnerRows; row++)
{
int num = (row + 1) * numPlayerInOneRow;
int numPlayerInThisRow = numPlayerInOneRow;
if (num > _GameState.NumPlayerAtOnce)
if (num > _PartyMode.GameData.NumPlayerAtOnce)
{
num = _GameState.NumPlayerAtOnce;
numPlayerInThisRow = _GameState.NumPlayerAtOnce - (row * numPlayerInOneRow);
num = _PartyMode.GameData.NumPlayerAtOnce;
numPlayerInThisRow = _PartyMode.GameData.NumPlayerAtOnce - (row * numPlayerInOneRow);
}
for (int column = row * numPlayerInOneRow; column < num; column++)
{
@@ -486,17 +452,18 @@ namespace VocaluxeLib.PartyModes.Challenge
{
for (int p = 0; p < _RoundsTable[i].TextPlayer.Count; p++)
{
if (_GameState.Combs.Count > i + _RoundsTableOffset && _GameState.Combs[i + _RoundsTableOffset].Player.Count > p)
if (_PartyMode.GameData.Rounds.Count > i + _RoundsTableOffset && _PartyMode.GameData.Rounds[i + _RoundsTableOffset].Player.Count > p)
{
_RoundsTable[i].Number.Visible = true;
_RoundsTable[i].TextPlayer[p].Visible = true;
_RoundsTable[i].TextScores[p].Visible = true;
_RoundsTable[i].Number.Text = (i + 1 + _RoundsTableOffset) + ")";
_RoundsTable[i].TextPlayer[p].Text = CBase.Profiles.GetPlayerName(_GameState.ProfileIDs[_GameState.Combs[i + _RoundsTableOffset].Player[p]]);
_RoundsTable[i].TextPlayer[p].Text =
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDs[_PartyMode.GameData.Rounds[i + _RoundsTableOffset].Player[p]]);
// ReSharper disable ConvertIfStatementToConditionalTernaryExpression
if ((_GameState.CurrentRoundNr - 1) > i + _RoundsTableOffset)
if ((_PartyMode.GameData.CurrentRoundNr - 1) > i + _RoundsTableOffset)
// ReSharper restore ConvertIfStatementToConditionalTernaryExpression
_RoundsTable[i].TextScores[p].Text = _GameState.Results[i + _RoundsTableOffset, p].ToString();
_RoundsTable[i].TextScores[p].Text = _PartyMode.GameData.Results[i + _RoundsTableOffset, p].ToString();
else
_RoundsTable[i].TextScores[p].Text = "";
}
@@ -506,7 +473,7 @@ namespace VocaluxeLib.PartyModes.Challenge
_RoundsTable[i].TextScores[p].Visible = false;
}
}
if (_GameState.Combs.Count < i + _RoundsTableOffset || i + 1 > _NumRoundsVisible)
if (_PartyMode.GameData.Rounds.Count < i + _RoundsTableOffset || i + 1 > _NumRoundsVisible)
{
_RoundsTable[i].Number.Visible = false;
for (int p = 0; p < _RoundsTable[i].TextPlayer.Count; p++)
@@ -518,7 +485,7 @@ namespace VocaluxeLib.PartyModes.Challenge
}
_Buttons[_ButtonRoundsScrollUp].Visible = _RoundsTableOffset > 0;
_Buttons[_ButtonRoundsScrollDown].Visible = _GameState.Combs.Count - _NumRoundsVisible - _RoundsTableOffset > 0;
_Buttons[_ButtonRoundsScrollDown].Visible = _PartyMode.GameData.Rounds.Count - _NumRoundsVisible - _RoundsTableOffset > 0;
}
private void _BuildPlayerTable()
@@ -578,7 +545,7 @@ namespace VocaluxeLib.PartyModes.Challenge
{
STableRow row = _PlayerTable[i];
if (i + _PlayerTableOffset < _GameState.ResultTable.Count)
if (i + _PlayerTableOffset < _PartyMode.GameData.ResultTable.Count)
{
row.Pos.Visible = true;
row.Name.Visible = true;
@@ -587,12 +554,12 @@ namespace VocaluxeLib.PartyModes.Challenge
row.SingPoints.Visible = true;
row.GamePoints.Visible = true;
row.Pos.Text = _GameState.ResultTable[i + _PlayerTableOffset].Position + ".";
row.Name.Text = CBase.Profiles.GetPlayerName(_GameState.ResultTable[i + _PlayerTableOffset].PlayerID);
row.Rounds.Text = _GameState.ResultTable[i + _PlayerTableOffset].NumPlayed.ToString();
row.Won.Text = _GameState.ResultTable[i + _PlayerTableOffset].NumWon.ToString();
row.SingPoints.Text = _GameState.ResultTable[i + _PlayerTableOffset].NumSingPoints.ToString();
row.GamePoints.Text = _GameState.ResultTable[i + _PlayerTableOffset].NumGamePoints.ToString();
row.Pos.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].Position + ".";
row.Name.Text = CBase.Profiles.GetPlayerName(_PartyMode.GameData.ResultTable[i + _PlayerTableOffset].PlayerID);
row.Rounds.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumPlayed.ToString();
row.Won.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumWon.ToString();
row.SingPoints.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumSingPoints.ToString();
row.GamePoints.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumGamePoints.ToString();
}
else
{
@@ -606,37 +573,37 @@ namespace VocaluxeLib.PartyModes.Challenge
}
_Buttons[_ButtonPlayerScrollUp].Visible = _PlayerTableOffset > 0;
_Buttons[_ButtonPlayerScrollDown].Visible = _GameState.ProfileIDs.Count - _NumPlayerVisible - _PlayerTableOffset > 0;
_Buttons[_ButtonPlayerScrollDown].Visible = _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible - _PlayerTableOffset > 0;
}
private void _ScrollPlayerTable(int offset)
{
if (_GameState.ProfileIDs.Count <= _NumPlayerVisible)
if (_PartyMode.GameData.ProfileIDs.Count <= _NumPlayerVisible)
_PlayerTableOffset = 0;
else if (offset < 0 && _PlayerTableOffset + offset >= 0)
_PlayerTableOffset += offset;
else if (offset < 0 && _PlayerTableOffset + offset < 0)
_PlayerTableOffset = 0;
else if (offset > 0 && _PlayerTableOffset + offset <= _GameState.ProfileIDs.Count - _NumPlayerVisible)
else if (offset > 0 && _PlayerTableOffset + offset <= _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible)
_PlayerTableOffset += offset;
else if (offset > 0 && _PlayerTableOffset + offset > _GameState.ProfileIDs.Count - _NumPlayerVisible)
_PlayerTableOffset = _GameState.ProfileIDs.Count - _NumPlayerVisible;
else if (offset > 0 && _PlayerTableOffset + offset > _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible)
_PlayerTableOffset = _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible;
_UpdatePlayerTable();
}
private void _ScrollRoundsTable(int offset)
{
if (_GameState.Combs.Count <= _NumRoundsVisible)
if (_PartyMode.GameData.Rounds.Count <= _NumRoundsVisible)
_RoundsTableOffset = 0;
else if (offset < 0 && _RoundsTableOffset + offset >= 0)
_RoundsTableOffset += offset;
else if (offset < 0 && _RoundsTableOffset + offset < 0)
_RoundsTableOffset = 0;
else if (offset > 0 && _RoundsTableOffset + offset <= _GameState.Combs.Count - _NumRoundsVisible)
else if (offset > 0 && _RoundsTableOffset + offset <= _PartyMode.GameData.Rounds.Count - _NumRoundsVisible)
_RoundsTableOffset += offset;
else if (offset > 0 && _RoundsTableOffset + offset > _GameState.Combs.Count - _NumRoundsVisible)
_RoundsTableOffset = _GameState.Combs.Count - _NumRoundsVisible;
else if (offset > 0 && _RoundsTableOffset + offset > _PartyMode.GameData.Rounds.Count - _NumRoundsVisible)
_RoundsTableOffset = _PartyMode.GameData.Rounds.Count - _NumRoundsVisible;
_UpdateRoundsTable();
}
@@ -645,13 +612,13 @@ namespace VocaluxeLib.PartyModes.Challenge
{
string s = "";
for (int i = 0; i < _GameState.ResultTable.Count; i++)
for (int i = 0; i < _PartyMode.GameData.ResultTable.Count; i++)
{
if (_GameState.ResultTable[i].Position == 1)
if (_PartyMode.GameData.ResultTable[i].Position == 1)
{
if (i > 0)
s += ", ";
s += CBase.Profiles.GetPlayerName(_GameState.ResultTable[i].PlayerID);
s += CBase.Profiles.GetPlayerName(_PartyMode.GameData.ResultTable[i].PlayerID);
}
else
break;
@@ -15,7 +15,6 @@
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.Generic;
using VocaluxeLib.Menu;
@@ -31,62 +30,38 @@ namespace VocaluxeLib.PartyModes.Challenge
get { return 1; }
}
private SDataFromScreen _Data;
private new CPartyModeChallenge _PartyMode;
public override void Init()
{
base.Init();
_Data.ScreenNames.ProfileIDs = new List<int>();
_Data = new SDataFromScreen();
var names = new SFromScreenNames {FadeBack = false, ProfileIDs = new List<int>()};
_Data.ScreenNames = names;
_PartyMode = (CPartyModeChallenge)base._PartyMode;
_AllowChangePlayerNum = false;
}
public override void DataToScreen(object receivedData)
{
try
{
var config = (SDataToScreenNames)receivedData;
_Data.ScreenNames.ProfileIDs = config.ProfileIDs ?? new List<int>();
SetPartyModeData(config.NumPlayer);
while (_Data.ScreenNames.ProfileIDs.Count > _NumPlayer)
_Data.ScreenNames.ProfileIDs.RemoveAt(_Data.ScreenNames.ProfileIDs.Count - 1);
List<int>[] ids = new List<int>[] {_Data.ScreenNames.ProfileIDs};
SetPartyModeProfiles(ids);
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen challenge names. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
}
public override void OnShow()
{
base.OnShow();
SetPartyModeData(_PartyMode.GameData.NumPlayer);
while (_PartyMode.GameData.ProfileIDs.Count > _NumPlayer)
_PartyMode.GameData.ProfileIDs.RemoveAt(_PartyMode.GameData.ProfileIDs.Count - 1);
List<int>[] ids = new List<int>[] {_PartyMode.GameData.ProfileIDs};
SetPartyModeProfiles(ids);
}
public override void Back()
{
SPartyNameOptions options = GetData();
if (options.TeamList.Length == 1)
_Data.ScreenNames.ProfileIDs = options.TeamList[0];
_Data.ScreenNames.FadeBack = true;
_PartyMode.DataFromScreen(ThemeName, _Data);
if (_TeamList.Length == 1)
_PartyMode.GameData.ProfileIDs = _TeamList[0];
_PartyMode.Back();
}
public override void Next()
{
SPartyNameOptions options = GetData();
if (options.TeamList.Length == 1)
_Data.ScreenNames.ProfileIDs = options.TeamList[0];
_Data.ScreenNames.FadeBack = false;
_PartyMode.DataFromScreen(ThemeName, _Data);
if (_TeamList.Length == 1)
_PartyMode.GameData.ProfileIDs = _TeamList[0];
_PartyMode.Next();
}
}
}
@@ -28,6 +28,16 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
public readonly List<CCombination> Rounds;
public int Count
{
get { return Rounds.Count; }
}
public CCombination this[int index]
{
get { return Rounds[index]; }
}
public CChallengeRounds(int numRounds, int numPlayer, int numPlayerAtOnce)
{
Rounds = new List<CCombination>();
@@ -59,7 +69,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
Rounds.Add(combinations.GetNextCombination(_GetPlayerDemand(i)));
}
private List<int> _GetPlayerDemand(int roundIndex)
private IEnumerable<int> _GetPlayerDemand(int roundIndex)
{
List<int> numPlayed = new List<int>(_NumPlayer);
for (int i = 0; i < _NumPlayer; i++)
@@ -21,40 +21,13 @@ using System.Collections.ObjectModel;
using System.Runtime.InteropServices;
using VocaluxeLib.Game;
using VocaluxeLib.Menu;
using VocaluxeLib.Songs;
using VocaluxeLib.Profile;
using VocaluxeLib.Songs;
[assembly: ComVisible(false)]
namespace VocaluxeLib.PartyModes.ChallengeMedley
{
#region Communication
#region ToScreen
public struct SDataToScreenConfig
{
public int NumPlayer;
public int NumPlayerAtOnce;
public int NumRounds;
}
public struct SDataToScreenNames
{
public int NumPlayer;
public List<int> ProfileIDs;
}
public struct SDataToScreenMain
{
public int CurrentRoundNr;
public int NumPlayerAtOnce;
public List<CCombination> Combs;
public int[,] Results;
public List<CResultTableRow> ResultTable;
public List<int> ProfileIDs;
}
public class CResultTableRow : IComparable
{
public int Position;
@@ -66,7 +39,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
public int CompareTo(object obj)
{
CResultTableRow row = obj as CResultTableRow;
var row = obj as CResultTableRow;
if (row != null)
{
int res = row.NumGamePoints.CompareTo(NumGamePoints);
@@ -82,39 +55,21 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
throw new ArgumentException("object is not a ResultTableRow");
}
}
#endregion ToScreen
#region FromScreen
public struct SDataFromScreen
public abstract class CPartyScreenChallengeMedley : CMenuParty
{
public SFromScreenConfig ScreenConfig;
public SFromScreenNames ScreenNames;
public SFromScreenMain ScreenMain;
protected new CPartyModeChallengeMedley _PartyMode;
public override void Init()
{
base.Init();
_PartyMode = (CPartyModeChallengeMedley)base._PartyMode;
}
}
public struct SFromScreenConfig
{
public int NumPlayer;
public int NumPlayerAtOnce;
public int NumRounds;
}
public struct SFromScreenNames
{
public bool FadeToConfig;
public List<int> ProfileIDs;
}
public struct SFromScreenMain
{
public bool FadeToSongSelection;
public bool FadeToNameSelection;
}
#endregion FromScreen
#endregion Communication
// ReSharper disable ClassNeverInstantiated.Global
public sealed class CPartyModeChallengeMedley : CPartyMode
// ReSharper restore ClassNeverInstantiated.Global
{
private const int _MaxPlayer = 12;
private const int _MinPlayer = 1;
@@ -125,14 +80,13 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private enum EStage
{
NotStarted,
Config,
Names,
Main,
Singing
}
private struct SData
public struct SData
{
public int NumPlayer;
public int NumPlayerAtOnce;
@@ -156,11 +110,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
public int Won;
}
private SDataToScreenConfig _ToScreenConfig;
private SDataToScreenNames _ToScreenNames;
private SDataToScreenMain _ToScreenMain;
private SData _GameData;
public SData GameData;
private EStage _Stage;
public CPartyModeChallengeMedley(int id, string folder)
@@ -176,103 +126,26 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_ScreenSongOptions.Sorting.SearchActive = false;
