Simplify SelectSlides and fix a couple of problems there
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cea1d43e6b
commit
1ba0d429a1
26 files changed
+317
-350
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@@ -29,8 +29,10 @@ namespace VocaluxeLib.Menu
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get
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{
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for (int team = 0; team < _NumTeams; team++)
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{
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if (_TeamList[team].Count < _NumPlayerTeams[team])
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return false;
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}
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return true;
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}
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}
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@@ -350,7 +352,7 @@ namespace VocaluxeLib.Menu
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IncreaseTeamNum();
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}
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if (numPressed <= _SelectSlides[_SelectSlideTeams].NumValues)
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_SelectSlides[_SelectSlideTeams].SetSelectionByValueIndex(numPressed - 1);
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_SelectSlides[_SelectSlideTeams].SelectedTag = numPressed;
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}
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}
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if (_SelectingFastPlayerNr > 0 && _SelectingFastPlayerNr <= _NumPlayerTeams[_CurrentTeam])
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@@ -488,7 +490,7 @@ namespace VocaluxeLib.Menu
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else if (mouseEvent.RB)
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{
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bool exit = true;
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if (_SelectSlides[_SelectSlidePlayer].Selected && _TeamList[_CurrentTeam].Count > 0)
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if (_SelectSlides[_SelectSlidePlayer].Selected && _TeamList[_CurrentTeam].Count > _SelectSlides[_SelectSlidePlayer].Selection)
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{
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int currentSelection = _SelectSlides[_SelectSlidePlayer].Selection;
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int id = _TeamList[_CurrentTeam][currentSelection];
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@@ -539,8 +541,8 @@ namespace VocaluxeLib.Menu
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public override void LoadTheme(string xmlPath)
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{
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base.LoadTheme(xmlPath);
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_SelectSlides[_SelectSlidePlayer].WithTextures = true;
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_SelectSlides[_SelectSlidePlayer].SelectionByHover = true;
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_SelectSlides[_SelectSlidePlayer].DrawTextures = true;
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_SelectSlides[_SelectSlidePlayer].SelectByHovering = true;
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_AddStatic(_ChooseAvatarStatic);
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}
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@@ -684,7 +686,7 @@ namespace VocaluxeLib.Menu
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_SelectSlides[_SelectSlidePlayer].AddValue("", _NameSelections[_NameSelection].TextureEmptyTile);
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if (selection >= _TeamList[_CurrentTeam].Count)
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selection = _TeamList[_CurrentTeam].Count - 1;
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_SelectSlides[_SelectSlidePlayer].SetSelectionByValueIndex(selection);
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_SelectSlides[_SelectSlidePlayer].Selection = selection;
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}
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private void _UpdateTeamSlide()
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@@ -692,7 +694,7 @@ namespace VocaluxeLib.Menu
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_SelectSlides[_SelectSlideTeams].Visible = _Teams;
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_SelectSlides[_SelectSlideTeams].Clear();
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for (int i = 1; i <= _NumTeams; i++)
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_SelectSlides[_SelectSlideTeams].AddValue("Team " + i);
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_SelectSlides[_SelectSlideTeams].AddValue("Team " + i, null, i);
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}
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private void _UpdateButtonVisibility()
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@@ -1145,12 +1145,9 @@ namespace VocaluxeLib.Menu
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string t1 = CBase.Language.Translate(_Text1.Text).Replace("%a", song.Artist).Replace("%t", song.Title);
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_PlaylistElements[i].Text1.Text = /*(Offset + i + 1) + ") " + */ t1; //TODO: Add text field for the number
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_PlaylistElements[i].SelectSlide.Clear();
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for (int g = 0; g < pec.Modes.Count; g++)
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{
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_PlaylistElements[i].SelectSlide.AddValue(Enum.GetName(typeof(EGameMode), pec.Modes[g]));
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if (pec.Modes[g] == pec.Mode)
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_PlaylistElements[i].SelectSlide.SetSelectionByValueIndex(g);
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}
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foreach (EGameMode gm in pec.Modes)
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_PlaylistElements[i].SelectSlide.AddValue(Enum.GetName(typeof(EGameMode), gm), null, (int)gm);
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_PlaylistElements[i].SelectSlide.SelectedTag = (int)pec.Mode;
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}
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else
