Bugfix
More duplicate Code removed
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c3cac56e1a
commit
1eef829479
7 files changed
+98
-184
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@@ -664,7 +664,6 @@ namespace Vocaluxe.Base
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//Check if there are inputs.
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//Check if there are inputs.
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if (Devices[dev].Inputs.Count >= 1)
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if (Devices[dev].Inputs.Count >= 1)
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{
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{
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bool micfound = false;
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//Check if there is one or more channels
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//Check if there is one or more channels
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if (Devices[dev].Inputs[0].Channels >= 1)
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if (Devices[dev].Inputs[0].Channels >= 1)
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{
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{
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@@ -674,21 +673,16 @@ namespace Vocaluxe.Base
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MicConfig[0].InputName = Devices[dev].Inputs[0].Name;
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MicConfig[0].InputName = Devices[dev].Inputs[0].Name;
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MicConfig[0].Channel = 1;
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MicConfig[0].Channel = 1;
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micfound = true;
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if (Devices[dev].Inputs[0].Channels >= 2)
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}
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{
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if (Devices[dev].Inputs[0].Channels >= 2)
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//Set this device to player 2
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{
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MicConfig[1].DeviceName = Devices[dev].Name;
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//Set this device to player 2
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MicConfig[1].DeviceDriver = Devices[dev].Driver;
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MicConfig[1].DeviceName = Devices[dev].Name;
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MicConfig[1].InputName = Devices[dev].Inputs[0].Name;
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MicConfig[1].DeviceDriver = Devices[dev].Driver;
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MicConfig[1].Channel = 2;
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MicConfig[1].InputName = Devices[dev].Inputs[0].Name;
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MicConfig[1].Channel = 2;
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micfound = true;
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return true;
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}
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}
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if (micfound)
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{
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return true;
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}
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}
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}
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}
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}
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}
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@@ -820,17 +814,6 @@ namespace Vocaluxe.Base
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switch (param)
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switch (param)
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{
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{
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case "songfolder":
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case "songfolder":
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//Check if SongFolders from config.xml are saved
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if (SongFolderOld.Count == 0)
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{
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SongFolderOld.Clear();
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SongFolderOld.AddRange(SongFolder);
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SongFolder.Clear();
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}
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//Add parameter-value to SongFolder
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SongFolder.Add(value);
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break;
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case "songpath":
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case "songpath":
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//Check if SongFolders from config.xml are saved
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//Check if SongFolders from config.xml are saved
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if (SongFolderOld.Count == 0)
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if (SongFolderOld.Count == 0)
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+52
-52
@@ -155,40 +155,18 @@ namespace Vocaluxe.Base
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class CFont:IDisposable
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class CFont:IDisposable
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{
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{
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private List<CGlyph> _Glyphs;
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private Dictionary<char, CGlyph> _Glyphs;
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private Hashtable _htGlyphs;
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private PrivateFontCollection fonts = null;
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private PrivateFontCollection fonts = null;
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private FontFamily family;
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private FontFamily family;
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private float SIZEh;
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private float SIZEh;
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public string FilePath;
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public string FilePath;
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public Font GetFont()
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{
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if (fonts == null)
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{
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fonts = new PrivateFontCollection();
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try
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{
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fonts.AddFontFile(FilePath);
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family = fonts.Families[0];
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}
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catch (Exception e)
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{
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CLog.LogError("Error opening font file " + FilePath + ": " + e.Message);
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}
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}
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return new Font(family, CFonts.Height, CFonts.GetFontStyle(), GraphicsUnit.Pixel);
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}
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public CFont(string File)
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public CFont(string File)
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{
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{
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FilePath = File;
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FilePath = File;
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_Glyphs = new List<CGlyph>();
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_Glyphs = new Dictionary<char, CGlyph>();
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_htGlyphs = new Hashtable();
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switch (CConfig.TextureQuality)