_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.NoDuets;
_Stage = EStage.NotStarted;
_ToScreenConfig = new SDataToScreenConfig();
_ToScreenNames = new SDataToScreenNames();
_ToScreenMain = new SDataToScreenMain();
_GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 2, CurrentRoundNr = 1, ProfileIDs = new List<int>(), CatSongIndices = null, Results = null};
GameData = new SData {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12, CurrentRoundNr = 1, ProfileIDs = new List<int>(), CatSongIndices = null, Results = null};
}
public override bool Init()
{
_Stage = EStage.NotStarted;
_Stage = EStage.Config;
_ScreenSongOptions.Sorting.IgnoreArticles = EOffOn.TR_CONFIG_OFF;
_ScreenSongOptions.Sorting.SongSorting = ESongSorting.TR_CONFIG_NONE;
_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_OFF;
_ScreenSongOptions.Selection.SongIndex = -1;
_ToScreenMain.ResultTable = new List<CResultTableRow>();
_GameData.ResultTable = new List<CResultTableRow>();
CBase.Songs.SortSongs(ESongSorting.TR_CONFIG_NONE, EOffOn.TR_CONFIG_OFF, EOffOn.TR_CONFIG_OFF, String.Empty, EDuetOptions.NoDuets);
CBase.Songs.SetCategory(0);
GameData.ResultTable = new List<CResultTableRow>();
return true;
}
public override void DataFromScreen(string screenName, Object data)
{
SDataFromScreen dataFrom;
switch (screenName)
{
case "PartyScreenChallengeMedleyConfig":
try
{
dataFrom = (SDataFromScreen)data;
_GameData.NumPlayer = dataFrom.ScreenConfig.NumPlayer;
_GameData.NumPlayerAtOnce = dataFrom.ScreenConfig.NumPlayerAtOnce;
_GameData.NumRounds = dataFrom.ScreenConfig.NumRounds;
_Stage = EStage.Config;
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode challenge. Can't cast received data from screen " + screenName + ". " + e.Message);
}
break;
case "PartyScreenChallengeMedleyNames":
try
{
dataFrom = (SDataFromScreen)data;
if (dataFrom.ScreenNames.FadeToConfig)
_Stage = EStage.NotStarted;
else
{
_GameData.ProfileIDs = dataFrom.ScreenNames.ProfileIDs;
_Stage = EStage.Names;
}
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode challenge. Can't cast received data from screen " + screenName + ". " + e.Message);
}
break;
case "PartyScreenChallengeMedleyMain":
try
{
dataFrom = (SDataFromScreen)data;
if (dataFrom.ScreenMain.FadeToSongSelection)
_Stage = EStage.Singing;
if (dataFrom.ScreenMain.FadeToNameSelection)
_Stage = EStage.Config;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode challenge. Can't cast received data from screen " + screenName + ". " + e.Message);
}
if (_Stage == EStage.Singing)
_StartNextRound();
if (_Stage == EStage.Config)
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
break;
default:
CBase.Log.LogError("Error in party mode challenge. Wrong screen is sending: " + screenName);
break;
}
}
public override void UpdateGame()
{
/*
@@ -282,78 +155,78 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_ScreenSongOptions.Selection.RandomOnly = false;*/
}
public override CMenuParty GetNextPartyScreen(out EScreens alternativeScreen)
private IMenu _GetNextScreen()
{
CMenuParty screen = null;
alternativeScreen = EScreens.ScreenSong;
switch (_Stage)
{
case EStage.NotStarted:
_Screens.TryGetValue("CPartyScreenChallengeMedleyConfig", out screen);
if (screen != null)
{
_ToScreenConfig.NumPlayer = _GameData.NumPlayer;
_ToScreenConfig.NumPlayerAtOnce = _GameData.NumPlayerAtOnce;
_ToScreenConfig.NumRounds = _GameData.NumRounds;
screen.DataToScreen(_ToScreenConfig);
}
break;
case EStage.Config:
_Screens.TryGetValue("CPartyScreenChallengeMedleyNames", out screen);
if (screen != null)
{
_ToScreenNames.NumPlayer = _GameData.NumPlayer;
_ToScreenNames.ProfileIDs = _GameData.ProfileIDs;
screen.DataToScreen(_ToScreenNames);
}
return _Screens["CPartyScreenChallengeMedleyConfig"];
case EStage.Names:
return _Screens["CPartyScreenChallengeMedleyNames"];
case EStage.Main:
return _Screens["CPartyScreenChallengeMedleyMain"];
case EStage.Singing:
return CBase.Graphics.GetScreen(EScreen.Song);
default:
throw new ArgumentException("Invalid stage: " + _Stage);
}
}
private void _FadeToScreen()
{
CBase.Graphics.FadeTo(_GetNextScreen());
}
public void Next()
{
switch (_Stage)
{
case EStage.Config:
_Stage = EStage.Names;
break;
case EStage.Names:
_Screens.TryGetValue("CPartyScreenChallengeMedleyMain", out screen);
if (screen != null)
{
CBase.Songs.ResetSongSung();
_ToScreenMain.ResultTable = new List<CResultTableRow>();
_GameData.ResultTable = new List<CResultTableRow>();
_GameData.Rounds = new CChallengeRounds(_GameData.NumRounds, _GameData.NumPlayer, _GameData.NumPlayerAtOnce);
_GameData.CurrentRoundNr = 1;
_ToScreenMain.CurrentRoundNr = 1;
_ToScreenMain.NumPlayerAtOnce = _GameData.NumPlayerAtOnce;
_ToScreenMain.Combs = _GameData.Rounds.Rounds;
_ToScreenMain.ProfileIDs = _GameData.ProfileIDs;
_UpdateScores();
_ToScreenMain.ResultTable = _GameData.ResultTable;
_ToScreenMain.Results = _GameData.Results;
screen.DataToScreen(_ToScreenMain);
}
_Stage = EStage.Main;
CBase.Songs.ResetSongSung();
GameData.ResultTable = new List<CResultTableRow>();
GameData.Rounds = new CChallengeRounds(GameData.NumRounds, GameData.NumPlayer, GameData.NumPlayerAtOnce);
GameData.CurrentRoundNr = 1;
break;
case EStage.Main:
//nothing to do
_Stage = EStage.Singing;
_StartNextRound();
break;
case EStage.Singing:
_Screens.TryGetValue("CPartyScreenChallengeMedleyMain", out screen);
if (screen != null)
{
_UpdateScores();
_ToScreenMain.CurrentRoundNr = _GameData.CurrentRoundNr;
_ToScreenMain.Combs = _GameData.Rounds.Rounds;
_ToScreenMain.Results = _GameData.Results;
screen.DataToScreen(_ToScreenMain);
}
_Stage = EStage.Main;
_UpdateScores();
break;
default:
throw new ArgumentException("Invalid stage: " + _Stage);
}
return screen;
_FadeToScreen();
}
public override EScreens GetStartScreen()
public void Back()
{
return EScreens.ScreenPartyDummy;
switch (_Stage)
{
case EStage.Config:
CBase.Graphics.FadeTo(EScreen.Party);
return;
case EStage.Names:
_Stage = EStage.Config;
break;
case EStage.Main:
_Stage = EStage.Config;
break;
default: // Rest is not allowed
throw new ArgumentException("Invalid stage: " + _Stage);
}
_FadeToScreen();
}
public override EScreens GetMainScreen()
public override IMenu GetStartScreen()
{
return EScreens.ScreenPartyDummy;
return _Screens["CPartyScreenChallengeMedleyConfig"];
}
public override SScreenSongOptions GetScreenSongOptions()
@@ -376,10 +249,10 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_ScreenSongOptions.Selection.SelectNextRandomSong = false;
_CreateCatSongIndices();
if (_GameData.CatSongIndices != null)
if (GameData.CatSongIndices != null)
{
if (_GameData.CatSongIndices[CBase.Songs.GetCurrentCategoryIndex()] == -1)
_GameData.CatSongIndices[CBase.Songs.GetCurrentCategoryIndex()] = songIndex;
if (GameData.CatSongIndices[CBase.Songs.GetCurrentCategoryIndex()] == -1)
GameData.CatSongIndices[CBase.Songs.GetCurrentCategoryIndex()] = songIndex;
}
}
@@ -390,15 +263,15 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
public override void OnCategoryChange(int categoryIndex, ref SScreenSongOptions screenSongOptions)
// ReSharper restore RedundantAssignment
{
if (_GameData.CatSongIndices != null && categoryIndex != -1)
if (GameData.CatSongIndices != null && categoryIndex != -1)
{
if (_GameData.CatSongIndices[categoryIndex] == -1)
if (GameData.CatSongIndices[categoryIndex] == -1)
_ScreenSongOptions.Selection.SelectNextRandomSong = true;
else
_ScreenSongOptions.Selection.SongIndex = _GameData.CatSongIndices[categoryIndex];
_ScreenSongOptions.Selection.SongIndex = GameData.CatSongIndices[categoryIndex];
}
if (_GameData.CatSongIndices == null && categoryIndex != -1)
if (GameData.CatSongIndices == null && categoryIndex != -1)
_ScreenSongOptions.Selection.SelectNextRandomSong = true;
if (categoryIndex == -1)
@@ -458,10 +331,8 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
public override void LeavingHighscore()
{
for (int i = 0; i < CBase.Game.GetNumSongs(); i++)
CBase.Songs.AddPartySongSung(CBase.Game.GetSong(i).ID);
_GameData.CurrentRoundNr++;
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
GameData.CurrentRoundNr++;
Next();
}
private void _StartNextRound()
@@ -470,10 +341,10 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_ScreenSongOptions.Selection.CategoryChangeAllowed = _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON;
_SetNumJokers();
_SetTeamNames();
_GameData.CatSongIndices = null;
GameData.CatSongIndices = null;
if (_RandomizeSongs())
CBase.Graphics.FadeTo(EScreens.ScreenSing);
CBase.Graphics.FadeTo(EScreen.Sing);
}
private bool _RandomizeSongs()
@@ -482,27 +353,27 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
CBase.Game.ClearSongs();
#region PlayerNames
CBase.Game.SetNumPlayer(_GameData.NumPlayerAtOnce);
CBase.Game.SetNumPlayer(GameData.NumPlayerAtOnce);
SPlayer[] players = CBase.Game.GetPlayers();
if (players == null)
return false;
if (players.Length < _GameData.NumPlayerAtOnce)
if (players.Length < GameData.NumPlayerAtOnce)
return false;
CCombination c = _GameData.Rounds.GetRound(_GameData.CurrentRoundNr - 1);
CCombination c = GameData.Rounds.GetRound(GameData.CurrentRoundNr - 1);
for (int i = 0; i < _GameData.NumPlayerAtOnce; i++)
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
{
//try to fill with the right data
if (c != null)
players[i].ProfileID = _GameData.ProfileIDs[c.Player[i]];
players[i].ProfileID = GameData.ProfileIDs[c.Player[i]];
else
players[i].ProfileID = -1;
}
#endregion PlayerNames
#region SongQueue
#region SongQueue
if (CBase.Songs.GetNumSongsVisible() < _NumSongs)
CBase.Songs.ResetSongSung();
@@ -512,7 +383,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
if (visibleSongs.Count == 0)
{
CBase.Log.LogError("CPartyChallengeMedleyMode Error: There are no songs!");
CBase.Graphics.FadeTo(EScreens.ScreenParty);
CBase.Graphics.FadeTo(EScreen.Party);
return false;
}
@@ -536,7 +407,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
if (ids.Count == 0)
{
CBase.Log.LogError("CPartyChallengeMedleyMode Error: There are no medley songs!");
CBase.Graphics.FadeTo(EScreens.ScreenParty);
CBase.Graphics.FadeTo(EScreen.Party);
return false;
}
@@ -545,6 +416,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
{
int songID = ids[CBase.Game.GetRandom(ids.Count)];
CBase.Game.AddSong(songID, EGameMode.TR_GAMEMODE_MEDLEY);
CBase.Songs.AddPartySongSung(songID);
ids.Remove(songID);
s++;
}
@@ -554,7 +426,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private void _SetNumJokers()
{
switch (_GameData.NumPlayerAtOnce)
switch (GameData.NumPlayerAtOnce)
{
case 1:
_ScreenSongOptions.Selection.NumJokers = new int[] {10};
@@ -589,21 +461,27 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
{
CProfile[] profiles = CBase.Profiles.GetProfiles();
if (_GameData.NumPlayerAtOnce < 1 || _GameData.ProfileIDs.Count < _GameData.NumPlayerAtOnce || profiles.Length < _GameData.NumPlayerAtOnce)
if (profiles == null)
{
_ScreenSongOptions.Selection.TeamNames = new string[] {"foo", "bar"};
return;
}
_ScreenSongOptions.Selection.TeamNames = new string[_GameData.NumPlayerAtOnce];
CCombination c = _GameData.Rounds.GetRound(_GameData.CurrentRoundNr - 1);
if (GameData.NumPlayerAtOnce < 1 || GameData.ProfileIDs.Count < GameData.NumPlayerAtOnce || profiles.Length < GameData.NumPlayerAtOnce)
{
_ScreenSongOptions.Selection.TeamNames = new string[] {"foo", "bar"};
return;
}
for (int i = 0; i < _GameData.NumPlayerAtOnce; i++)
_ScreenSongOptions.Selection.TeamNames = new string[GameData.NumPlayerAtOnce];
CCombination c = GameData.Rounds.GetRound(GameData.CurrentRoundNr - 1);
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
{
if (c != null)
{
if (_GameData.ProfileIDs[c.Player[i]] < profiles.Length)
_ScreenSongOptions.Selection.TeamNames[i] = profiles[_GameData.ProfileIDs[c.Player[i]]].PlayerName;
if (GameData.ProfileIDs[c.Player[i]] < profiles.Length)
_ScreenSongOptions.Selection.TeamNames[i] = profiles[GameData.ProfileIDs[c.Player[i]]].PlayerName;
else
_ScreenSongOptions.Selection.TeamNames[i] = "foobar";
}
@@ -614,32 +492,32 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private void _UpdateScores()
{
if (_GameData.ResultTable.Count == 0)
if (GameData.ResultTable.Count == 0)
{
for (int i = 0; i < _GameData.NumPlayer; i++)
for (int i = 0; i < GameData.NumPlayer; i++)
{
CResultTableRow row = new CResultTableRow {PlayerID = _GameData.ProfileIDs[i], NumPlayed = 0, NumWon = 0, NumSingPoints = 0, NumGamePoints = 0};
_GameData.ResultTable.Add(row);
CResultTableRow row = new CResultTableRow {PlayerID = GameData.ProfileIDs[i], NumPlayed = 0, NumWon = 0, NumSingPoints = 0, NumGamePoints = 0};
GameData.ResultTable.Add(row);
}
_GameData.Results = new int[_GameData.NumRounds,_GameData.NumPlayerAtOnce];