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{
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+178
-193
@@ -17,6 +17,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.Xml.Serialization;
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using VocaluxeLib.Draw;
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@@ -61,8 +62,23 @@ namespace VocaluxeLib.Menu
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public int NumVisible;
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}
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public sealed class CSelectSlide : CMenuElementBase, IMenuElement, ICloneable, IThemeable
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public sealed class CSelectSlide : CMenuElementBase, IMenuElement, IThemeable
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{
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private struct SValue
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{
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public string Text;
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public int TranslationId;
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public int Tag;
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public CTextureRef Texture;
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}
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private class CElement
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{
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public CText Text;
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public CStatic Img;
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public SRectF Bounds;
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}
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private readonly int _PartyModeID;
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private SThemeSelectSlide _Theme;
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@@ -138,52 +154,52 @@ namespace VocaluxeLib.Menu
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}
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}
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}
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public bool ValueSelected
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public bool IsValueSelected
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{
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get { return Selected && !_ArrowLeftSelected && !_ArrowRightSelected; }
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}
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public bool SelectionByHover;
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private bool _ArrowLeftSelected;
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private bool _ArrowRightSelected;
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private readonly List<string> _ValueNames;
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private readonly List<int> _ValuePartyModeIDs;
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private readonly List<CTextureRef> _Textures;
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private readonly List<int> _ValueIndexes;
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private readonly List<SRectF> _ValueBounds = new List<SRectF>();
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public bool WithTextures;
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public bool SelectByHovering;
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public bool DrawTextures;
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private int _Selection = -1;
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public int Selection
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{
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get { return _Selection; }
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set { _Selection = value.Clamp(0, _ValueNames.Count - 1, false); }
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}
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public string Value
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{
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get { return (_Selection >= 0 && _Selection < _ValueNames.Count) ? _ValueNames[_Selection] : null; }
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}
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public int ValueIndex
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{
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get
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set
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{
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if (_Selection >= 0 && _ValueIndexes.Count > _Selection)
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return _ValueIndexes[_Selection];
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return -1;
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value = value.Clamp(0, _Values.Count - 1, false);
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if (value == _Selection)
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return;
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_Selection = value;
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_Invalidate();
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}
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}
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public string SelectedValue
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{
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get { return _Selection >= 0 ? _Values[_Selection].Text : null; }
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set { Selection = _Values.FindIndex(val => val.Text == value); }
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}
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public int SelectedTag
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{
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get { return _Selection >= 0 ? _Values[_Selection].Tag : -1; }
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set { Selection = _Values.FindIndex(val => val.Tag == value); }
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}
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public int NumValues
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{
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get { return _ValueNames.Count; }
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get { return _Values.Count; }
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}