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switch (CConfig.TextureQuality)
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{
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{
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@@ -213,74 +191,95 @@ namespace Vocaluxe.Base
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}
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}
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}
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}
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public void DrawGlyph(char chr, float x, float y, float h, float z, SColorF color)
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public Font GetFont()
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{
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{
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AddGlyph(chr);
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if (fonts == null)
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{
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fonts = new PrivateFontCollection();
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try
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{
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fonts.AddFontFile(FilePath);
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family = fonts.Families[0];
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}
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catch (Exception e)
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{
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CLog.LogError("Error opening font file " + FilePath + ": " + e.Message);
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}
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}
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CFonts.Height = h;
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return new Font(family, CFonts.Height, CFonts.GetFontStyle(), GraphicsUnit.Pixel);
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CGlyph glyph = _Glyphs[(int)_htGlyphs[chr]];
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float factor = h / glyph.Texture.height;
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float d = glyph.SIZEh / 5f * factor;
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CDraw.DrawTexture(glyph.Texture, new SRectF(x - d, y, glyph.Texture.width * factor, h, z), color);
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}
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}
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public void DrawGlyphReflection(char chr, float x, float y, float h, float z, SColorF color, float rspace, float rheight)
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public void DrawGlyph(char chr, float x, float y, float h, float z, SColorF color)
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{
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{
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AddGlyph(chr);
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STexture texture;
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SRectF rect;
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CFonts.Height = h;
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_GetGlyphTextureAndRect(chr, x, y, z, h, out texture, out rect);
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CGlyph glyph = _Glyphs[(int)_htGlyphs[chr]];
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CDraw.DrawTexture(texture, rect, color);
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float factor = h / glyph.Texture.height;
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float d = glyph.SIZEh / 5f * factor;
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SRectF rect = new SRectF(x - d, y, glyph.Texture.width * factor, h, z);
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CDraw.DrawTextureReflection(glyph.Texture, rect, color, rect, rspace, rheight);
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}
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}
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public void DrawGlyph(char chr, float x, float y, float h, float z, SColorF color, float begin, float end)
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public void DrawGlyph(char chr, float x, float y, float h, float z, SColorF color, float begin, float end)
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{
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STexture texture;
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SRectF rect;
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_GetGlyphTextureAndRect(chr, x, y, z, h, out texture, out rect);
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CDraw.DrawTexture(texture, rect, color, begin, end);
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}
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public void DrawGlyphReflection(char chr, float x, float y, float h, float z, SColorF color, float rspace, float rheight)
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{
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STexture texture;
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SRectF rect;
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_GetGlyphTextureAndRect(chr, x, y, z, h, out texture, out rect);
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CDraw.DrawTextureReflection(texture, rect, color, rect, rspace, rheight);
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}
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private void _GetGlyphTextureAndRect(char chr, float x, float y, float z, float h, out STexture texture, out SRectF rect)
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{
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{
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AddGlyph(chr);
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AddGlyph(chr);
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CFonts.Height = h;
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CFonts.Height = h;
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CGlyph glyph = _Glyphs[(int)_htGlyphs[chr]];
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CGlyph glyph = _Glyphs[chr];
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float factor = h / glyph.Texture.height;
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texture = glyph.Texture;
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float width = glyph.Texture.width * factor;
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float factor = h / texture.height;
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float width = texture.width * factor;
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float d = glyph.SIZEh / 5f * factor;
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float d = glyph.SIZEh / 5f * factor;
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rect = new SRectF(x - d, y, width, h, z);
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CDraw.DrawTexture(glyph.Texture, new SRectF(x - d, y, width, h, z), color, begin, end);
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}
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}
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public float GetWidth(char chr)
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public float GetWidth(char chr)
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{
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{
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AddGlyph(chr);
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AddGlyph(chr);
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CGlyph glyph = _Glyphs[(int)_htGlyphs[chr]];
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CGlyph glyph = _Glyphs[chr];
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float factor = CFonts.Height / glyph.Texture.height;
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float factor = CFonts.Height / glyph.Texture.height;
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return glyph.width * factor;
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return glyph.width * factor;
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}
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}
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public float GetHeight(char chr)
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public float GetHeight(char chr)
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{
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{
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return CFonts.Height;
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/*WTF???