for (int i = 0; i < _GameData.NumRounds; i++)
GameData.Results = new int[GameData.NumRounds,GameData.NumPlayerAtOnce];
for (int i = 0; i < GameData.NumRounds; i++)
{
for (int j = 0; j < _GameData.NumPlayerAtOnce; j++)
_GameData.Results[i, j] = 0;
for (int j = 0; j < GameData.NumPlayerAtOnce; j++)
GameData.Results[i, j] = 0;
}
}
else
{
CPoints gamePoints = CBase.Game.GetPoints();
if (gamePoints == null || gamePoints.NumPlayer < _GameData.NumPlayerAtOnce)
if (gamePoints == null || gamePoints.NumPlayer < GameData.NumPlayerAtOnce)
return;
SPlayer[] results = gamePoints.GetPlayer(0, _GameData.NumPlayerAtOnce);
SPlayer[] results = gamePoints.GetPlayer(0, GameData.NumPlayerAtOnce);
if (results == null)
return;
if (results.Length < _GameData.NumPlayerAtOnce)
if (results.Length < GameData.NumPlayerAtOnce)
return;
if (gamePoints.NumRounds == 0)
@@ -647,25 +525,25 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
for (int i = 1; i < gamePoints.NumRounds; i++)
{
SPlayer[] temp = gamePoints.GetPlayer(i, _GameData.NumPlayerAtOnce);
for (int p = 0; p < _GameData.NumPlayerAtOnce; p++)
SPlayer[] temp = gamePoints.GetPlayer(i, GameData.NumPlayerAtOnce);
for (int p = 0; p < GameData.NumPlayerAtOnce; p++)
results[p].Points += temp[p].Points;
}
for (int j = 0; j < _GameData.NumPlayerAtOnce; j++)
for (int j = 0; j < GameData.NumPlayerAtOnce; j++)
{
results[j].Points = results[j].Points / gamePoints.NumRounds;
_GameData.Results[_GameData.CurrentRoundNr - 2, j] = (int)Math.Round(results[j].Points);
GameData.Results[GameData.CurrentRoundNr - 2, j] = (int)Math.Round(results[j].Points);
}
List<SStats> points = _GetPointsForPlayer(results);
for (int i = 0; i < _GameData.NumPlayerAtOnce; i++)
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
{
int index = -1;
for (int j = 0; j < _GameData.ResultTable.Count; j++)
for (int j = 0; j < GameData.ResultTable.Count; j++)
{
if (points[i].ProfileID == _GameData.ResultTable[j].PlayerID)
if (points[i].ProfileID == GameData.ResultTable[j].PlayerID)
{
index = j;
break;
@@ -674,25 +552,25 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
if (index != -1)
{
CResultTableRow row = _GameData.ResultTable[index];
CResultTableRow row = GameData.ResultTable[index];
row.NumPlayed++;
row.NumWon += points[i].Won;
row.NumSingPoints += points[i].SingPoints;
row.NumGamePoints += points[i].GamePoints;
_GameData.ResultTable[index] = row;
GameData.ResultTable[index] = row;
}
}
}
_GameData.ResultTable.Sort();
GameData.ResultTable.Sort();
//Update position-number
int pos = 1;
int lastPoints = 0;
int lastSingPoints = 0;
foreach (CResultTableRow resultRow in _GameData.ResultTable)
foreach (CResultTableRow resultRow in GameData.ResultTable)
{
if (lastPoints > resultRow.NumGamePoints || lastSingPoints > resultRow.NumSingPoints)
pos++;
@@ -704,10 +582,10 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private List<SStats> _GetPointsForPlayer(SPlayer[] results)
{
List<SStats> result = new List<SStats>();
for (int i = 0; i < _GameData.NumPlayerAtOnce; i++)
var result = new List<SStats>();
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
{
SStats stat = new SStats {ProfileID = results[i].ProfileID, SingPoints = (int)Math.Round(results[i].Points), Won = 0, GamePoints = 0};
var stat = new SStats {ProfileID = results[i].ProfileID, SingPoints = (int)Math.Round(results[i].Points), Won = 0, GamePoints = 0};
result.Add(stat);
}
@@ -753,15 +631,15 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private void _CreateCatSongIndices()
{
if (_GameData.CatSongIndices == null && CBase.Songs.GetNumCategories() > 0 && _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON)
if (GameData.CatSongIndices == null && CBase.Songs.GetNumCategories() > 0 && _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON)
{
_GameData.CatSongIndices = new int[CBase.Songs.GetNumCategories()];
for (int i = 0; i < _GameData.CatSongIndices.Length; i++)
_GameData.CatSongIndices[i] = -1;
GameData.CatSongIndices = new int[CBase.Songs.GetNumCategories()];
for (int i = 0; i < GameData.CatSongIndices.Length; i++)
GameData.CatSongIndices[i] = -1;
}
if (CBase.Songs.GetNumCategories() == 0 || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
_GameData.CatSongIndices = null;
GameData.CatSongIndices = null;
}
}
}
@@ -15,14 +15,12 @@
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Windows.Forms;
using VocaluxeLib.Menu;
namespace VocaluxeLib.PartyModes.ChallengeMedley
{
// ReSharper disable UnusedMember.Global
public class CPartyScreenChallengeMedleyConfig : CMenuParty
public class CPartyScreenChallengeMedleyConfig : CPartyScreenChallengeMedley
// ReSharper restore UnusedMember.Global
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
@@ -41,33 +39,12 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private int _MaxNumRounds = 100;
private int _RoundSteps = 1;
private SDataFromScreen _Data;
public override void Init()
{
base.Init();
_ThemeSelectSlides = new string[] {_SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds};
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
_Data = new SDataFromScreen();
SFromScreenConfig config = new SFromScreenConfig {NumPlayer = 4, NumPlayerAtOnce = 2, NumRounds = 12};
_Data.ScreenConfig = config;
}
public override void DataToScreen(object receivedData)
{
try
{
SDataToScreenConfig config = (SDataToScreenConfig)receivedData;
_Data.ScreenConfig.NumPlayer = config.NumPlayer;
_Data.ScreenConfig.NumPlayerAtOnce = config.NumPlayerAtOnce;
_Data.ScreenConfig.NumRounds = config.NumRounds;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen challenge config. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
}
public override bool HandleInput(SKeyEvent keyEvent)
@@ -81,17 +58,17 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
{
case Keys.Back:
case Keys.Escape:
_Back();
_PartyMode.Back();
break;
case Keys.Enter:
_UpdateSlides();
if (_Buttons[_ButtonBack].Selected)
_Back();
_PartyMode.Back();
if (_Buttons[_ButtonNext].Selected)
_Next();
_PartyMode.Next();
break;
case Keys.Left:
@@ -114,14 +91,14 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
{
_UpdateSlides();
if (_Buttons[_ButtonBack].Selected)
_Back();
_PartyMode.Back();
if (_Buttons[_ButtonNext].Selected)
_Next();
_PartyMode.Next();
}
if (mouseEvent.RB)
_Back();
_PartyMode.Back();
return true;
}
@@ -150,7 +127,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_SelectSlides[_SelectSlideNumPlayers].Clear();
for (int i = _PartyMode.GetMinPlayer(); i <= _PartyMode.GetMaxPlayer(); i++)
_SelectSlides[_SelectSlideNumPlayers].AddValue(i.ToString());
_SelectSlides[_SelectSlideNumPlayers].Selection = _Data.ScreenConfig.NumPlayer - _PartyMode.GetMinPlayer();
_SelectSlides[_SelectSlideNumPlayers].Selection = _PartyMode.GameData.NumPlayer - _PartyMode.GetMinPlayer();
_UpdateMicsAtOnce();
_SetRoundSteps();
@@ -159,21 +136,21 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private void _UpdateSlides()
{
int player = _Data.ScreenConfig.NumPlayer;
int mics = _Data.ScreenConfig.NumPlayerAtOnce;
_Data.ScreenConfig.NumPlayer = _SelectSlides[_SelectSlideNumPlayers].Selection + _PartyMode.GetMinPlayer();
_Data.ScreenConfig.NumPlayerAtOnce = _SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.GetMinPlayer();
_Data.ScreenConfig.NumRounds = (_SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
int player = _PartyMode.GameData.NumPlayer;
int mics = _PartyMode.GameData.NumPlayerAtOnce;
_PartyMode.GameData.NumPlayer = _SelectSlides[_SelectSlideNumPlayers].Selection + _PartyMode.GetMinPlayer();
_PartyMode.GameData.NumPlayerAtOnce = _SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.GetMinPlayer();
_PartyMode.GameData.NumRounds = (_SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
_UpdateMicsAtOnce();
_SetRoundSteps();
if (player != _Data.ScreenConfig.NumPlayer || mics != _Data.ScreenConfig.NumPlayerAtOnce)
if (player != _PartyMode.GameData.NumPlayer || mics != _PartyMode.GameData.NumPlayerAtOnce)
{
int num = CHelper.CombinationCount(_Data.ScreenConfig.NumPlayer, _Data.ScreenConfig.NumPlayerAtOnce);
int num = CHelper.CombinationCount(_PartyMode.GameData.NumPlayer, _PartyMode.GameData.NumPlayerAtOnce);
while (num > _MaxNumRounds)
num -= _RoundSteps;
_Data.ScreenConfig.NumRounds = num;
_PartyMode.GameData.NumRounds = num;
}
_UpdateSlideRounds();
@@ -181,19 +158,18 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private void _UpdateMicsAtOnce()
{
//Data.ScreenConfig.NumPlayerAtOnce
int maxNum = _MaxNumMics;
if (_Data.ScreenConfig.NumPlayer < _MaxNumMics)
maxNum = _Data.ScreenConfig.NumPlayer;
if (_PartyMode.GameData.NumPlayer < _MaxNumMics)
maxNum = _PartyMode.GameData.NumPlayer;
if (_Data.ScreenConfig.NumPlayerAtOnce > maxNum)
_Data.ScreenConfig.NumPlayerAtOnce = maxNum;
if (_PartyMode.GameData.NumPlayerAtOnce > maxNum)
_PartyMode.GameData.NumPlayerAtOnce = maxNum;
// build mics at once slide
_SelectSlides[_SelectSlideNumMics].Clear();
for (int i = 1; i <= maxNum; i++)
_SelectSlides[_SelectSlideNumMics].AddValue(i.ToString());
_SelectSlides[_SelectSlideNumMics].Selection = _Data.ScreenConfig.NumPlayerAtOnce - _PartyMode.GetMinPlayer();
_SelectSlides[_SelectSlideNumMics].Selection = _PartyMode.GameData.NumPlayerAtOnce - _PartyMode.GetMinPlayer();
}
private void _UpdateSlideRounds()
@@ -202,31 +178,21 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_SelectSlides[_SelectSlideNumRounds].Clear();
for (int i = _RoundSteps; i <= _MaxNumRounds; i += _RoundSteps)
_SelectSlides[_SelectSlideNumRounds].AddValue(i.ToString());
_SelectSlides[_SelectSlideNumRounds].Selection = _Data.ScreenConfig.NumRounds / _RoundSteps - 1;
_SelectSlides[_SelectSlideNumRounds].Selection = _PartyMode.GameData.NumRounds / _RoundSteps - 1;
}
private void _SetRoundSteps()
{
if (_Data.ScreenConfig.NumPlayerAtOnce < 1 || _Data.ScreenConfig.NumPlayer < 1 || _Data.ScreenConfig.NumPlayerAtOnce > _Data.ScreenConfig.NumPlayer)
if (_PartyMode.GameData.NumPlayerAtOnce < 1 || _PartyMode.GameData.NumPlayer < 1 || _PartyMode.GameData.NumPlayerAtOnce > _PartyMode.GameData.NumPlayer)
{
_RoundSteps = 1;
return;
}
int res = _Data.ScreenConfig.NumPlayer / _Data.ScreenConfig.NumPlayerAtOnce;
int mod = _Data.ScreenConfig.NumPlayer % _Data.ScreenConfig.NumPlayerAtOnce;
int res = _PartyMode.GameData.NumPlayer / _PartyMode.GameData.NumPlayerAtOnce;
int mod = _PartyMode.GameData.NumPlayer % _PartyMode.GameData.NumPlayerAtOnce;
_RoundSteps = mod == 0 ? res : _Data.ScreenConfig.NumPlayer;
}
private void _Back()
{
_FadeTo(EScreens.ScreenParty);
}
private void _Next()
{
_PartyMode.DataFromScreen(ThemeName, _Data);
_RoundSteps = mod == 0 ? res : _PartyMode.GameData.NumPlayer;
}
}
}
@@ -40,7 +40,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
}
// ReSharper disable UnusedMember.Global
public class CPartyScreenChallengeMedleyMain : CMenuParty
public class CPartyScreenChallengeMedleyMain : CPartyScreenChallengeMedley
// ReSharper restore UnusedMember.Global
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
@@ -79,8 +79,6 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private bool _ExitPopupVisible;
private SDataFromScreen _Data;
private SDataToScreenMain _GameState;
private List<STableRow> _PlayerTable;
private List<CRoundsTableRow> _RoundsTable;
@@ -94,11 +92,6 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private const int _NumPlayerVisible = 10;
private int _NumRoundsVisible = 3;
public CPartyScreenChallengeMedleyMain()
{
_Data = new SDataFromScreen {ScreenMain = new SFromScreenMain()};
}
public override void Init()
{
base.Init();
@@ -121,7 +114,6 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
{
base.LoadTheme(xmlPath);
_GameState = new SDataToScreenMain();
_BuildPlayerTable();
_CreateRoundsTable();
_NextPlayerTexts = new List<CText>();
@@ -137,19 +129,6 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_Statics[_StaticNextPlayer].Visible = false;
}
public override void DataToScreen(object receivedData)
{
try
{
var data = (SDataToScreenMain)receivedData;
_GameState = data;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen challenge main. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
}
public override bool HandleInput(SKeyEvent keyEvent)
{
base.HandleInput(keyEvent);
@@ -163,8 +142,8 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
case Keys.Escape:
if (!_ExitPopupVisible)
{
if (_GameState.CurrentRoundNr == 1)
_Back();
if (_PartyMode.GameData.CurrentRoundNr == 1)
_PartyMode.Back();
else
_ShowPopup(true);
}
@@ -176,10 +155,10 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
if (!_ExitPopupVisible)
{
if (_Buttons[_ButtonNextRound].Selected)
_NextRound();
if (_Buttons[_ButtonBack].Selected && _GameState.CurrentRoundNr == 1)
_Back();
if (_Buttons[_ButtonExit].Selected && _GameState.CurrentRoundNr > 1)