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private readonly List<SValue> _Values = new List<SValue>();
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private readonly List<CElement> _VisibleElements = new List<CElement>();
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private bool _NeedsRevalidate = true;
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private int _NumVisible = -1;
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private CTextureRef _Texture;
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private CTextureRef _TextureArrowLeft;
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@@ -197,10 +213,11 @@ namespace VocaluxeLib.Menu
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get { return _NumVisible; }
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set
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{
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if (value > 0)
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_NumVisible = value;
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if (value <= 0 || value == _NumVisible)
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return;
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_NumVisible = value;
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_ValueBounds.Clear();
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_Invalidate();
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}
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}
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@@ -210,11 +227,6 @@ namespace VocaluxeLib.Menu
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ThemeLoaded = false;
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_TextH = 1f;
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_MaxW = 0f;
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_Textures = new List<CTextureRef>();
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_ValueIndexes = new List<int>();
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_ValueNames = new List<string>();
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_ValuePartyModeIDs = new List<int>();
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}
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public CSelectSlide(CSelectSlide slide)
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@@ -241,15 +253,11 @@ namespace VocaluxeLib.Menu
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_TextRelativeY = slide._TextRelativeY;
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_MaxW = slide._MaxW;
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_Textures = new List<CTextureRef>(slide._Textures);
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_ValueIndexes = new List<int>(slide._ValueIndexes);
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_ValueNames = new List<string>(slide._ValueNames);
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_ValueBounds = new List<SRectF>(slide._ValueBounds);
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_ValuePartyModeIDs = new List<int>(slide._ValuePartyModeIDs);
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_Values.AddRange(slide._Values);
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_Selection = slide._Selection;
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_NumVisible = slide._NumVisible;
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WithTextures = slide.WithTextures;
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DrawTextures = slide.DrawTextures;
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Visible = slide.Visible;
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}
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@@ -258,11 +266,6 @@ namespace VocaluxeLib.Menu
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_PartyModeID = partyModeID;
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_Theme = theme;
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_Textures = new List<CTextureRef>();
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_ValueIndexes = new List<int>();
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_ValueNames = new List<string>();
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_ValuePartyModeIDs = new List<int>();
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ThemeLoaded = true;
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}
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@@ -382,58 +385,53 @@ namespace VocaluxeLib.Menu
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return ThemeLoaded;
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}
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public void AddValue(string value)
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private void _Invalidate()
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{
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AddValue(value, _PartyModeID);
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_NeedsRevalidate = true;
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}
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public void AddValue(string value, int partyModeID)
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/// <summary>
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/// Adds an entry to the slide.
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/// </summary>
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/// <param name="text">Label to show</param>
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/// <param name="texture">Texture to show</param>
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/// <param name="tag">User value (e.g. id of entry)</param>
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public void AddValue(string text, CTextureRef texture = null, int tag = 0)
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{
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AddValue(value, null, _ValueIndexes.Count, partyModeID);
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AddValue(text, _PartyModeID, texture, tag);
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}
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public void AddValue(string value, CTextureRef texture)
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/// <summary>
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/// Adds an entry to the slide.
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/// </summary>
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/// <param name="text">Label to show</param>
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/// <param name="translationId">Translation id to use for the text</param>