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AddGlyph(chr);
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AddGlyph(chr);
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CGlyph glyph = _Glyphs[(int)_htGlyphs[chr]];
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CGlyph glyph = _Glyphs[chr];
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float factor = CFonts.Height / glyph.Texture.height;
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float factor = CFonts.Height / glyph.Texture.height;
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return glyph.Texture.height * factor;
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return glyph.Texture.height * factor;*/
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}
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}
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public void AddGlyph(char chr)
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public void AddGlyph(char chr)
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{
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{
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if (_htGlyphs.ContainsKey(chr))
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if (_Glyphs.ContainsKey(chr))
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return;
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return;
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float h = CFonts.Height;
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float h = CFonts.Height;
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_Glyphs.Add(new CGlyph(chr, SIZEh));
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_Glyphs.Add(chr, new CGlyph(chr, SIZEh));
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_htGlyphs.Add(chr, _Glyphs.Count - 1);
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CFonts.Height = h;
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CFonts.Height = h;
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}
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}
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public void UnloadAllGlyphs()
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public void UnloadAllGlyphs()
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{
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{
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foreach (CGlyph glyph in _Glyphs)
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foreach (CGlyph glyph in _Glyphs.Values)
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{
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{
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glyph.UnloadTexture();
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glyph.UnloadTexture();
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}
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}
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@@ -293,6 +292,7 @@ namespace Vocaluxe.Base
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{
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{
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fonts.Dispose();
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fonts.Dispose();
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fonts = null;
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fonts = null;
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UnloadAllGlyphs();
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}
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}
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GC.SuppressFinalize(this);
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GC.SuppressFinalize(this);
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}
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}
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@@ -192,8 +192,7 @@ namespace Vocaluxe.Base
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foreach (string folder in Folders)
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foreach (string folder in Folders)
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{
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{
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string path = Path.Combine(Environment.CurrentDirectory, folder);
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string path = Path.Combine(Environment.CurrentDirectory, folder);
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if (!Directory.Exists(path))
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CreateFolder(path);
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Directory.CreateDirectory(path);
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}
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}
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}
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}
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@@ -27,7 +27,7 @@ namespace Vocaluxe.Lib.Draw
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private bool _Run;
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private bool _Run;
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private Direct3D _D3D;
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private Direct3D _D3D;
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private Device _Device;
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private Device _Device = null;
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private PresentParameters _PresentParameters;
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private PresentParameters _PresentParameters;
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private bool _fullscreen = false;
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private bool _fullscreen = false;
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@@ -123,52 +123,37 @@ namespace Vocaluxe.Lib.Draw
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//Apply antialiasing and check if antialiasing mode is supported
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//Apply antialiasing and check if antialiasing mode is supported
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#region Antialiasing
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#region Antialiasing
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int quality = 0;
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int quality = 1;
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if (CConfig.AAMode == EAntiAliasingModes.x0)
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MultisampleType msType;
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switch (CConfig.AAMode)
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{
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{
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_PresentParameters.Multisample = MultisampleType.None;