_PartyMode.Next();
if (_Buttons[_ButtonBack].Selected && _PartyMode.GameData.CurrentRoundNr == 1)
_PartyMode.Back();
if (_Buttons[_ButtonExit].Selected && _PartyMode.GameData.CurrentRoundNr > 1)
_ShowPopup(true);
if (_Buttons[_ButtonPlayerScrollUp].Selected)
_ScrollPlayerTable(-1);
@@ -212,10 +191,10 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
if (!_ExitPopupVisible)
{
if (_Buttons[_ButtonNextRound].Selected)
_NextRound();
if (_Buttons[_ButtonBack].Selected && _GameState.CurrentRoundNr == 1)
_Back();
if (_Buttons[_ButtonExit].Selected && _GameState.CurrentRoundNr > 1)
_PartyMode.Next();
if (_Buttons[_ButtonBack].Selected && _PartyMode.GameData.CurrentRoundNr == 1)
_PartyMode.Back();
if (_Buttons[_ButtonExit].Selected && _PartyMode.GameData.CurrentRoundNr > 1)
_ShowPopup(true);
if (_Buttons[_ButtonPlayerScrollUp].Selected)
_ScrollPlayerTable(-1);
@@ -239,8 +218,8 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
{
if (!_ExitPopupVisible)
{
if (_GameState.CurrentRoundNr == 1)
_Back();
if (_PartyMode.GameData.CurrentRoundNr == 1)
_PartyMode.Back();
else
_ShowPopup(true);
}
@@ -269,13 +248,13 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_UpdatePlayerTable();
_UpdateNextPlayerPositions();
_UpdateNextPlayerContents();
if (_GameState.CurrentRoundNr == 1)
if (_PartyMode.GameData.CurrentRoundNr == 1)
_BuildRoundsTable();
else
_ScrollRoundsTable(_GameState.CurrentRoundNr - 2);
_ScrollRoundsTable(_PartyMode.GameData.CurrentRoundNr - 2);
_UpdateRoundsTable();
if (_GameState.CurrentRoundNr == 1)
if (_PartyMode.GameData.CurrentRoundNr == 1)
{
_Buttons[_ButtonBack].Visible = true;
_Buttons[_ButtonExit].Visible = false;
@@ -286,7 +265,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_Buttons[_ButtonExit].Visible = true;
}
if (_GameState.CurrentRoundNr <= _GameState.Combs.Count)
if (_PartyMode.GameData.CurrentRoundNr <= _PartyMode.GameData.Rounds.Count)
{
_Buttons[_ButtonNextRound].Visible = true;
_Texts[_TextFinishMessage].Visible = false;
@@ -310,16 +289,9 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
return true;
}
private void _NextRound()
{
_Data.ScreenMain.FadeToNameSelection = false;
_Data.ScreenMain.FadeToSongSelection = true;
_PartyMode.DataFromScreen(ThemeName, _Data);
}
private void _EndParty()
{
_FadeTo(EScreens.ScreenParty);
CBase.Graphics.FadeTo(EScreen.Party);
}
private void _ShowPopup(bool visible)
@@ -335,19 +307,13 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_SelectElement(_Buttons[_ButtonPopupNo]);
}
private void _Back()
{
_Data.ScreenMain.FadeToNameSelection = true;
_Data.ScreenMain.FadeToSongSelection = false;
_PartyMode.DataFromScreen(ThemeName, _Data);
}
private void _UpdateNextPlayerPositions()
{
float x = (float)CBase.Settings.GetRenderW() / 2 - ((_GameState.NumPlayerAtOnce * _Statics[_StaticNextPlayer].Rect.W) + ((_GameState.NumPlayerAtOnce - 1) * 15)) / 2;
float x = (float)CBase.Settings.GetRenderW() / 2 -
((_PartyMode.GameData.NumPlayerAtOnce * _Statics[_StaticNextPlayer].Rect.W) + ((_PartyMode.GameData.NumPlayerAtOnce - 1) * 15)) / 2;
const float staticY = 590;
const float textY = 550;
for (int i = 0; i < _GameState.NumPlayerAtOnce; i++)
for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
{
//static
_NextPlayerStatics[i].X = x;
@@ -360,7 +326,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
x += _Statics[_StaticNextPlayer].Rect.W + 15;
}
for (int i = _GameState.NumPlayerAtOnce; i < _PartyMode.GetMaxPlayer(); i++)
for (int i = _PartyMode.GameData.NumPlayerAtOnce; i < _PartyMode.GetMaxPlayer(); i++)
{
_NextPlayerStatics[i].Visible = false;
_NextPlayerTexts[i].Visible = false;
@@ -369,12 +335,12 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private void _UpdateNextPlayerContents()
{
if (_GameState.CurrentRoundNr <= _GameState.Combs.Count)
if (_PartyMode.GameData.CurrentRoundNr <= _PartyMode.GameData.Rounds.Count)
{
_Texts[_TextNextPlayerMessage].Visible = true;
for (int i = 0; i < _GameState.NumPlayerAtOnce; i++)
for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
{
int id = _GameState.ProfileIDs[_GameState.Combs[_GameState.CurrentRoundNr - 1].Player[i]];
int id = _PartyMode.GameData.ProfileIDs[_PartyMode.GameData.Rounds[_PartyMode.GameData.CurrentRoundNr - 1].Player[i]];
_NextPlayerStatics[i].Texture = CBase.Profiles.GetAvatar(id);
_NextPlayerTexts[i].Text = CBase.Profiles.GetPlayerName(id);
_NextPlayerTexts[i].Color = CBase.Themes.GetPlayerColor(i + 1);
@@ -383,7 +349,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
else
{
_Texts[_TextNextPlayerMessage].Visible = false;
for (int i = 0; i < _GameState.NumPlayerAtOnce; i++)
for (int i = 0; i < _PartyMode.GameData.NumPlayerAtOnce; i++)
{
_NextPlayerStatics[i].Visible = false;
_NextPlayerTexts[i].Visible = false;
@@ -429,10 +395,10 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_RoundsTableScrollArea = new SRectF();
const int numPlayerInOneRow = 3;
_NumRoundsVisible = _GameState.NumPlayerAtOnce <= numPlayerInOneRow ? 5 : 3;
_NumRoundsVisible = _PartyMode.GameData.NumPlayerAtOnce <= numPlayerInOneRow ? 5 : 3;
if (_NumRoundsVisible > _GameState.Combs.Count)
_NumRoundsVisible = _GameState.Combs.Count;
if (_NumRoundsVisible > _PartyMode.GameData.Rounds.Count)
_NumRoundsVisible = _PartyMode.GameData.Rounds.Count;
float numberX = _Texts[_TextRoundNumber].X;
float numberY = _Texts[_TextRoundNumber].Y;
@@ -449,15 +415,15 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
//Round-number
roundRow.Number.X = numberX;
roundRow.Number.Y = numberY;
var numInnerRows = (int)Math.Ceiling(_GameState.NumPlayerAtOnce / ((double)numPlayerInOneRow));
var numInnerRows = (int)Math.Ceiling(_PartyMode.GameData.NumPlayerAtOnce / ((double)numPlayerInOneRow));
for (int row = 0; row < numInnerRows; row++)
{
int num = (row + 1) * numPlayerInOneRow;
int numPlayerInThisRow = numPlayerInOneRow;
if (num > _GameState.NumPlayerAtOnce)
if (num > _PartyMode.GameData.NumPlayerAtOnce)
{
num = _GameState.NumPlayerAtOnce;
numPlayerInThisRow = _GameState.NumPlayerAtOnce - (row * numPlayerInOneRow);
num = _PartyMode.GameData.NumPlayerAtOnce;
numPlayerInThisRow = _PartyMode.GameData.NumPlayerAtOnce - (row * numPlayerInOneRow);
}
for (int column = row * numPlayerInOneRow; column < num; column++)
{
@@ -473,7 +439,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
roundRow.TextScores[column].Y = numberY + delta;
roundRow.TextScores[column].W = maxw;
}
numberY = numberY + delta + delta;
numberY = numberY + 2 * delta;
}
numberY = numberY + delta / 2;
}
@@ -486,17 +452,18 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
{
for (int p = 0; p < _RoundsTable[i].TextPlayer.Count; p++)
{
if (_GameState.Combs.Count > i + _RoundsTableOffset && _GameState.Combs[i + _RoundsTableOffset].Player.Count > p)
if (_PartyMode.GameData.Rounds.Count > i + _RoundsTableOffset && _PartyMode.GameData.Rounds[i + _RoundsTableOffset].Player.Count > p)
{
_RoundsTable[i].Number.Visible = true;
_RoundsTable[i].TextPlayer[p].Visible = true;
_RoundsTable[i].TextScores[p].Visible = true;
_RoundsTable[i].Number.Text = (i + 1 + _RoundsTableOffset) + ")";
_RoundsTable[i].TextPlayer[p].Text = CBase.Profiles.GetPlayerName(_GameState.ProfileIDs[_GameState.Combs[i + _RoundsTableOffset].Player[p]]);
_RoundsTable[i].TextPlayer[p].Text =
CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDs[_PartyMode.GameData.Rounds[i + _RoundsTableOffset].Player[p]]);
// ReSharper disable ConvertIfStatementToConditionalTernaryExpression
if ((_GameState.CurrentRoundNr - 1) > i + _RoundsTableOffset)
if ((_PartyMode.GameData.CurrentRoundNr - 1) > i + _RoundsTableOffset)
// ReSharper restore ConvertIfStatementToConditionalTernaryExpression
_RoundsTable[i].TextScores[p].Text = _GameState.Results[i + _RoundsTableOffset, p].ToString();
_RoundsTable[i].TextScores[p].Text = _PartyMode.GameData.Results[i + _RoundsTableOffset, p].ToString();
else
_RoundsTable[i].TextScores[p].Text = "";
}
@@ -506,7 +473,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
_RoundsTable[i].TextScores[p].Visible = false;
}
}
if (_GameState.Combs.Count < i + _RoundsTableOffset || i + 1 > _NumRoundsVisible)
if (_PartyMode.GameData.Rounds.Count < i + _RoundsTableOffset || i + 1 > _NumRoundsVisible)
{
_RoundsTable[i].Number.Visible = false;
for (int p = 0; p < _RoundsTable[i].TextPlayer.Count; p++)
@@ -518,7 +485,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
}
_Buttons[_ButtonRoundsScrollUp].Visible = _RoundsTableOffset > 0;
_Buttons[_ButtonRoundsScrollDown].Visible = _GameState.Combs.Count - _NumRoundsVisible - _RoundsTableOffset > 0;
_Buttons[_ButtonRoundsScrollDown].Visible = _PartyMode.GameData.Rounds.Count - _NumRoundsVisible - _RoundsTableOffset > 0;
}
private void _BuildPlayerTable()
@@ -578,7 +545,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
{
STableRow row = _PlayerTable[i];
if (i + _PlayerTableOffset < _GameState.ResultTable.Count)
if (i + _PlayerTableOffset < _PartyMode.GameData.ResultTable.Count)
{
row.Pos.Visible = true;
row.Name.Visible = true;
@@ -587,12 +554,12 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
row.SingPoints.Visible = true;
row.GamePoints.Visible = true;
row.Pos.Text = _GameState.ResultTable[i + _PlayerTableOffset].Position + ".";
row.Name.Text = CBase.Profiles.GetPlayerName(_GameState.ResultTable[i + _PlayerTableOffset].PlayerID);
row.Rounds.Text = _GameState.ResultTable[i + _PlayerTableOffset].NumPlayed.ToString();
row.Won.Text = _GameState.ResultTable[i + _PlayerTableOffset].NumWon.ToString();
row.SingPoints.Text = _GameState.ResultTable[i + _PlayerTableOffset].NumSingPoints.ToString();
row.GamePoints.Text = _GameState.ResultTable[i + _PlayerTableOffset].NumGamePoints.ToString();
row.Pos.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].Position + ".";
row.Name.Text = CBase.Profiles.GetPlayerName(_PartyMode.GameData.ResultTable[i + _PlayerTableOffset].PlayerID);
row.Rounds.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumPlayed.ToString();
row.Won.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumWon.ToString();
row.SingPoints.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumSingPoints.ToString();
row.GamePoints.Text = _PartyMode.GameData.ResultTable[i + _PlayerTableOffset].NumGamePoints.ToString();
}
else
{
@@ -606,37 +573,37 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
}
_Buttons[_ButtonPlayerScrollUp].Visible = _PlayerTableOffset > 0;
_Buttons[_ButtonPlayerScrollDown].Visible = _GameState.ProfileIDs.Count - _NumPlayerVisible - _PlayerTableOffset > 0;
_Buttons[_ButtonPlayerScrollDown].Visible = _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible - _PlayerTableOffset > 0;
}
private void _ScrollPlayerTable(int offset)
{
if (_GameState.ProfileIDs.Count <= _NumPlayerVisible)
if (_PartyMode.GameData.ProfileIDs.Count <= _NumPlayerVisible)
_PlayerTableOffset = 0;
else if (offset < 0 && _PlayerTableOffset + offset >= 0)
_PlayerTableOffset += offset;
else if (offset < 0 && _PlayerTableOffset + offset < 0)
_PlayerTableOffset = 0;
else if (offset > 0 && _PlayerTableOffset + offset <= _GameState.ProfileIDs.Count - _NumPlayerVisible)
else if (offset > 0 && _PlayerTableOffset + offset <= _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible)
_PlayerTableOffset += offset;
else if (offset > 0 && _PlayerTableOffset + offset > _GameState.ProfileIDs.Count - _NumPlayerVisible)
_PlayerTableOffset = _GameState.ProfileIDs.Count - _NumPlayerVisible;
else if (offset > 0 && _PlayerTableOffset + offset > _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible)
_PlayerTableOffset = _PartyMode.GameData.ProfileIDs.Count - _NumPlayerVisible;
_UpdatePlayerTable();
}
private void _ScrollRoundsTable(int offset)
{
if (_GameState.Combs.Count <= _NumRoundsVisible)
if (_PartyMode.GameData.Rounds.Count <= _NumRoundsVisible)
_RoundsTableOffset = 0;
else if (offset < 0 && _RoundsTableOffset + offset >= 0)
_RoundsTableOffset += offset;
else if (offset < 0 && _RoundsTableOffset + offset < 0)
_RoundsTableOffset = 0;
else if (offset > 0 && _RoundsTableOffset + offset <= _GameState.Combs.Count - _NumRoundsVisible)
else if (offset > 0 && _RoundsTableOffset + offset <= _PartyMode.GameData.Rounds.Count - _NumRoundsVisible)
_RoundsTableOffset += offset;
else if (offset > 0 && _RoundsTableOffset + offset > _GameState.Combs.Count - _NumRoundsVisible)
_RoundsTableOffset = _GameState.Combs.Count - _NumRoundsVisible;
else if (offset > 0 && _RoundsTableOffset + offset > _PartyMode.GameData.Rounds.Count - _NumRoundsVisible)
_RoundsTableOffset = _PartyMode.GameData.Rounds.Count - _NumRoundsVisible;
_UpdateRoundsTable();
}
@@ -644,13 +611,14 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
private string _GetPlayerWinString()
{
string s = "";
