Switch to game mode with highscore entries
If Highscores will be opened from song screen, switch to the first game mode with highscore entries.
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6dae65daad
commit
15afc5e07b
1 file changed
+6
@@ -245,10 +245,16 @@ namespace Vocaluxe.Screens
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_Scores = new List<SDBScoreEntry>[4];
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_Scores = new List<SDBScoreEntry>[4];
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int songID = CScreenSong.getSelectedSongID();
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int songID = CScreenSong.getSelectedSongID();
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EHighscoreStyle style = CBase.Config.GetHighscoreStyle();
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EHighscoreStyle style = CBase.Config.GetHighscoreStyle();
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bool foundHighscoreEntries = false;
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for (int gameModeNum = 0; gameModeNum < 4; gameModeNum++)
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for (int gameModeNum = 0; gameModeNum < 4; gameModeNum++)
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{
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{
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_Scores[gameModeNum] = CDataBase.LoadScore(songID, (EGameMode)gameModeNum, style);
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_Scores[gameModeNum] = CDataBase.LoadScore(songID, (EGameMode)gameModeNum, style);
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if (!foundHighscoreEntries && _Scores[gameModeNum].Count > 0)
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{
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_Round = gameModeNum;
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foundHighscoreEntries = true;
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}
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}
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}
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}
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}
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else
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else
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