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case EAntiAliasingModes.x2:
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_PresentParameters.MultisampleQuality = quality;
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msType = MultisampleType.TwoSamples;
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break;
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case EAntiAliasingModes.x4:
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msType = MultisampleType.FourSamples;
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break;
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case EAntiAliasingModes.x8:
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msType = MultisampleType.EightSamples;
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break;
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case EAntiAliasingModes.x16:
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case EAntiAliasingModes.x32://x32 is not supported, fallback to x16
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msType = MultisampleType.SixteenSamples;
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break;
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default:
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msType = MultisampleType.None;
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break;
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}
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}
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else if (CConfig.AAMode == EAntiAliasingModes.x2)
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if (!_D3D.CheckDeviceMultisampleType(_D3D.Adapters.DefaultAdapter.Adapter, DeviceType.Hardware, _D3D.Adapters.DefaultAdapter.CurrentDisplayMode.Format, false, msType, out quality))
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{
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{
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if (_D3D.CheckDeviceMultisampleType(_D3D.Adapters.DefaultAdapter.Adapter, DeviceType.Hardware, _D3D.Adapters.DefaultAdapter.CurrentDisplayMode.Format, false, MultisampleType.TwoSamples, out quality))
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CLog.LogError("[Direct3D] This AAMode is not supported by this device or driver, fallback to no AA");
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{
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msType = MultisampleType.None;
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_PresentParameters.Multisample = MultisampleType.TwoSamples;
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quality = 1;
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_PresentParameters.MultisampleQuality = quality - 1;
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}
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else
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CLog.LogError("[Direct3D] This AAMode is not supported by this device or driver, fallback to no AA");
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}
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else if (CConfig.AAMode == EAntiAliasingModes.x4)
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{
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if (_D3D.CheckDeviceMultisampleType(_D3D.Adapters.DefaultAdapter.Adapter, DeviceType.Hardware, _D3D.Adapters.DefaultAdapter.CurrentDisplayMode.Format, false, MultisampleType.FourSamples, out quality))
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{
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_PresentParameters.Multisample = MultisampleType.FourSamples;
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_PresentParameters.MultisampleQuality = quality - 1;
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}
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else
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CLog.LogError("[Direct3D] This AAMode is not supported by this device or driver, fallback to no AA");
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}
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else if (CConfig.AAMode == EAntiAliasingModes.x8)
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{
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if (_D3D.CheckDeviceMultisampleType(_D3D.Adapters.DefaultAdapter.Adapter, DeviceType.Hardware, _D3D.Adapters.DefaultAdapter.CurrentDisplayMode.Format, false, MultisampleType.EightSamples, out quality))
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{
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_PresentParameters.Multisample = MultisampleType.EightSamples;
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_PresentParameters.MultisampleQuality = quality - 1;
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}
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else
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CLog.LogError("[Direct3D] This AAMode is not supported by this device or driver, fallback to no AA");
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}
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else if (CConfig.AAMode == EAntiAliasingModes.x16 || CConfig.AAMode == EAntiAliasingModes.x32) //x32 is not supported, fallback to x16
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{
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if (_D3D.CheckDeviceMultisampleType(_D3D.Adapters.DefaultAdapter.Adapter, DeviceType.Hardware, _D3D.Adapters.DefaultAdapter.CurrentDisplayMode.Format, false, MultisampleType.SixteenSamples, out quality))
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{
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_PresentParameters.Multisample = MultisampleType.SixteenSamples;
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_PresentParameters.MultisampleQuality = quality - 1;
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}
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else
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CLog.LogError("[Direct3D] This AAMode is not supported by this device or driver, fallback to no AA");
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}
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}
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_PresentParameters.Multisample = msType;
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_PresentParameters.MultisampleQuality = quality - 1;
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#endregion Antialiasing
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#endregion Antialiasing
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//Apply the VSync configuration
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//Apply the VSync configuration
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@@ -195,14 +180,6 @@ namespace Vocaluxe.Lib.Draw
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{