for (int i = 0; i < _GameState.ResultTable.Count; i++)
for (int i = 0; i < _PartyMode.GameData.ResultTable.Count; i++)
{
if (_GameState.ResultTable[i].Position == 1)
if (_PartyMode.GameData.ResultTable[i].Position == 1)
{
if (i > 0)
s += ", ";
s += CBase.Profiles.GetPlayerName(_GameState.ResultTable[i].PlayerID);
s += CBase.Profiles.GetPlayerName(_PartyMode.GameData.ResultTable[i].PlayerID);
}
else
break;
@@ -15,7 +15,6 @@
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.Generic;
using VocaluxeLib.Menu;
@@ -31,58 +30,38 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
get { return 1; }
}
private SDataFromScreen _Data;
private new CPartyModeChallengeMedley _PartyMode;
public override void Init()
{
base.Init();
_Data.ScreenNames.ProfileIDs = new List<int>();
_Data = new SDataFromScreen();
var names = new SFromScreenNames {FadeToConfig = false, ProfileIDs = new List<int>()};
_Data.ScreenNames = names;
_PartyMode = (CPartyModeChallengeMedley)base._PartyMode;
_AllowChangePlayerNum = false;
}
public override void DataToScreen(object receivedData)
public override void OnShow()
{
try
{
var config = (SDataToScreenNames)receivedData;
_Data.ScreenNames.ProfileIDs = config.ProfileIDs ?? new List<int>();
base.OnShow();
SetPartyModeData(_PartyMode.GameData.NumPlayer);
while (_PartyMode.GameData.ProfileIDs.Count > _NumPlayer)
_PartyMode.GameData.ProfileIDs.RemoveAt(_PartyMode.GameData.ProfileIDs.Count - 1);
SetPartyModeData(config.NumPlayer);
while (_Data.ScreenNames.ProfileIDs.Count > _NumPlayer)
_Data.ScreenNames.ProfileIDs.RemoveAt(_Data.ScreenNames.ProfileIDs.Count - 1);
List<int>[] ids = new List<int>[] {_Data.ScreenNames.ProfileIDs};
SetPartyModeProfiles(ids);
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen challenge names. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
List<int>[] ids = new List<int>[] {_PartyMode.GameData.ProfileIDs};
SetPartyModeProfiles(ids);
}
public override void Back()
{
SPartyNameOptions options = GetData();
if (options.TeamList.Length == 1)
_Data.ScreenNames.ProfileIDs = options.TeamList[0];
_Data.ScreenNames.FadeToConfig = true;
_PartyMode.DataFromScreen(ThemeName, _Data);
if (_TeamList.Length == 1)
_PartyMode.GameData.ProfileIDs = _TeamList[0];
_PartyMode.Back();
}
public override void Next()
{
SPartyNameOptions options = GetData();
if (options.TeamList.Length == 1)
_Data.ScreenNames.ProfileIDs = options.TeamList[0];
_Data.ScreenNames.FadeToConfig = false;
_PartyMode.DataFromScreen(ThemeName, _Data);
if (_TeamList.Length == 1)
_PartyMode.GameData.ProfileIDs = _TeamList[0];
_PartyMode.Next();
}
}
}
@@ -53,81 +53,20 @@ namespace VocaluxeLib.PartyModes.TicTacToe
public bool Finished;
}
#region Communication
#region ToScreen
public struct SDataToScreenConfig
public abstract class CPartyScreenTicTacToe : CMenuParty
{
public int NumFields;
public ESongSource SongSource;
public int CategoryID;
public int PlaylistID;
public EPartyGameMode GameMode;
protected new CPartyModeTicTacToe _PartyMode;
public override void Init()
{
base.Init();
_PartyMode = (CPartyModeTicTacToe)base._PartyMode;
}
}
public struct SDataToScreenNames
{
public int NumPlayerTeam1;
public int NumPlayerTeam2;
public List<int> ProfileIDsTeam1;
public List<int> ProfileIDsTeam2;
}
public struct SDataToScreenMain
{
public int CurrentRoundNr;
public int Team;
public int NumFields;
public List<CRound> Rounds;
public List<int> Songs;
public List<int> ProfileIDsTeam1;
public List<int> ProfileIDsTeam2;
public List<int> PlayerTeam1;
public List<int> PlayerTeam2;
public int[] NumJokerRandom;
public int[] NumJokerRetry;
}
public struct SDataFromScreen
{
public SFromScreenConfig ScreenConfig;
public SFromScreenNames ScreenNames;
public SFromScreenMain ScreenMain;
}
public struct SFromScreenConfig
{
public int NumFields;
public ESongSource SongSource;
public int CategoryID;
public int PlaylistID;
public EPartyGameMode GameMode;
}
public struct SFromScreenNames
{
public bool FadeToConfig;
public int NumPlayerTeam1;
public int NumPlayerTeam2;
public List<int> ProfileIDsTeam1;
public List<int> ProfileIDsTeam2;
}
public struct SFromScreenMain
{
public bool FadeToSinging;
public bool FadeToNameSelection;
public List<int> PlayerTeam1;
public List<int> PlayerTeam2;
public List<CRound> Rounds;
public int SingRoundNr;
public List<int> Songs;
}
#endregion FromScreen
#endregion Communication
// ReSharper disable ClassNeverInstantiated.Global
public sealed class CPartyModeTicTacToe : CPartyMode
// ReSharper restore ClassNeverInstantiated.Global
{
private const int _MaxPlayer = 20;
private const int _MinPlayer = 2;
@@ -139,14 +78,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private enum EStage
{
NotStarted,
Config,
Names,
Main,
Singing
}
private struct SData
public struct SData
{
public int NumPlayerTeam1;
public int NumPlayerTeam2;
@@ -173,11 +111,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
public int[] NumJokerRetry;
}
private SDataToScreenConfig _ToScreenConfig;
private SDataToScreenNames _ToScreenNames;
private SDataToScreenMain _ToScreenMain;
private SData _GameData;
public SData GameData;
private EStage _Stage;
public CPartyModeTicTacToe(int id, string folder)
@@ -193,17 +127,11 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_ScreenSongOptions.Sorting.SearchActive = false;
_ScreenSongOptions.Sorting.DuetOptions = EDuetOptions.NoDuets;
_Stage = EStage.NotStarted;
_ToScreenConfig = new SDataToScreenConfig();
_ToScreenNames = new SDataToScreenNames();
_ToScreenMain = new SDataToScreenMain();
_GameData = new SData
GameData = new SData
{
NumFields = 9,
NumPlayerTeam1 = 2,
NumPlayerTeam2 = 2,
NumFields = 9,
ProfileIDsTeam1 = new List<int>(),
ProfileIDsTeam2 = new List<int>(),
PlayerTeam1 = new List<int>(),
@@ -223,7 +151,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
public override bool Init()
{
_Stage = EStage.NotStarted;
_Stage = EStage.Config;
_ScreenSongOptions.Sorting.IgnoreArticles = CBase.Config.GetIgnoreArticles();
_ScreenSongOptions.Sorting.SongSorting = CBase.Config.GetSongSorting();
@@ -233,100 +161,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
if (CBase.Config.GetTabs() == EOffOn.TR_CONFIG_ON && _ScreenSongOptions.Sorting.SongSorting != ESongSorting.TR_CONFIG_NONE)
_ScreenSongOptions.Sorting.Tabs = EOffOn.TR_CONFIG_ON;
_ToScreenMain.Rounds = new List<CRound>();
_ToScreenMain.Songs = new List<int>();
_ToScreenMain.PlayerTeam1 = new List<int>();
_ToScreenMain.PlayerTeam2 = new List<int>();
_GameData.Songs = new List<int>();
_GameData.Rounds = new List<CRound>();
_GameData.PlayerTeam1 = new List<int>();
_GameData.PlayerTeam2 = new List<int>();
GameData.Songs = new List<int>();
GameData.Rounds = new List<CRound>();
GameData.PlayerTeam1 = new List<int>();
GameData.PlayerTeam2 = new List<int>();
return true;
}
public override void DataFromScreen(string screenName, Object data)
{
var dataFrom = new SDataFromScreen();
switch (screenName)
{
case "PartyScreenTicTacToeConfig":
try
{
dataFrom = (SDataFromScreen)data;
_GameData.NumFields = dataFrom.ScreenConfig.NumFields;
_GameData.SongSource = dataFrom.ScreenConfig.SongSource;
_GameData.CategoryID = dataFrom.ScreenConfig.CategoryID;
_GameData.PlaylistID = dataFrom.ScreenConfig.PlaylistID;
_GameData.GameMode = dataFrom.ScreenConfig.GameMode;
_Stage = EStage.Config;
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode TicTacToe. Can't cast received data from screen " + screenName + ". " + e.Message);
}
break;
case "PartyScreenTicTacToeNames":
try
{
dataFrom = (SDataFromScreen)data;
if (dataFrom.ScreenNames.FadeToConfig)
_Stage = EStage.NotStarted;
else
{
_GameData.Team = CBase.Game.GetRandom(100) < 50 ? 0 : 1;
_GameData.NumPlayerTeam1 = dataFrom.ScreenNames.NumPlayerTeam1;
_GameData.NumPlayerTeam2 = dataFrom.ScreenNames.NumPlayerTeam2;
_GameData.ProfileIDsTeam1 = dataFrom.ScreenNames.ProfileIDsTeam1;
_GameData.ProfileIDsTeam2 = dataFrom.ScreenNames.ProfileIDsTeam2;
_Stage = EStage.Names;
}
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode TicTacToe. Can't cast received data from screen " + screenName + ". " + e.Message);
}
break;
case "PartyScreenTicTacToeMain":
try
{
dataFrom = (SDataFromScreen)data;
if (dataFrom.ScreenMain.FadeToSinging)
{
_Stage = EStage.Singing;
_GameData.Rounds = dataFrom.ScreenMain.Rounds;
_GameData.SingRoundNr = dataFrom.ScreenMain.SingRoundNr;
_GameData.Songs = dataFrom.ScreenMain.Songs;
_GameData.PlayerTeam1 = dataFrom.ScreenMain.PlayerTeam1;
_GameData.PlayerTeam2 = dataFrom.ScreenMain.PlayerTeam2;
}
if (dataFrom.ScreenMain.FadeToNameSelection)
_Stage = EStage.Config;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode TicTacToe. Can't cast received data from screen " + screenName + ". " + e.Message);
}
if (_Stage == EStage.Singing)
_StartRound(dataFrom.ScreenMain.SingRoundNr);
if (_Stage == EStage.Config)
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
break;
default:
CBase.Log.LogError("Error in party mode TicTacToe. Wrong screen is sending: " + screenName);
break;
}
}
public override void UpdateGame()
{
/*
@@ -336,98 +177,83 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_ScreenSongOptions.Selection.RandomOnly = false;*/
}
public override CMenuParty GetNextPartyScreen(out EScreens alternativeScreen)
private IMenu _GetNextScreen()
{
CMenuParty screen = null;
alternativeScreen = EScreens.ScreenSong;
switch (_Stage)
{
case EStage.NotStarted:
_Screens.TryGetValue("CPartyScreenTicTacToeConfig", out screen);
if (screen != null)
{
_ToScreenConfig.NumFields = _GameData.NumFields;
_ToScreenConfig.SongSource = _GameData.SongSource;
_ToScreenConfig.CategoryID = _GameData.CategoryID;
_ToScreenConfig.PlaylistID = _GameData.PlaylistID;
_ToScreenConfig.GameMode = _GameData.GameMode;
screen.DataToScreen(_ToScreenConfig);
}
break;
case EStage.Config:
_Screens.TryGetValue("CPartyScreenTicTacToeNames", out screen);
if (screen != null)
{
_ToScreenNames.NumPlayerTeam1 = _GameData.NumPlayerTeam1;
_ToScreenNames.NumPlayerTeam2 = _GameData.NumPlayerTeam2;
_ToScreenNames.ProfileIDsTeam1 = _GameData.ProfileIDsTeam1;
_ToScreenNames.ProfileIDsTeam2 = _GameData.ProfileIDsTeam2;
screen.DataToScreen(_ToScreenNames);
}
return _Screens["CPartyScreenTicTacToeConfig"];
case EStage.Names:
return _Screens["CPartyScreenTicTacToeNames"];
case EStage.Main:
return _Screens["CPartyScreenTicTacToeMain"];
case EStage.Singing:
return CBase.Graphics.GetScreen(EScreen.Song);
default:
throw new ArgumentException("Invalid stage: " + _Stage);
}
}
private void _FadeToScreen()
{
CBase.Graphics.FadeTo(_GetNextScreen());
}
public void Next()
{
switch (_Stage)
{
case EStage.Config:
_Stage = EStage.Names;
break;
case EStage.Names:
_Screens.TryGetValue("CPartyScreenTicTacToeMain", out screen);
if (screen != null)
{
_GameData.Team = _GameData.Team == 1 ? 0 : 1;
CBase.Songs.ResetSongSung();
_GameData.CurrentRoundNr = 1;
_ToScreenMain.CurrentRoundNr = 1;
_ToScreenMain.NumFields = _GameData.NumFields;
_ToScreenMain.ProfileIDsTeam1 = _GameData.ProfileIDsTeam1;
_ToScreenMain.ProfileIDsTeam2 = _GameData.ProfileIDsTeam2;
_CreateRounds();
_SetNumJokers();
_PreparePlayerList(0);
_PrepareSongList();
_ToScreenMain.Rounds = _GameData.Rounds;
_ToScreenMain.Songs = _GameData.Songs;
_ToScreenMain.PlayerTeam1 = _GameData.PlayerTeam1;
_ToScreenMain.PlayerTeam1 = _GameData.PlayerTeam2;
_ToScreenMain.NumJokerRandom = _GameData.NumJokerRandom;
_ToScreenMain.NumJokerRetry = _GameData.NumJokerRetry;
_ToScreenMain.Team = _GameData.Team;
screen.DataToScreen(_ToScreenMain);
}
_Stage = EStage.Main;
GameData.Team = CBase.Game.GetRandom(100) < 50 ? 0 : 1;
CBase.Songs.ResetSongSung();
GameData.CurrentRoundNr = 1;
_CreateRounds();
_SetNumJokers();
_PreparePlayerList(0);
_PrepareSongList();
break;
case EStage.Main:
//nothing to do
_Stage = EStage.Singing;
_StartRound(GameData.SingRoundNr);
break;
case EStage.Singing:
_Screens.TryGetValue("CPartyScreenTicTacToeMain", out screen);
if (screen != null)
{
_GameData.Team = _GameData.Team == 1 ? 0 : 1;
_UpdateSongList();
_UpdatePlayerList();
_ToScreenMain.CurrentRoundNr = _GameData.CurrentRoundNr;
_ToScreenMain.NumFields = _GameData.NumFields;
_ToScreenMain.ProfileIDsTeam1 = _GameData.ProfileIDsTeam1;
_ToScreenMain.ProfileIDsTeam2 = _GameData.ProfileIDsTeam2;
_ToScreenMain.Rounds = _GameData.Rounds;
_ToScreenMain.Songs = _GameData.Songs;
_ToScreenMain.PlayerTeam1 = _GameData.PlayerTeam1;
_ToScreenMain.PlayerTeam2 = _GameData.PlayerTeam2;
_ToScreenMain.NumJokerRandom = _GameData.NumJokerRandom;
_ToScreenMain.NumJokerRetry = _GameData.NumJokerRetry;
_ToScreenMain.Team = _GameData.Team;
screen.DataToScreen(_ToScreenMain);
}
_Stage = EStage.Main;
GameData.Team = GameData.Team == 1 ? 0 : 1;
_UpdateSongList();
_UpdatePlayerList();
break;
default:
throw new ArgumentException("Invalid stage: " + _Stage);
}
return screen;
_FadeToScreen();
}
public override EScreens GetStartScreen()
public void Back()
{
return EScreens.ScreenPartyDummy;
switch (_Stage)
{
case EStage.Config:
CBase.Graphics.FadeTo(EScreen.Party);
return;
case EStage.Names:
_Stage = EStage.Config;
break;
case EStage.Main:
_Stage = EStage.Config;
break;
default: // Rest is not allowed
throw new ArgumentException("Invalid stage: " + _Stage);
}
_FadeToScreen();
}
public override EScreens GetMainScreen()
public override IMenu GetStartScreen()
{
return EScreens.ScreenPartyDummy;
return _Screens["CPartyScreenTicTacToeConfig"];
}
public override SScreenSongOptions GetScreenSongOptions()
@@ -500,7 +326,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
var gm = EGameMode.TR_GAMEMODE_NORMAL;
switch (_GameData.GameMode)
switch (GameData.GameMode)
{
case EPartyGameMode.TR_GAMEMODE_NORMAL:
gm = EGameMode.TR_GAMEMODE_NORMAL;
@@ -516,23 +342,23 @@ namespace VocaluxeLib.PartyModes.TicTacToe
}
CBase.Game.AddSong(songID, gm);
CBase.Graphics.FadeTo(EScreens.ScreenSing);
CBase.Graphics.FadeTo(EScreen.Sing);
}
public override void LeavingHighscore()
{
CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).ID);
_UpdateScores();
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
Next();
}
private void _CreateRounds()
{
_GameData.Rounds = new List<CRound>();
for (int i = 0; i < _GameData.NumFields; i++)
GameData.Rounds = new List<CRound>();
for (int i = 0; i < GameData.NumFields; i++)
{
var r = new CRound();
_GameData.Rounds.Add(r);
GameData.Rounds.Add(r);
}
}
@@ -542,41 +368,41 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
case 0:
{
_GameData.PlayerTeam1 = new List<int>();
_GameData.PlayerTeam2 = new List<int>();
GameData.PlayerTeam1 = new List<int>();
GameData.PlayerTeam2 = new List<int>();
//Prepare Player-IDs
var ids1 = new List<int>();
var ids2 = new List<int>();
//Add IDs to team-list
while (_GameData.PlayerTeam1.Count < _GameData.NumFields + _GameData.NumJokerRetry[0] &&
_GameData.PlayerTeam2.Count < _GameData.NumFields + _GameData.NumJokerRetry[1])
while (GameData.PlayerTeam1.Count < GameData.NumFields + GameData.NumJokerRetry[0] &&
GameData.PlayerTeam2.Count < GameData.NumFields + GameData.NumJokerRetry[1])
{
if (ids1.Count == 0)
{
for (int i = 0; i < _GameData.NumPlayerTeam1; i++)
for (int i = 0; i < GameData.NumPlayerTeam1; i++)
ids1.Add(i);
}
if (ids2.Count == 0)
{
for (int i = 0; i < _GameData.NumPlayerTeam2; i++)
for (int i = 0; i < GameData.NumPlayerTeam2; i++)
ids2.Add(i);
}
int num;
if (_GameData.PlayerTeam1.Count < _GameData.NumFields + _GameData.NumJokerRetry[0])
if (GameData.PlayerTeam1.Count < GameData.NumFields + GameData.NumJokerRetry[0])
{
num = CBase.Game.GetRandom(ids1.Count);
if (num >= ids1.Count)
num = ids1.Count - 1;
_GameData.PlayerTeam1.Add(ids1[num]);
GameData.PlayerTeam1.Add(ids1[num]);
ids1.RemoveAt(num);
}
if (_GameData.PlayerTeam2.Count < _GameData.NumFields + _GameData.NumJokerRetry[1])
if (GameData.PlayerTeam2.Count < GameData.NumFields + GameData.NumJokerRetry[1])
{
num = CBase.Game.GetRandom(ids2.Count);
if (num >= ids2.Count)
num = ids2.Count - 1;
_GameData.PlayerTeam2.Add(ids2[num]);
GameData.PlayerTeam2.Add(ids2[num]);
ids2.RemoveAt(num);
}
}
@@ -587,19 +413,19 @@ namespace VocaluxeLib.PartyModes.TicTacToe
//Prepare Player-IDs
var ids = new List<int>();
//Add IDs to team-list
while (_GameData.PlayerTeam1.Count < _GameData.NumFields + _GameData.NumJokerRetry[0] && ids.Count == 0)
while (GameData.PlayerTeam1.Count < GameData.NumFields + GameData.NumJokerRetry[0] && ids.Count == 0)
{
if (ids.Count == 0)
{
for (int i = 0; i < _GameData.NumPlayerTeam1; i++)
for (int i = 0; i < GameData.NumPlayerTeam1; i++)
ids.Add(i);
}
if (_GameData.PlayerTeam1.Count < _GameData.NumFields + _GameData.NumJokerRetry[0])
if (GameData.PlayerTeam1.Count < GameData.NumFields + GameData.NumJokerRetry[0])
{
int num = CBase.Game.GetRandom(ids.Count);
if (num >= ids.Count)
num = ids.Count - 1;
_GameData.PlayerTeam1.Add(ids[num]);
GameData.PlayerTeam1.Add(ids[num]);
ids.RemoveAt(num);
}
}
@@ -610,19 +436,19 @@ namespace VocaluxeLib.PartyModes.TicTacToe
//Prepare Player-IDs
var ids = new List<int>();
//Add IDs to team-list
while (_GameData.PlayerTeam2.Count < _GameData.NumFields + _GameData.NumJokerRetry[1] && ids.Count == 0)
while (GameData.PlayerTeam2.Count < GameData.NumFields + GameData.NumJokerRetry[1] && ids.Count == 0)
{
if (ids.Count == 0)
{
for (int i = 0; i < _GameData.NumPlayerTeam2; i++)
for (int i = 0; i < GameData.NumPlayerTeam2; i++)
ids.Add(i);
}
if (_GameData.PlayerTeam2.Count < _GameData.NumFields + _GameData.NumJokerRetry[1])
if (GameData.PlayerTeam2.Count < GameData.NumFields + GameData.NumJokerRetry[1])
{
int num = CBase.Game.GetRandom(ids.Count);
if (num >= ids.Count)
num = ids.Count - 1;
_GameData.PlayerTeam2.Add(ids[num]);
GameData.PlayerTeam2.Add(ids[num]);
ids.RemoveAt(num);
}
}
@@ -635,7 +461,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
var gm = EGameMode.TR_GAMEMODE_NORMAL;
switch (_GameData.GameMode)
switch (GameData.GameMode)
{
case EPartyGameMode.TR_GAMEMODE_NORMAL:
gm = EGameMode.TR_GAMEMODE_NORMAL;
@@ -650,15 +476,15 @@ namespace VocaluxeLib.PartyModes.TicTacToe
break;
}
while (_GameData.Songs.Count < (_GameData.NumFields + _GameData.NumJokerRandom[0] + _GameData.NumJokerRandom[1]))
while (GameData.Songs.Count < (GameData.NumFields + GameData.NumJokerRandom[0] + GameData.NumJokerRandom[1]))
{
var songs = new List<int>();
switch (_GameData.SongSource)
switch (GameData.SongSource)
{
case ESongSource.TR_PLAYLIST:
for (int i = 0; i < CBase.Playlist.GetSongCount(_GameData.PlaylistID); i++)
for (int i = 0; i < CBase.Playlist.GetSongCount(GameData.PlaylistID); i++)
{
int id = CBase.Playlist.GetSong(_GameData.PlaylistID, i).SongID;
int id = CBase.Playlist.GetSong(GameData.PlaylistID, i).SongID;
// ReSharper disable LoopCanBeConvertedToQuery
foreach (EGameMode mode in CBase.Songs.GetSongByID(id).AvailableGameModes)
// ReSharper restore LoopCanBeConvertedToQuery
@@ -683,7 +509,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
break;
case ESongSource.TR_CATEGORY:
CBase.Songs.SetCategory(_GameData.CategoryID);
CBase.Songs.SetCategory(GameData.CategoryID);
for (int i = 0; i < CBase.Songs.GetNumSongsVisible(); i++)
{
// ReSharper disable LoopCanBeConvertedToQuery
@@ -699,23 +525,23 @@ namespace VocaluxeLib.PartyModes.TicTacToe
}
while (songs.Count > 0)
{
_GameData.Songs.Add(songs[CBase.Game.GetRandom(songs.Count - 1)]);
songs.Remove(_GameData.Songs[_GameData.Songs.Count - 1]);
GameData.Songs.Add(songs[CBase.Game.GetRandom(songs.Count - 1)]);
songs.Remove(GameData.Songs[GameData.Songs.Count - 1]);
}
}
}
private void _UpdatePlayerList()
{
if (_GameData.PlayerTeam1.Count == 0)
if (GameData.PlayerTeam1.Count == 0)
_PreparePlayerList(1);
if (_GameData.PlayerTeam2.Count == 0)
if (GameData.PlayerTeam2.Count == 0)
_PreparePlayerList(2);
}
private void _UpdateSongList()
{
if (_GameData.Songs.Count == 0)
if (GameData.Songs.Count == 0)
_PrepareSongList();
}
@@ -733,7 +559,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
if (players.Length < 2)
return;
CRound r = _GameData.Rounds[roundNr];
CRound r = GameData.Rounds[roundNr];
bool isDuet = CBase.Songs.GetSongByID(r.SongID).IsDuet;
for (int i = 0; i < 2; i++)
@@ -745,11 +571,11 @@ namespace VocaluxeLib.PartyModes.TicTacToe
//try to fill with the right data
if (r != null)
{
players[0].ProfileID = _GameData.ProfileIDsTeam1[r.SingerTeam1];
players[0].ProfileID = GameData.ProfileIDsTeam1[r.SingerTeam1];
if (isDuet)
players[0].VoiceNr = 0;
players[1].ProfileID = _GameData.ProfileIDsTeam2[r.SingerTeam2];
players[1].ProfileID = GameData.ProfileIDsTeam2[r.SingerTeam2];
if (isDuet)
players[1].VoiceNr = 1;
@@ -759,35 +585,35 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private void _SetNumJokers()
{
switch (_GameData.NumFields)
switch (GameData.NumFields)
{
case 9:
_GameData.NumJokerRandom[0] = 1;
_GameData.NumJokerRandom[1] = 1;
_GameData.NumJokerRetry[0] = 0;
_GameData.NumJokerRetry[1] = 0;
GameData.NumJokerRandom[0] = 1;
GameData.NumJokerRandom[1] = 1;
GameData.NumJokerRetry[0] = 0;
GameData.NumJokerRetry[1] = 0;
break;
case 16:
_GameData.NumJokerRandom[0] = 2;
_GameData.NumJokerRandom[1] = 2;
_GameData.NumJokerRetry[0] = 1;
_GameData.NumJokerRetry[1] = 1;
GameData.NumJokerRandom[0] = 2;
GameData.NumJokerRandom[1] = 2;
GameData.NumJokerRetry[0] = 1;
GameData.NumJokerRetry[1] = 1;
break;
case 25:
_GameData.NumJokerRandom[0] = 3;
_GameData.NumJokerRandom[1] = 3;
_GameData.NumJokerRetry[0] = 2;
_GameData.NumJokerRetry[1] = 2;
GameData.NumJokerRandom[0] = 3;
GameData.NumJokerRandom[1] = 3;
GameData.NumJokerRetry[0] = 2;
GameData.NumJokerRetry[1] = 2;
break;
}
}
private void _UpdateScores()
{
if (!_GameData.Rounds[_GameData.SingRoundNr].Finished)
_GameData.CurrentRoundNr++;
if (!GameData.Rounds[GameData.SingRoundNr].Finished)
GameData.CurrentRoundNr++;
SPlayer[] results = CBase.Game.GetPlayers();
if (results == null)
@@ -796,17 +622,17 @@ namespace VocaluxeLib.PartyModes.TicTacToe
if (results.Length < 2)
return;
_GameData.Rounds[_GameData.SingRoundNr].PointsTeam1 = (int)Math.Round(results[0].Points);
_GameData.Rounds[_GameData.SingRoundNr].PointsTeam2 = (int)Math.Round(results[1].Points);
_GameData.Rounds[_GameData.SingRoundNr].Finished = true;
if (_GameData.Rounds[_GameData.SingRoundNr].PointsTeam1 < _GameData.Rounds[_GameData.SingRoundNr].PointsTeam2)
_GameData.Rounds[_GameData.SingRoundNr].Winner = 2;
else if (_GameData.Rounds[_GameData.SingRoundNr].PointsTeam1 > _GameData.Rounds[_GameData.SingRoundNr].PointsTeam2)
_GameData.Rounds[_GameData.SingRoundNr].Winner = 1;
GameData.Rounds[GameData.SingRoundNr].PointsTeam1 = (int)Math.Round(results[0].Points);
GameData.Rounds[GameData.SingRoundNr].PointsTeam2 = (int)Math.Round(results[1].Points);
GameData.Rounds[GameData.SingRoundNr].Finished = true;
if (GameData.Rounds[GameData.SingRoundNr].PointsTeam1 < GameData.Rounds[GameData.SingRoundNr].PointsTeam2)
GameData.Rounds[GameData.SingRoundNr].Winner = 2;
else if (GameData.Rounds[GameData.SingRoundNr].PointsTeam1 > GameData.Rounds[GameData.SingRoundNr].PointsTeam2)
GameData.Rounds[GameData.SingRoundNr].Winner = 1;
else
{
_GameData.Rounds[_GameData.SingRoundNr].Finished = false;
_GameData.CurrentRoundNr--;
GameData.Rounds[GameData.SingRoundNr].Finished = false;
GameData.CurrentRoundNr--;
}
}
}
@@ -15,17 +15,15 @@
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using VocaluxeLib.Menu;
using VocaluxeLib.Songs;
namespace VocaluxeLib.PartyModes.TicTacToe
{
// ReSharper disable UnusedMember.Global
public class CPartyScreenTicTacToeConfig : CMenuParty
public class CPartyScreenTicTacToeConfig : CPartyScreenTicTacToe
// ReSharper restore UnusedMember.Global
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
@@ -44,8 +42,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private bool _ConfigOk = true;
private SDataFromScreen _Data;
public override void Init()
{
base.Init();
@@ -55,34 +51,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_SelectSlideNumFields, _SelectSlideSongSource, _SelectSlidePlaylist, _SelectSlideCategory, _SelectSlideGameMode
};
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
_Data = new SDataFromScreen();
var config = new SFromScreenConfig
{
PlaylistID = 0,
NumFields = 9,
GameMode = EPartyGameMode.TR_GAMEMODE_NORMAL,
CategoryID = 0,
SongSource = ESongSource.TR_ALLSONGS
};
_Data.ScreenConfig = config;
}
public override void DataToScreen(object receivedData)
{
try
{
var config = (SDataToScreenConfig)receivedData;
_Data.ScreenConfig.NumFields = config.NumFields;
_Data.ScreenConfig.PlaylistID = config.PlaylistID;
_Data.ScreenConfig.CategoryID = config.CategoryID;
_Data.ScreenConfig.SongSource = config.SongSource;
_Data.ScreenConfig.GameMode = config.GameMode;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen TicTacToe config. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
}
public override bool HandleInput(SKeyEvent keyEvent)
@@ -96,17 +64,17 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
case Keys.Back:
case Keys.Escape:
_Back();
_PartyMode.Back();
break;
case Keys.Enter:
_UpdateSlides();
if (_Buttons[_ButtonBack].Selected)
_Back();
_PartyMode.Back();
if (_Buttons[_ButtonNext].Selected)
_Next();
_PartyMode.Next();
break;
case Keys.Left:
@@ -129,14 +97,14 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
_UpdateSlides();
if (_Buttons[_ButtonBack].Selected)
_Back();
_PartyMode.Back();
if (_Buttons[_ButtonNext].Selected)
_Next();
_PartyMode.Next();
}
if (mouseEvent.RB)
_Back();
_PartyMode.Back();
return true;
}
@@ -164,15 +132,15 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_SelectSlides[_SelectSlideNumFields].AddValue("9");
