Introduce RenderRect for easy access to the full screen rect

This commit is contained in:
Flamefire committed 2014-09-26 15:05:19 +02:00
1 parent 25653ee55f
commit 19f81943d6
11 files changed
+48 -56

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+8 -11
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@@ -36,16 +36,11 @@ namespace VocaluxeLib.Menu
[XmlType("Background")]
public struct SThemeBackground
{
[XmlAttributeAttribute(AttributeName = "Name")]
public string Name;
[XmlElement("Type")]
public EBackgroundTypes Type;
[XmlArray]
public List<string> SlideShowTextures;
[XmlElement("Video")]
public string VideoName;
[XmlElement("Skin")]
public string TextureName;
[XmlAttribute(AttributeName = "Name")] public string Name;
[XmlElement("Type")] public EBackgroundTypes Type;
[XmlArray] public List<string> SlideShowTextures;
[XmlElement("Video")] public string VideoName;
[XmlElement("Skin")] public string TextureName;
public SThemeColor Color;
}
@@ -225,7 +220,9 @@ namespace VocaluxeLib.Menu
#region internal
private static SRectF _GetDrawRect()
{
return new SRectF(0f, 0f, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH(), CBase.Settings.GetZFar() / 4);
SRectF rect = CBase.Settings.GetRenderRect();
rect.Z = CBase.Settings.GetZFar() / 4;
return rect;
}
private void _DrawColor()
+18 -31
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@@ -33,37 +33,24 @@ namespace VocaluxeLib.Menu
public string ScreenName;
public int ScreenVersion;
}
[XmlType("Screen")]
public struct STheme
{
[XmlElement("Informations")]
public SScreenInformation ScreenInformation;
[XmlArray("Backgrounds")]
public List<SThemeBackground> Backgrounds;
[XmlArray("Statics")]
public List<SThemeStatic> Statics;
[XmlArray("Texts")]
public List<SThemeText> Texts;
[XmlArray("Buttons")]
public List<SThemeButton> Buttons;
[XmlArray("SongMenus")]
public List<SThemeSongMenu> SongMenus;
[XmlArray("Lyrics")]
public List<SThemeLyrics> Lyrics;
[XmlArray("SelectSlides")]
public List<SThemeSelectSlide> SelectSlides;
[XmlArray("SingNotes")]
public List<SThemeSingBar> SingNotes;
[XmlArray("NameSelections")]
public List<SThemeNameSelection> NameSelections;
[XmlArray("Equalizers")]
public List<SThemeEqualizer> Equalizers;
[XmlArray("Playlists")]
public List<SThemePlaylist> Playlists;
[XmlArray("ParticleEffects")]
public List<SThemeParticleEffect> ParticleEffects;
[XmlArray("ScreenSettings")]
public List<SScreenSetting> ScreenSettings;
[XmlElement("Informations")] public SScreenInformation ScreenInformation;
[XmlArray("Backgrounds")] public List<SThemeBackground> Backgrounds;
[XmlArray("Statics")] public List<SThemeStatic> Statics;
[XmlArray("Texts")] public List<SThemeText> Texts;
[XmlArray("Buttons")] public List<SThemeButton> Buttons;
[XmlArray("SongMenus")] public List<SThemeSongMenu> SongMenus;
[XmlArray("Lyrics")] public List<SThemeLyrics> Lyrics;
[XmlArray("SelectSlides")] public List<SThemeSelectSlide> SelectSlides;
[XmlArray("SingNotes")] public List<SThemeSingBar> SingNotes;
[XmlArray("NameSelections")] public List<SThemeNameSelection> NameSelections;
[XmlArray("Equalizers")] public List<SThemeEqualizer> Equalizers;
[XmlArray("Playlists")] public List<SThemePlaylist> Playlists;
[XmlArray("ParticleEffects")] public List<SThemeParticleEffect> ParticleEffects;
[XmlArray("ScreenSettings")] public List<SScreenSetting> ScreenSettings;
}
struct SZSort
@@ -157,7 +144,7 @@ namespace VocaluxeLib.Menu
_MouseDY = 0;
_Active = false;
_ScreenArea = new SRectF(0f, 0f, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH(), 0f);
_ScreenArea = CBase.Settings.GetRenderRect();
_ThemeBackgrounds = null;
_ThemeStatics = null;
@@ -249,7 +236,7 @@ namespace VocaluxeLib.Menu
foreach (SThemeParticleEffect pe in Theme.ParticleEffects)
_AddParticleEffect(new CParticleEffect(pe, _PartyModeID), pe.Name);
foreach(SThemePlaylist pl in Theme.Playlists)
foreach (SThemePlaylist pl in Theme.Playlists)
_AddPlaylist(new CPlaylist(pl, _PartyModeID), pl.Name);
foreach (SScreenSetting ss in Theme.ScreenSettings)
@@ -268,7 +255,7 @@ namespace VocaluxeLib.Menu
_AddStatic(new CStatic(st, _PartyModeID), st.Name);
foreach (SThemeText te in Theme.Texts)
_AddText(new CText(te, _PartyModeID), te.Name);
_AddText(new CText(te, _PartyModeID), te.Name);
}
catch (InvalidOperationException e)
{
+1 -1
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@@ -69,7 +69,7 @@ namespace VocaluxeLib.Menu
_MouseDY = 0;
Active = false;
_ScreenArea = new SRectF(0f, 0f, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH(), 0f);
_ScreenArea = CBase.Settings.GetRenderRect();
}
public void Clear()
@@ -199,7 +199,7 @@ namespace VocaluxeLib.Menu.SongMenu
_Tiles.Add(tile);
}
}
_ScrollRect = new SRectF(0, 0, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH(), Rect.Z);
_ScrollRect = CBase.Settings.GetRenderRect();
}
public override void Update(SScreenSongOptions songOptions)
@@ -500,9 +500,8 @@ namespace VocaluxeLib.Menu.SongMenu
if (vidtex.Color.A < 1)
_CoverBig.Draw(EAspect.Crop);
SRectF rect = CHelper.FitInBounds(_CoverBig.Rect, vidtex.OrigAspect, EAspect.Crop);
CBase.Drawing.DrawTexture(vidtex, rect);
CBase.Drawing.DrawTextureReflection(vidtex, rect, vidtex.Color, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
CBase.Drawing.DrawTexture(vidtex, rect, vidtex.Color, _CoverBig.Rect);
CBase.Drawing.DrawTextureReflection(vidtex, rect, vidtex.Color, _CoverBig.Rect, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
}
else
_CoverBig.Draw(EAspect.Crop);