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{
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_Device = new Device(_D3D, _D3D.Adapters.DefaultAdapter.Adapter, DeviceType.Hardware, Handle, flags, _PresentParameters);
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_Device = new Device(_D3D, _D3D.Adapters.DefaultAdapter.Adapter, DeviceType.Hardware, Handle, flags, _PresentParameters);
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}
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}
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catch (Exception e)
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{
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MessageBox.Show("Something went wrong during device creating, please check if your DirectX redistributables " +
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"and graphic card drivers are up to date. You can download the DirectX runtimes at http://www.microsoft.com/download/en/details.aspx?id=8109",
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CSettings.sProgramName, MessageBoxButtons.OK, MessageBoxIcon.Error);
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CLog.LogError(e.Message + " - Something went wrong during device creating, please check if your DirectX redistributables and grafic card drivers are up to date. You can download the DirectX runtimes at http://www.microsoft.com/download/en/details.aspx?id=8109");
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Environment.Exit(Environment.ExitCode);
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}
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finally
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finally
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{
|
{
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if (_Device == null || _Device.Disposed)
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if (_Device == null || _Device.Disposed)
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@@ -220,16 +220,16 @@ namespace Vocaluxe.Menu
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{
|
{
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if (Elements != null)
|
if (Elements != null)
|
||||||
{
|
{
|
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for (int i = 0; i < Elements.Length; i++)
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foreach (string elName in Elements)
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{
|
{
|
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T Element = (T)Activator.CreateInstance(typeof(T), _PartyModeID);
|
T Element = (T)Activator.CreateInstance(typeof(T), _PartyModeID);
|
||||||
if (Element.LoadTheme("//root/" + _ThemeName, _ThemeBackgrounds[i], xmlReader, SkinIndex))
|
if (Element.LoadTheme("//root/" + _ThemeName, elName, xmlReader, SkinIndex))
|
||||||
{
|
{
|
||||||
MAddElement(Element, Elements[i]);
|
MAddElement(Element, elName);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
CBase.Log.LogError("Can't load " + typeof(T).Name.Substring(1) + " \"" + Elements[i] + "\" in screen " + _ThemeName);
|
CBase.Log.LogError("Can't load " + typeof(T).Name.Substring(1) + " \"" + elName + "\" in screen " + _ThemeName);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -797,11 +797,7 @@ namespace Vocaluxe.Menu
|
|||||||
public virtual bool HandleInputThemeEditor(KeyEvent KeyEvent)
|
public virtual bool HandleInputThemeEditor(KeyEvent KeyEvent)
|
||||||
{
|
{
|
||||||
_UnsetHighlighted(_Selection);
|
_UnsetHighlighted(_Selection);
|
||||||
if (KeyEvent.KeyPressed)
|
if (!KeyEvent.KeyPressed)
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
switch (KeyEvent.Key)
|
switch (KeyEvent.Key)
|
||||||
{
|
{
|
||||||
@@ -1311,40 +1307,7 @@ namespace Vocaluxe.Menu
|
|||||||
|
|
||||||
private float _GetZValue(int interaction)
|
private float _GetZValue(int interaction)
|
||||||
{
|
{
|
||||||
switch (_Interactions[interaction].Type)
|
return _GetZValue(_Interactions[interaction]);
|
||||||
{
|
|
||||||
case EType.TButton:
|
|
||||||
return _Buttons[_Interactions[interaction].Num].Rect.Z;
|
|
||||||
|
|
||||||
case EType.TSelectSlide:
|
|
||||||
return _SelectSlides[_Interactions[interaction].Num].Rect.Z;
|
|
||||||
|
|
||||||
case EType.TStatic:
|
|
||||||
return _Statics[_Interactions[interaction].Num].Rect.Z;
|
|
||||||
|
|
||||||
case EType.TText:
|
|
||||||
return _Texts[_Interactions[interaction].Num].Z;
|
|
||||||
|
|
||||||
case EType.TSongMenu:
|
|
||||||
return _SongMenus[_Interactions[interaction].Num].Rect.Z;
|
|
||||||
|
|
||||||
case EType.TLyric:
|
|
||||||
return _Lyrics[_Interactions[interaction].Num].Rect.Z;
|
|
||||||
|
|
||||||
case EType.TNameSelection:
|
|
||||||
return _NameSelections[_Interactions[interaction].Num].Rect.Z;
|
|
||||||
|
|
||||||
case EType.TEqualizer:
|
|
||||||
return _Equalizers[_Interactions[interaction].Num].Rect.Z;
|
|
||||||
|
|
||||||
case EType.TPlaylist:
|
|
||||||
return _Playlists[_Interactions[interaction].Num].Rect.Z;
|
|
||||||
|
|
||||||
case EType.TParticleEffect:
|
|
||||||
return _ParticleEffects[_Interactions[interaction].Num].Rect.Z;
|
|
||||||
}
|
|
||||||
|
|
||||||
return CBase.Settings.GetZFar();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void _NextInteraction()
|
private void _NextInteraction()
|
||||||
@@ -2146,7 +2109,7 @@ namespace Vocaluxe.Menu
|
|||||||
// Statics
|
// Statics
|
||||||
CStatic stat = new CStatic(_PartyModeID);
|
CStatic stat = new CStatic(_PartyModeID);
|
||||||
i = 1;
|
i = 1;
|
||||||
while (stat.LoadTheme("//root/" + _ThemeName, "Statics[" + i.ToString(), xmlReader, SkinIndex))
|
while (stat.LoadTheme("//root/" + _ThemeName, "Static" + i.ToString(), xmlReader, SkinIndex))
|
||||||
{
|
{
|
||||||
AddStatic(stat);
|
AddStatic(stat);
|
||||||
stat = new CStatic(_PartyModeID);
|
stat = new CStatic(_PartyModeID);
|
||||||
|
|||||||
@@ -642,17 +642,12 @@ namespace Vocaluxe.Menu
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Draw()
|
|
||||||
{
|
|
||||||
Draw(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ForceDraw()
|
public void ForceDraw()
|
||||||
{
|
{
|
||||||
Draw(true);
|
Draw(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Draw(bool ForceDraw)
|
public void Draw(bool ForceDraw = false)
|
||||||
{
|
{
|
||||||
if (!ForceDraw && !Visible && CBase.Settings.GetGameState() != EGameState.EditTheme)
|
if (!ForceDraw && !Visible && CBase.Settings.GetGameState() != EGameState.EditTheme)
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -317,9 +317,6 @@ namespace Vocaluxe.Menu
|
|||||||
CPlaylistSong GetPlaylistSong(int PlaylistID, int SongIndex);
|
CPlaylistSong GetPlaylistSong(int PlaylistID, int SongIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
public interface IPlaylists
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[Flags]
|
[Flags]
|
||||||
public enum EModifier
|
public enum EModifier
|
||||||
|
|||||||
Reference in new issue
Block a user