_SelectSlides[_SelectSlideNumFields].AddValue("16");
_SelectSlides[_SelectSlideNumFields].AddValue("25");
if (_Data.ScreenConfig.NumFields == 9)
if (_PartyMode.GameData.NumFields == 9)
_SelectSlides[_SelectSlideNumFields].Selection = 0;
else if (_Data.ScreenConfig.NumFields == 16)
else if (_PartyMode.GameData.NumFields == 16)
_SelectSlides[_SelectSlideNumFields].Selection = 1;
else if (_Data.ScreenConfig.NumFields == 25)
else if (_PartyMode.GameData.NumFields == 25)
_SelectSlides[_SelectSlideNumFields].Selection = 2;
_SelectSlides[_SelectSlideSongSource].Clear();
_SelectSlides[_SelectSlideSongSource].SetValues<ESongSource>((int)_Data.ScreenConfig.SongSource);
_SelectSlides[_SelectSlideSongSource].SetValues<ESongSource>((int)_PartyMode.GameData.SongSource);
List<string> playlists = CBase.Playlist.GetNames();
_SelectSlides[_SelectSlidePlaylist].Clear();
@@ -181,8 +149,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
string value = playlists[i] + " (" + CBase.Playlist.GetSongCount(i) + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
_SelectSlides[_SelectSlidePlaylist].AddValue(value);
}
_SelectSlides[_SelectSlidePlaylist].Selection = _Data.ScreenConfig.PlaylistID;
_SelectSlides[_SelectSlidePlaylist].Visible = _Data.ScreenConfig.SongSource == ESongSource.TR_PLAYLIST;
_SelectSlides[_SelectSlidePlaylist].Selection = _PartyMode.GameData.PlaylistID;
_SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
var categories = new string[CBase.Songs.GetNumCategories()];
for (int i = 0; i < CBase.Songs.GetNumCategories(); i++)
@@ -193,30 +161,30 @@ namespace VocaluxeLib.PartyModes.TicTacToe
string value = categories[i] + " (" + CBase.Songs.GetNumSongsNotSungInCategory(i) + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
_SelectSlides[_SelectSlideCategory].AddValue(value);
}
_SelectSlides[_SelectSlideCategory].Selection = _Data.ScreenConfig.CategoryID;
_SelectSlides[_SelectSlideCategory].Visible = _Data.ScreenConfig.SongSource == ESongSource.TR_CATEGORY;
_SelectSlides[_SelectSlideCategory].Selection = _PartyMode.GameData.CategoryID;
_SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
_SelectSlides[_SelectSlideGameMode].Visible = true;
_SelectSlides[_SelectSlideGameMode].SetValues<EPartyGameMode>((int)_Data.ScreenConfig.GameMode);
_SelectSlides[_SelectSlideGameMode].SetValues<EPartyGameMode>((int)_PartyMode.GameData.GameMode);
}
private void _UpdateSlides()
{
if (_SelectSlides[_SelectSlideNumFields].Selection == 0)
_Data.ScreenConfig.NumFields = 9;
_PartyMode.GameData.NumFields = 9;
else if (_SelectSlides[_SelectSlideNumFields].Selection == 1)
_Data.ScreenConfig.NumFields = 16;
_PartyMode.GameData.NumFields = 16;
else if (_SelectSlides[_SelectSlideNumFields].Selection == 2)
_Data.ScreenConfig.NumFields = 25;
_PartyMode.GameData.NumFields = 25;
_Data.ScreenConfig.SongSource = (ESongSource)_SelectSlides[_SelectSlideSongSource].Selection;
_Data.ScreenConfig.PlaylistID = _SelectSlides[_SelectSlidePlaylist].Selection;
_Data.ScreenConfig.CategoryID = _SelectSlides[_SelectSlideCategory].Selection;
_Data.ScreenConfig.GameMode = (EPartyGameMode)_SelectSlides[_SelectSlideGameMode].Selection;
_PartyMode.GameData.SongSource = (ESongSource)_SelectSlides[_SelectSlideSongSource].Selection;
_PartyMode.GameData.PlaylistID = _SelectSlides[_SelectSlidePlaylist].Selection;
_PartyMode.GameData.CategoryID = _SelectSlides[_SelectSlideCategory].Selection;
_PartyMode.GameData.GameMode = (EPartyGameMode)_SelectSlides[_SelectSlideGameMode].Selection;
var gm = EGameMode.TR_GAMEMODE_NORMAL;
switch (_Data.ScreenConfig.GameMode)
switch (_PartyMode.GameData.GameMode)
{
case EPartyGameMode.TR_GAMEMODE_NORMAL:
gm = EGameMode.TR_GAMEMODE_NORMAL;
@@ -231,16 +199,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
break;
}
if (_Data.ScreenConfig.SongSource == ESongSource.TR_PLAYLIST)
if (_PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST)
{
if (CBase.Playlist.GetNumPlaylists() > 0)
{
if (CBase.Playlist.GetSongCount(_Data.ScreenConfig.PlaylistID) > 0)
if (CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID) > 0)
{
_ConfigOk = false;
for (int i = 0; i < CBase.Playlist.GetSongCount(_Data.ScreenConfig.PlaylistID); i++)
for (int i = 0; i < CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID); i++)
{
int id = CBase.Playlist.GetSong(_Data.ScreenConfig.PlaylistID, i).SongID;
int id = CBase.Playlist.GetSong(_PartyMode.GameData.PlaylistID, i).SongID;
_ConfigOk = CBase.Songs.GetSongByID(id).AvailableGameModes.Any(mode => mode == gm);
if (_ConfigOk)
break;
@@ -252,15 +220,15 @@ namespace VocaluxeLib.PartyModes.TicTacToe
else
_ConfigOk = false;
}
if (_Data.ScreenConfig.SongSource == ESongSource.TR_CATEGORY)
if (_PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY)
{
if (CBase.Songs.GetNumCategories() == 0)
_ConfigOk = false;
else if (CBase.Songs.GetNumSongsNotSungInCategory(_Data.ScreenConfig.CategoryID) <= 0)
else if (CBase.Songs.GetNumSongsNotSungInCategory(_PartyMode.GameData.CategoryID) <= 0)
_ConfigOk = false;
else
{
CBase.Songs.SetCategory(_Data.ScreenConfig.CategoryID);
CBase.Songs.SetCategory(_PartyMode.GameData.CategoryID);
_ConfigOk = false;
foreach (CSong song in CBase.Songs.GetVisibleSongs())
{
@@ -271,7 +239,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
CBase.Songs.SetCategory(-1);
}
}
if (_Data.ScreenConfig.SongSource == ESongSource.TR_ALLSONGS)
if (_PartyMode.GameData.SongSource == ESongSource.TR_ALLSONGS)
{
if (CBase.Songs.GetNumSongs() > 0)
{
@@ -285,18 +253,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
else
_ConfigOk = false;
}
_SelectSlides[_SelectSlideCategory].Visible = _Data.ScreenConfig.SongSource == ESongSource.TR_CATEGORY;
_SelectSlides[_SelectSlidePlaylist].Visible = _Data.ScreenConfig.SongSource == ESongSource.TR_PLAYLIST;
}
private void _Back()
{
_FadeTo(EScreens.ScreenParty);
}
private void _Next()
{
_PartyMode.DataFromScreen(ThemeName, _Data);
_SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
_SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
}
}
}
@@ -37,7 +37,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
None
}
public class CPartyScreenTicTacToeMain : CMenuParty
// ReSharper disable UnusedMember.Global
public class CPartyScreenTicTacToeMain : CPartyScreenTicTacToe
// ReSharper restore UnusedMember.Global
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
protected override int _ScreenVersion
@@ -71,9 +73,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private bool _ExitPopupVisible;
private SDataFromScreen _Data;
private SDataToScreenMain _GameData;
private List<CField> _Fields;
private float _FieldFirstX = 25;
private float _FieldFirstY = 25;
@@ -100,18 +99,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
};
_ThemeStatics = new string[] {_StaticPopupBG, _StaticAvatarT1, _StaticAvatarT2};
_Data = new SDataFromScreen();
var config = new SFromScreenMain();
_GameData = new SDataToScreenMain();
config.SingRoundNr = 1;
config.Rounds = new List<CRound>();
config.Songs = new List<int>();
config.PlayerTeam1 = new List<int>();
config.PlayerTeam2 = new List<int>();
config.FadeToNameSelection = false;
config.FadeToSinging = false;
_Data.ScreenMain = config;
_Fields = new List<CField>();
}
@@ -123,19 +110,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_Buttons[_ButtonField].Visible = false;
}
public override void DataToScreen(object receivedData)
{
try
{
var config = (SDataToScreenMain)receivedData;
_GameData = config;
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen TicTacToe main. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
}
public override bool HandleInput(SKeyEvent keyEvent)
{
base.HandleInput(keyEvent);
@@ -149,7 +123,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
case Keys.Escape:
if (!_ExitPopupVisible)
{
if (_GameData.CurrentRoundNr == 1 && _Status != EStatus.FieldSelected)
if (_PartyMode.GameData.CurrentRoundNr == 1 && _Status != EStatus.FieldSelected)
_Back();
else if (_Status == EStatus.None)
_EndParty();
@@ -165,13 +139,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
if (_Buttons[_ButtonNextRound].Selected)
_NextRound();
if (_Buttons[_ButtonBack].Selected && _GameData.CurrentRoundNr == 1 && _Status != EStatus.FieldSelected)
if (_Buttons[_ButtonBack].Selected && _PartyMode.GameData.CurrentRoundNr == 1 && _Status != EStatus.FieldSelected)
_Back();
if (_Buttons[_ButtonExit].Selected && (_GameData.CurrentRoundNr > 1 || _Status == EStatus.FieldSelected) && _Status != EStatus.None)
if (_Buttons[_ButtonExit].Selected && (_PartyMode.GameData.CurrentRoundNr > 1 || _Status == EStatus.FieldSelected) && _Status != EStatus.None)
_ShowPopup(true);
else if (_Status == EStatus.None)
_EndParty();
for (int i = 0; i < _GameData.NumFields; i++)
for (int i = 0; i < _PartyMode.GameData.NumFields; i++)
{
switch (_Status)
{
@@ -236,7 +210,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
else
_ShowPopup(true);
}
for (int i = 0; i < _GameData.NumFields; i++)
for (int i = 0; i < _PartyMode.GameData.NumFields; i++)
{
switch (_Status)
{
@@ -282,7 +256,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
if (!_ExitPopupVisible)
{
if (_GameData.CurrentRoundNr == 1 && _Status != EStatus.FieldSelected)
if (_PartyMode.GameData.CurrentRoundNr == 1 && _Status != EStatus.FieldSelected)
_Back();
else if (_Status == EStatus.None)
_EndParty();
@@ -304,7 +278,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_PreviewStream = -1;
if (_GameData.CurrentRoundNr == 1)
if (_PartyMode.GameData.CurrentRoundNr == 1)
{
_BuildWinnerPossibilities();
_SelectedField = -1;
@@ -325,7 +299,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_UpdateFieldContents();
int winner = _GetWinner();
if (_GameData.CurrentRoundNr <= _GameData.NumFields && winner == 0)
if (_PartyMode.GameData.CurrentRoundNr <= _PartyMode.GameData.NumFields && winner == 0)
{
_UpdateTeamChoosingMessage();
_Texts[_TextNextPlayerT1].Visible = false;
@@ -390,7 +364,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private void _UpdateFields()
{
var numOneRow = (int)Math.Sqrt(_GameData.NumFields);
var numOneRow = (int)Math.Sqrt(_PartyMode.GameData.NumFields);
float fieldSizeY = ((float)CBase.Settings.GetRenderH() - 150 - numOneRow * _FieldSpace) / numOneRow;
float fieldSizeX = ((float)CBase.Settings.GetRenderW() - 300 - numOneRow * _FieldSpace) / numOneRow;
_FieldSize = Math.Min(fieldSizeX, fieldSizeY);
@@ -402,7 +376,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
float y = _FieldFirstY;
for (int i = 0; i < _Fields.Count; i++)
{
if (i < _GameData.NumFields)
if (i < _PartyMode.GameData.NumFields)
{
_Fields[i].Button.W = _FieldSize;
_Fields[i].Button.H = _FieldSize;
@@ -431,13 +405,13 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private void _UpdateFieldContents()
{
for (int i = 0; i < _GameData.Rounds.Count; i++)
for (int i = 0; i < _PartyMode.GameData.Rounds.Count; i++)
{
_Fields[i].Button.Selectable = true;
_Fields[i].Button.Texture = _Buttons[_ButtonField].Texture;
_Fields[i].Button.Color = _Buttons[_ButtonField].Color;
_Fields[i].Button.SelColor = _Buttons[_ButtonField].SelColor;
_Fields[i].Content = _GameData.Rounds[i];
_Fields[i].Content = _PartyMode.GameData.Rounds[i];
if (_Fields[i].Content.Finished)
{
_Fields[i].Button.Selectable = false;
@@ -454,7 +428,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
}
if (_Status == EStatus.JokerRetry && _Fields[i].Content.Finished)
{
_Fields[i].Button.SelColor = CBase.Themes.GetPlayerColor(_GameData.Team + 1);
_Fields[i].Button.SelColor = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Team + 1);
_Fields[i].Button.Selectable = true;
}
if (_Status == EStatus.JokerRetry && !_Fields[i].Content.Finished)
@@ -471,40 +445,33 @@ namespace VocaluxeLib.PartyModes.TicTacToe
int singerTeam1 = 0;
int singerTeam2 = 0;
if (_GameData.PlayerTeam1.Count > 0)
if (_PartyMode.GameData.PlayerTeam1.Count > 0)
{
singerTeam1 = _GameData.PlayerTeam1[0];
_GameData.PlayerTeam1.RemoveAt(0);
singerTeam1 = _PartyMode.GameData.PlayerTeam1[0];
_PartyMode.GameData.PlayerTeam1.RemoveAt(0);
}
if (_GameData.PlayerTeam2.Count > 0)
if (_PartyMode.GameData.PlayerTeam2.Count > 0)
{
singerTeam2 = _GameData.PlayerTeam2[0];
_GameData.PlayerTeam2.RemoveAt(0);
singerTeam2 = _PartyMode.GameData.PlayerTeam2[0];
_PartyMode.GameData.PlayerTeam2.RemoveAt(0);
}
_GameData.Rounds[_SelectedField].SingerTeam1 = singerTeam1;
_GameData.Rounds[_SelectedField].SingerTeam2 = singerTeam2;
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1 = singerTeam1;
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2 = singerTeam2;
_UpdatePlayerInformation();
}
int songID = 0;
if (_GameData.Songs.Count > 0)
if (_PartyMode.GameData.Songs.Count > 0)
{
songID = _GameData.Songs[0];
_GameData.Songs.RemoveAt(0);