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/// <param name="texture">Texture to show</param>
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/// <param name="tag">User value (e.g. id of entry)</param>
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public void AddValue(string text, int translationId, CTextureRef texture = null, int tag = 0)
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{
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AddValue(value, texture, _ValueIndexes.Count, _PartyModeID);
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}
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SValue value = new SValue {Text = text, TranslationId = translationId, Tag = tag, Texture = texture};
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private void _AddValue(string value, CTextureRef texture, int valueIndex)
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{
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AddValue(value, texture, valueIndex, _PartyModeID);
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}
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_Values.Add(value);
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public void AddValue(string value, CTextureRef texture, int valueIndex, int partyModeID)
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{
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_ValueNames.Add(value);
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_Textures.Add(texture);
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_ValueIndexes.Add(valueIndex);
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_ValuePartyModeIDs.Add(partyModeID);
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if (Selection == -1)
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if (Selection < 0)
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Selection = 0;
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_ValueBounds.Clear();
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_Invalidate();
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}
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public void AddValues(IEnumerable<string> values)
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{
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foreach (string value in values)
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_AddValue(value, null, _PartyModeID);
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_ValueBounds.Clear();
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AddValue(value);
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}
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public void AddValues(string[] values, CTextureRef[] textures)
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{
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if (values.Length != textures.Length)
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return;
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Debug.Assert(values.Length == textures.Length);
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for (int i = 0; i < values.Length; i++)
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AddValue(values[i], textures[i]);
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if (Selection == -1)
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Selection = 0;
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_ValueBounds.Clear();
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}
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public void SetValues<T>(int selection)
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@@ -447,31 +445,20 @@ namespace VocaluxeLib.Menu
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RenameValue(Selection, newName);
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}
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public void RenameValue(int selection, string newName, CTextureRef newTexture = null)
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public void RenameValue(int index, string newName, CTextureRef newTexture = null)
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{
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if (selection < 0 && selection >= _ValueNames.Count)
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if (index < 0 && index >= _Values.Count)
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return;
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_ValueNames[selection] = newName;
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_Textures[selection] = newTexture;
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}
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public bool SetSelectionByValueIndex(int valueIndex)
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{
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for (int i = 0; i < _ValueIndexes.Count; i++)
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{
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if (_ValueIndexes[i] == valueIndex)
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{
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Selection = i;
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return true;
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}
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}
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return false;
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SValue value = _Values[index];
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value.Text = newName;
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value.Texture = newTexture;
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_Values[index] = value;
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}
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public bool SelectNextValue()
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{
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if (Selection < _ValueNames.Count - 1)
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if (Selection < _Values.Count - 1)
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{
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Selection++;
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return true;
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@@ -491,50 +478,46 @@ namespace VocaluxeLib.Menu
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public void SelectFirstValue()
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{
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if (_ValueNames.Count > 0)
