IMPORTANT: Format of all files with Resharper
NO functional changes. If you have problems merging your changes, merge/rebase on previous commit then merge this. Conflicts can easily be resolved (take yours if in doubt) After that merge next commits
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@@ -1,18 +1,18 @@
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#region license
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// This file is part of Vocaluxe.
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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#endregion
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using VocaluxeLib.Draw;
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@@ -121,7 +121,7 @@ namespace VocaluxeLib.Profile
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string filename = string.Empty;
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// ReSharper disable LoopCanBeConvertedToQuery
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foreach (char chr in PlayerName)
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// ReSharper restore LoopCanBeConvertedToQuery
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// ReSharper restore LoopCanBeConvertedToQuery
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{
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if (char.IsLetter(chr))
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filename += chr.ToString();
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@@ -166,13 +166,9 @@ namespace VocaluxeLib.Profile
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writer.WriteElementString("UserRole", Enum.GetName(typeof(EUserRole), UserRole));
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writer.WriteElementString("Active", Enum.GetName(typeof(EOffOn), Active));
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if (PasswordHash != null)
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{
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writer.WriteElementString("PasswordHash", Convert.ToBase64String(PasswordHash));
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}
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if (PasswordSalt != null)
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{
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writer.WriteElementString("PasswordSalt", Convert.ToBase64String(PasswordSalt));
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}
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writer.WriteEndElement();
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writer.WriteEndElement(); //end of root
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