songID = _PartyMode.GameData.Songs[0];
_PartyMode.GameData.Songs.RemoveAt(0);
}
CSong song = CBase.Songs.GetSongByID(songID);
CBase.BackgroundMusic.SetDisabled(true);
_PreviewStream = CBase.Sound.Load(song.GetMP3());
CBase.Sound.SetPosition(_PreviewStream, song.Preview.StartTime);
CBase.Sound.SetStreamVolume(_PreviewStream, 0f);
CBase.Sound.Play(_PreviewStream);
CBase.Sound.Fade(_PreviewStream, CBase.Config.GetBackgroundMusicVolume(), 1f);
_StartPreview(songID);
_Status = EStatus.FieldSelected;
_Fields[_SelectedField].Content.SongID = songID;
_GameData.Rounds[_SelectedField].SongID = songID;
_PartyMode.GameData.Rounds[_SelectedField].SongID = songID;
_UpdateFieldContents();
_UpdateJokerButtons();
@@ -518,23 +485,15 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private void _FieldSelectedAgain()
{
int songID = _Fields[_SelectedField].Content.SongID;
CSong song = CBase.Songs.GetSongByID(songID);
CBase.BackgroundMusic.SetDisabled(true);
_PreviewStream = CBase.Sound.Load(song.GetMP3());
CBase.Sound.SetPosition(_PreviewStream, song.Preview.StartTime);
CBase.Sound.SetStreamVolume(_PreviewStream, 0f);
CBase.Sound.Play(_PreviewStream);
CBase.Sound.Fade(_PreviewStream, CBase.Config.GetBackgroundMusicVolume(), 1f);
_StartPreview(songID);
_Status = EStatus.FieldSelected;
_Fields[_SelectedField].Content.SongID = songID;
_GameData.Rounds[_SelectedField].SongID = songID;
_GameData.Rounds[_SelectedField].SingerTeam1 = _GameData.Rounds[_OldSelectedField].SingerTeam1;
_GameData.Rounds[_SelectedField].SingerTeam2 = _GameData.Rounds[_OldSelectedField].SingerTeam2;
_PartyMode.GameData.Rounds[_SelectedField].SongID = songID;
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam1;
_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2 = _PartyMode.GameData.Rounds[_OldSelectedField].SingerTeam2;
_UpdateFieldContents();
_UpdatePlayerInformation();
_UpdateJokerButtons();
_Buttons[_ButtonNextRound].Visible = true;
@@ -544,18 +503,31 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_SelectElement(_Buttons[_ButtonNextRound]);
}
private void _StartPreview(int songID)
{
CSong song = CBase.Songs.GetSongByID(songID);
CBase.BackgroundMusic.SetDisabled(true);
_PreviewStream = CBase.Sound.Load(song.GetMP3());
CBase.Sound.SetGlobalVolume(CBase.Config.GetMusicVolume(EMusicType.Preview));
CBase.Sound.SetPosition(_PreviewStream, song.Preview.StartTime);
CBase.Sound.SetStreamVolume(_PreviewStream, 0f);
CBase.Sound.Play(_PreviewStream);
CBase.Sound.Fade(_PreviewStream, 1f, 1f);
}
private void _UpdatePlayerInformation()
{
_Texts[_TextNextPlayerT1].Visible = true;
_Texts[_TextNextPlayerT2].Visible = true;
_Texts[_TextNextPlayerNameT1].Visible = true;
_Texts[_TextNextPlayerNameT2].Visible = true;
_Texts[_TextNextPlayerNameT1].Text = CBase.Profiles.GetPlayerName(_GameData.ProfileIDsTeam1[_GameData.Rounds[_SelectedField].SingerTeam1]);
_Texts[_TextNextPlayerNameT2].Text = CBase.Profiles.GetPlayerName(_GameData.ProfileIDsTeam2[_GameData.Rounds[_SelectedField].SingerTeam2]);
_Texts[_TextNextPlayerNameT1].Text = CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1]);
_Texts[_TextNextPlayerNameT2].Text = CBase.Profiles.GetPlayerName(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2]);
_Statics[_StaticAvatarT1].Visible = true;
_Statics[_StaticAvatarT2].Visible = true;
_Statics[_StaticAvatarT1].Texture = CBase.Profiles.GetAvatar(_GameData.ProfileIDsTeam1[_GameData.Rounds[_SelectedField].SingerTeam1]);
_Statics[_StaticAvatarT2].Texture = CBase.Profiles.GetAvatar(_GameData.ProfileIDsTeam2[_GameData.Rounds[_SelectedField].SingerTeam2]);
_Statics[_StaticAvatarT1].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam1[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam1]);
_Statics[_StaticAvatarT2].Texture = CBase.Profiles.GetAvatar(_PartyMode.GameData.ProfileIDsTeam2[_PartyMode.GameData.Rounds[_SelectedField].SingerTeam2]);
}
private void _UseJoker(int teamNr, int jokerNum)
@@ -564,9 +536,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
//Random-Joker
case 0:
if (_GameData.NumJokerRandom[teamNr] > 0)
if (_PartyMode.GameData.NumJokerRandom[teamNr] > 0)
{
_GameData.NumJokerRandom[teamNr]--;
_PartyMode.GameData.NumJokerRandom[teamNr]--;
if (!CBase.Sound.IsFinished(_PreviewStream))
CBase.Sound.Fade(_PreviewStream, 0, 1, EStreamAction.Close);
_FieldSelected(true);
@@ -575,10 +547,10 @@ namespace VocaluxeLib.PartyModes.TicTacToe
//Retry-Joker
case 1:
if (_GameData.NumJokerRetry[teamNr] > 0 && _GameData.CurrentRoundNr > 1)
if (_PartyMode.GameData.NumJokerRetry[teamNr] > 0 && _PartyMode.GameData.CurrentRoundNr > 1)
{
_GameData.NumJokerRetry[teamNr]--;
_GameData.Team = teamNr;
_PartyMode.GameData.NumJokerRetry[teamNr]--;
_PartyMode.GameData.Team = teamNr;
if (!CBase.Sound.IsFinished(_PreviewStream))
CBase.Sound.Fade(_PreviewStream, 0, 1, EStreamAction.Close);
_Status = EStatus.JokerRetry;
@@ -594,8 +566,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private void _UpdateTeamChoosingMessage()
{
_Texts[_TextTeamChoosing].Color = CBase.Themes.GetPlayerColor(_GameData.Team + 1);
_Texts[_TextTeamChoosing].Text = CBase.Language.Translate("TR_TEAM", PartyModeID) + " " + (_GameData.Team + 1) + "! " +
_Texts[_TextTeamChoosing].Color = CBase.Themes.GetPlayerColor(_PartyMode.GameData.Team + 1);
_Texts[_TextTeamChoosing].Text = CBase.Language.Translate("TR_TEAM", PartyModeID) + " " + (_PartyMode.GameData.Team + 1) + "! " +
CBase.Language.Translate("TR_SCREENMAIN_TEAM_CHOOSE", PartyModeID);
if (_Status == EStatus.JokerRetry || _Status == EStatus.FieldChoosing)
_Texts[_TextTeamChoosing].Visible = true;
@@ -607,35 +579,28 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
_Buttons[_ButtonJokerRandomT1].Visible = true;
_Buttons[_ButtonJokerRandomT2].Visible = true;
_Buttons[_ButtonJokerRandomT1].Text.Text = _GameData.NumJokerRandom[0].ToString();
_Buttons[_ButtonJokerRandomT2].Text.Text = _GameData.NumJokerRandom[1].ToString();
_Buttons[_ButtonJokerRandomT1].Selectable = _GameData.NumJokerRandom[0] > 0;
_Buttons[_ButtonJokerRandomT2].Selectable = _GameData.NumJokerRandom[1] > 0;
_Buttons[_ButtonJokerRandomT1].Text.Text = _PartyMode.GameData.NumJokerRandom[0].ToString();
_Buttons[_ButtonJokerRandomT2].Text.Text = _PartyMode.GameData.NumJokerRandom[1].ToString();
_Buttons[_ButtonJokerRandomT1].Selectable = _PartyMode.GameData.NumJokerRandom[0] > 0;
_Buttons[_ButtonJokerRandomT2].Selectable = _PartyMode.GameData.NumJokerRandom[1] > 0;
_Buttons[_ButtonJokerRetryT1].Visible = true;
_Buttons[_ButtonJokerRetryT2].Visible = true;
_Buttons[_ButtonJokerRetryT1].Text.Text = _GameData.NumJokerRetry[0].ToString();
_Buttons[_ButtonJokerRetryT2].Text.Text = _GameData.NumJokerRetry[1].ToString();
_Buttons[_ButtonJokerRetryT1].Selectable = _GameData.NumJokerRetry[0] > 0;
_Buttons[_ButtonJokerRetryT2].Selectable = _GameData.NumJokerRetry[1] > 0;
_Buttons[_ButtonJokerRetryT1].Text.Text = _PartyMode.GameData.NumJokerRetry[0].ToString();
_Buttons[_ButtonJokerRetryT2].Text.Text = _PartyMode.GameData.NumJokerRetry[1].ToString();
_Buttons[_ButtonJokerRetryT1].Selectable = _PartyMode.GameData.NumJokerRetry[0] > 0;
_Buttons[_ButtonJokerRetryT2].Selectable = _PartyMode.GameData.NumJokerRetry[1] > 0;
}
private void _NextRound()
{
CBase.Sound.Fade(_PreviewStream, 0f, 0.5f, EStreamAction.Close);
_Data.ScreenMain.Rounds = _GameData.Rounds;
_Data.ScreenMain.FadeToNameSelection = false;
_Data.ScreenMain.FadeToSinging = true;
_Data.ScreenMain.Songs = _GameData.Songs;
_Data.ScreenMain.SingRoundNr = _SelectedField;
_Data.ScreenMain.PlayerTeam1 = _GameData.PlayerTeam1;
_Data.ScreenMain.PlayerTeam2 = _GameData.PlayerTeam2;
_PartyMode.DataFromScreen(ThemeName, _Data);
_PartyMode.Next();
}
private void _EndParty()
{
CBase.Sound.Fade(_PreviewStream, 0f, 0.5f, EStreamAction.Close);
_FadeTo(EScreens.ScreenParty);
CBase.Graphics.FadeTo(EScreen.Party);
}
private void _ShowPopup(bool visible)
@@ -654,15 +619,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private void _Back()
{
CBase.Sound.Fade(_PreviewStream, 0f, 0.5f, EStreamAction.Close);
_Data.ScreenMain.FadeToNameSelection = true;
_Data.ScreenMain.FadeToSinging = false;
_Data.ScreenMain.SingRoundNr = _SelectedField;
_PartyMode.DataFromScreen(ThemeName, _Data);
_PartyMode.Back();
}
private void _BuildWinnerPossibilities()
{
var numOneRow = (int)Math.Sqrt(_GameData.NumFields);
var numOneRow = (int)Math.Sqrt(_PartyMode.GameData.NumFields);
_Possibilities = new int[(numOneRow * 2) + 2,numOneRow];
for (int i = 0; i < _Possibilities.GetLength(0); i++)
{
@@ -15,7 +15,6 @@
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.Generic;
using VocaluxeLib.Menu;
@@ -31,89 +30,57 @@ namespace VocaluxeLib.PartyModes.TicTacToe
get { return 1; }
}
private int _NumPlayerTeam1 = 2;
private int _NumPlayerTeam2 = 2;
private SDataFromScreen _Data;
private new CPartyModeTicTacToe _PartyMode;
public override void Init()
{
base.Init();
_Data.ScreenNames.ProfileIDsTeam1 = new List<int>();
_Data.ScreenNames.ProfileIDsTeam2 = new List<int>();
_Data = new SDataFromScreen();
var names = new SFromScreenNames {FadeToConfig = false, ProfileIDsTeam1 = new List<int>(), ProfileIDsTeam2 = new List<int>()};
_Data.ScreenNames = names;
}
public override void DataToScreen(object receivedData)
{
try
{
var config = (SDataToScreenNames)receivedData;
_Data.ScreenNames.ProfileIDsTeam1 = config.ProfileIDsTeam1;
_Data.ScreenNames.ProfileIDsTeam2 = config.ProfileIDsTeam2;
if (_Data.ScreenNames.ProfileIDsTeam1 == null)
_Data.ScreenNames.ProfileIDsTeam1 = new List<int>();
if (_Data.ScreenNames.ProfileIDsTeam2 == null)
_Data.ScreenNames.ProfileIDsTeam2 = new List<int>();
_NumPlayerTeam1 = config.NumPlayerTeam1;
_NumPlayerTeam2 = config.NumPlayerTeam2;
while (_Data.ScreenNames.ProfileIDsTeam1.Count > _NumPlayerTeam1)
_Data.ScreenNames.ProfileIDsTeam1.RemoveAt(_Data.ScreenNames.ProfileIDsTeam1.Count - 1);
while (_Data.ScreenNames.ProfileIDsTeam2.Count > _NumPlayerTeam2)
_Data.ScreenNames.ProfileIDsTeam2.RemoveAt(_Data.ScreenNames.ProfileIDsTeam2.Count - 1);
}
catch (Exception e)
{
CBase.Log.LogError("Error in party mode screen TicTacToe names. Can't cast received data from game mode " + ThemeName + ". " + e.Message);
}
_PartyMode = (CPartyModeTicTacToe)base._PartyMode;
}
public override void OnShow()
{
base.OnShow();
SetPartyModeData(2, _NumPlayerTeam1 + _NumPlayerTeam2, new int[] {_NumPlayerTeam1, _NumPlayerTeam2});
List<int>[] ids = new List<int>[] {_Data.ScreenNames.ProfileIDsTeam1, _Data.ScreenNames.ProfileIDsTeam2};
while (_PartyMode.GameData.ProfileIDsTeam1.Count > _PartyMode.GameData.NumPlayerTeam1)
_PartyMode.GameData.ProfileIDsTeam1.RemoveAt(_PartyMode.GameData.ProfileIDsTeam1.Count - 1);
while (_PartyMode.GameData.ProfileIDsTeam2.Count > _PartyMode.GameData.NumPlayerTeam2)
_PartyMode.GameData.ProfileIDsTeam2.RemoveAt(_PartyMode.GameData.ProfileIDsTeam2.Count - 1);
SetPartyModeData(2, _PartyMode.GameData.NumPlayerTeam1 + _PartyMode.GameData.NumPlayerTeam2,
new int[] {_PartyMode.GameData.NumPlayerTeam1, _PartyMode.GameData.NumPlayerTeam2});
List<int>[] ids = new List<int>[] {_PartyMode.GameData.ProfileIDsTeam1, _PartyMode.GameData.ProfileIDsTeam2};
SetPartyModeProfiles(ids);
}
public override void Back()
{
SPartyNameOptions options = GetData();
if (options.TeamList.Length == 2)
if (_TeamList.Length == 2)
{
_Data.ScreenNames.ProfileIDsTeam1 = options.TeamList[0];
_Data.ScreenNames.ProfileIDsTeam2 = options.TeamList[1];
_PartyMode.GameData.ProfileIDsTeam1 = _TeamList[0];
_PartyMode.GameData.ProfileIDsTeam2 = _TeamList[1];
}
if (options.NumPlayerTeams.Length == 2)
if (_NumPlayerTeams.Length == 2)
{
_Data.ScreenNames.NumPlayerTeam1 = options.NumPlayerTeams[0];
_Data.ScreenNames.NumPlayerTeam2 = options.NumPlayerTeams[1];
_PartyMode.GameData.NumPlayerTeam1 = _NumPlayerTeams[0];
_PartyMode.GameData.NumPlayerTeam2 = _NumPlayerTeams[1];
}
_Data.ScreenNames.FadeToConfig = true;
_PartyMode.DataFromScreen(ThemeName, _Data);
_PartyMode.Back();
}
public override void Next()
{
SPartyNameOptions options = GetData();
if (options.TeamList.Length == 2)
if (_TeamList.Length == 2)
{
_Data.ScreenNames.ProfileIDsTeam1 = options.TeamList[0];
_Data.ScreenNames.ProfileIDsTeam2 = options.TeamList[1];
_PartyMode.GameData.ProfileIDsTeam1 = _TeamList[0];
_PartyMode.GameData.ProfileIDsTeam2 = _TeamList[1];
}
if (options.NumPlayerTeams.Length == 2)
if (_NumPlayerTeams.Length == 2)
{
_Data.ScreenNames.NumPlayerTeam1 = options.NumPlayerTeams[0];
_Data.ScreenNames.NumPlayerTeam2 = options.NumPlayerTeams[1];
_PartyMode.GameData.NumPlayerTeam1 = _NumPlayerTeams[0];
_PartyMode.GameData.NumPlayerTeam2 = _NumPlayerTeams[1];
}
_Data.ScreenNames.FadeToConfig = false;
_PartyMode.DataFromScreen(ThemeName, _Data);
_PartyMode.Next();
}
}
}