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if (_Values.Count > 0)
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Selection = 0;
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}
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public void SelectLastValue()
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{
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if (_ValueNames.Count > 0)
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Selection = _ValueNames.Count - 1;
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if (_Values.Count > 0)
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Selection = _Values.Count - 1;
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}
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public void Clear()
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{
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_Values.Clear();
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_Selection = -1;
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_ValueNames.Clear();
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_Textures.Clear();
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_ValueBounds.Clear();
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_ValueIndexes.Clear();
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_Invalidate();
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}
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private int _GetCurOffset()
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{
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int offset = _Selection - _NumVisible / 2;
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return offset.Clamp(0, _Values.Count - _NumVisible, true);
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}
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private void _SelectAtPos(int x, int y)
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{
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if (_NeedsRevalidate)
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_Revalidate();
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int index = _VisibleElements.FindIndex(el => CHelper.IsInBounds(el.Bounds, x, y));
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if (index < 0)
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return;
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Selection = index + _GetCurOffset();
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}
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public void ProcessMouseMove(int x, int y)
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{
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_ArrowLeftSelected = CHelper.IsInBounds(RectArrowLeft, x, y) && _Selection > 0;
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_ArrowRightSelected = CHelper.IsInBounds(RectArrowRight, x, y) && _Selection < _ValueNames.Count - 1;
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_ArrowRightSelected = CHelper.IsInBounds(RectArrowRight, x, y) && _Selection < _Values.Count - 1;
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if (SelectionByHover)
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{
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for (int i = 0; i < _ValueBounds.Count; i++)
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{
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if (CHelper.IsInBounds(_ValueBounds[i], x, y))
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{
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int offset = _Selection - _NumVisible / 2;
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if (_ValueNames.Count - _NumVisible - offset < 0)
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offset = _ValueNames.Count - _NumVisible;
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if (offset < 0)
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offset = 0;
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Selection = i + offset;
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_ValueBounds.Clear();
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break;
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}
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}
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}
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if (SelectByHovering)
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_SelectAtPos(x, y);
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}
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public void ProcessMouseLBClick(int x, int y)
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@@ -547,21 +530,78 @@ namespace VocaluxeLib.Menu
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if (_ArrowRightSelected)
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SelectNextValue();
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for (int i = 0; i < _ValueBounds.Count; i++)
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_SelectAtPos(x, y);
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}
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private void _Revalidate()
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{
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if (!_NeedsRevalidate)
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return;
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_NeedsRevalidate = false;
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int numvis = Math.Min(_NumVisible, _Values.Count);
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if (numvis != _VisibleElements.Count)
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{
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if (CHelper.IsInBounds(_ValueBounds[i], x, y))
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_VisibleElements.Clear();
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for (int i = 0; i < numvis; i++)
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{
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int offset = _Selection - _NumVisible / 2;
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var el = new CElement
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{
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Text = new CText(0, 0, 0, _TextH, _MaxW, EAlignment.Center, _Theme.TextStyle, _Theme.TextFont, _TextColor, "T", _PartyModeID),
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Img = new CStatic(_PartyModeID)
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};
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_VisibleElements.Add(el);
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}
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}
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if (numvis == 0)
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return;
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if (_ValueNames.Count - _NumVisible - offset < 0)
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offset = _ValueNames.Count - _NumVisible;
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float elWidth = (Rect.W - _TextRelativeX * 2) / numvis;
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//Center point of the first entry
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float xStart = Rect.X + _TextRelativeX + elWidth / 2f;
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if (offset < 0)
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offset = 0;
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int offset = _GetCurOffset();
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Selection = i + offset;
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_ValueBounds.Clear();
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break;
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for (int i = 0; i < numvis; i++)
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{
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CText text = _VisibleElements[i].Text;
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RectangleF textBounds;
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float curX = xStart + elWidth * i;
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if (String.IsNullOrEmpty(_Values[i + offset].Text))
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{
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text.Visible = false;
|
||||
textBounds = new RectangleF();
|
||||
}
|
||||
else
|
||||
{
|
||||
text.Visible = true;
|
||||
text.Text = _Values[i + offset].Text;
|
||||
text.TranslationID = _Values[i + offset].TranslationId;
|
||||
text.Color = (i + offset == Selection) ? _SelTextColor : _TextColor;
|
||||
textBounds = CBase.Fonts.GetTextBounds(text);
|
||||
text.X = curX;
|
||||
text.Z = Rect.Z;
|
||||
}
|
||||
|
||||
CStatic img = _VisibleElements[i].Img;
|
||||
if (!DrawTextures || _Values[i + offset].Texture == null)
|
||||
{
|
||||
if (text.Visible)
|
||||
text.Y = Rect.Y + (Rect.H - textBounds.Height) / 2 - _TextRelativeY;
|
||||
img.Visible = false;
|
||||
_VisibleElements[i].Bounds = new SRectF(text.X - textBounds.Width / 2f, text.Y, textBounds.Width, textBounds.Height, Rect.Z);
|
||||
}
|
||||
else
|
||||
{
|
||||
text.Y = (int)(Rect.Y + Rect.H - textBounds.Height - _TextRelativeY);
|
||||
img.Texture = _Values[i + offset].Texture;
|
||||
float alpha = (i + offset == _Selection) ? 1f : 0.35f;
|
||||
img.Color = new SColorF(1f, 1f, 1f, alpha);
|
||||
float size = Rect.H - textBounds.Height - 2 * _TextRelativeY;
|
||||
if (size > elWidth)
|
||||
size = elWidth;
|
||||
var imgRect = new SRectF(curX - size / 2, Rect.Y + _TextRelativeY, size, size, Rect.Z);
|
||||
img.MaxRect = imgRect;
|
||||
_VisibleElements[i].Bounds = imgRect;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -584,7 +624,7 @@ namespace VocaluxeLib.Menu
|
||||
CBase.Drawing.DrawTexture(_TextureArrowLeft, RectArrowLeft, _ColorArrow);
|
||||
}
|
||||
|
||||
if (_Selection < _ValueNames.Count - 1 || CBase.Settings.GetProgramState() == EProgramState.EditTheme)
|
||||
if (_Selection < _Values.Count - 1 || CBase.Settings.GetProgramState() == EProgramState.EditTheme)
|
||||
{
|
||||
if (_ArrowRightSelected)
|
||||
CBase.Drawing.DrawTexture(_SelTextureArrowRight, RectArrowRight, _SelColorArrow);
|
||||
@@ -592,63 +632,12 @@ namespace VocaluxeLib.Menu
|
||||
CBase.Drawing.DrawTexture(_TextureArrowRight, RectArrowRight, _ColorArrow);
|
||||
}
|
||||
|
||||
if (_NumVisible < 1 || _ValueNames.Count == 0)
|
||||
return;
|
||||
|
||||
float x = Rect.X + (Rect.W - _TextRelativeX) * 0.1f;
|
||||
float dx = (Rect.W - _TextRelativeX) * 0.8f / _NumVisible;
|
||||
//float y = Rect.Y + (Rect.H - TextH);
|
||||
int offset = _Selection - _NumVisible / 2;
|
||||
|
||||
if (_ValueNames.Count - _NumVisible - offset < 0)
|
||||
offset = _ValueNames.Count - _NumVisible;
|
||||
|
||||
if (offset < 0)
|
||||
offset = 0;
|
||||
|
||||
|
||||
int numvis = _NumVisible;
|
||||
if (_ValueNames.Count < numvis)
|
||||
numvis = _ValueNames.Count;
|
||||
|
||||
_ValueBounds.Clear();
|
||||
for (int i = 0; i < numvis; i++)
|
||||
if (_NeedsRevalidate)
|
||||
_Revalidate();
|
||||
foreach (CElement element in _VisibleElements)
|
||||
{
|
||||
var text = new CText(0, 0, 0, _TextH, _MaxW, EAlignment.Center, _Theme.TextStyle, _Theme.TextFont, _TextColor, "T",
|
||||
_ValuePartyModeIDs[i + offset]);
|
||||
|
||||
if (_ValueNames[i + offset] != "")
|
||||
text.Text = _ValueNames[i + offset];
|
||||
else
|
||||
text.Visible = false;
|
||||
|
||||
var alpha = new SColorF(1f, 1f, 1f, 0.35f);
|
||||
if (i + offset == _Selection)
|
||||
{
|
||||
text.Color = _SelTextColor;
|
||||
alpha = new SColorF(1f, 1f, 1f, 1f);
|
||||
}
|
||||
|
||||
RectangleF bounds = CBase.Fonts.GetTextBounds(text);
|
||||
text.X = (x + dx / 2f + dx * i) + _TextRelativeX;
|
||||
|
||||
if (!WithTextures)
|
||||
text.Y = (int)((Rect.Y + (Rect.H - bounds.Height) / 2) + _TextRelativeY);
|
||||
else
|
||||
text.Y = (int)((Rect.Y + (Rect.H - bounds.Height)) + _TextRelativeY);
|
||||
|
||||
text.Z = Rect.Z;
|
||||
text.Draw();
|
||||
|
||||
if (WithTextures)
|
||||
{
|
||||
float dh = text.Y - Rect.Y - Rect.H * 0.1f;
|
||||
var rect = new SRectF(text.X - dh / 2, Rect.Y + Rect.H * 0.05f, dh, dh, Rect.Z);
|
||||
CBase.Drawing.DrawTexture(_Textures[i + offset], rect, alpha, rect);
|
||||
_ValueBounds.Add(rect);
|
||||
}
|
||||
else
|
||||
_ValueBounds.Add(new SRectF(text.X - bounds.Width / 2f, text.Y, bounds.Width, bounds.Height, Rect.Z));
|
||||
element.Text.Draw();
|
||||
element.Img.Draw();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -686,6 +675,7 @@ namespace VocaluxeLib.Menu
|
||||
_SelTexture = CBase.Themes.GetSkinTexture(_Theme.SkinSelected, _PartyModeID);
|
||||
_SelTextureArrowLeft = CBase.Themes.GetSkinTexture(_Theme.SkinArrowLeftSelected, _PartyModeID);
|
||||
_SelTextureArrowRight = CBase.Themes.GetSkinTexture(_Theme.SkinArrowRightSelected, _PartyModeID);
|
||||
_Invalidate();
|
||||
}
|
||||
|
||||
public void ReloadSkin()
|
||||
@@ -694,11 +684,6 @@ namespace VocaluxeLib.Menu
|
||||
LoadSkin();
|
||||
}
|
||||
|
||||
public object Clone()
|
||||
{
|
||||
return MemberwiseClone();
|
||||
}
|
||||
|
||||
#region ThemeEdit
|
||||
public void MoveElement(int stepX, int stepY)
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user