IMPORTANT: Format of all files with Resharper
NO functional changes. If you have problems merging your changes, merge/rebase on previous commit then merge this. Conflicts can easily be resolved (take yours if in doubt) After that merge next commits
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@@ -376,7 +376,7 @@ namespace VocaluxeLib.Menu
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_Player = player;
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_PlayerSelector.Color = CBase.Theme.GetPlayerColor(player);
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}
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//Normal activation
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//Normal activation
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else if (active)
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{
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Selection = 0;
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@@ -385,7 +385,7 @@ namespace VocaluxeLib.Menu
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_PlayerSelector.Color = CBase.Theme.GetPlayerColor(player);
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_PlayerSelector.Visible = true;
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}
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//Deactivate
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//Deactivate
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else
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{
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Selection = -1;
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@@ -415,7 +415,8 @@ namespace VocaluxeLib.Menu
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{
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_Tiles[i].Avatar.Texture = CBase.Profiles.GetAvatar(_VisibleProfiles[i + offset * _Tiles.Count]);
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_Tiles[i].Avatar.Color = new SColorF(1, 1, 1, 1);
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_Tiles[i].Name.Text = CBase.Profiles.GetPlayerName(_VisibleProfiles[i + offset * _Tiles.Count]); ;
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_Tiles[i].Name.Text = CBase.Profiles.GetPlayerName(_VisibleProfiles[i + offset * _Tiles.Count]);
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;
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_Tiles[i].ProfileID = _VisibleProfiles[i + offset * _Tiles.Count];
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}
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else
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@@ -462,7 +463,7 @@ namespace VocaluxeLib.Menu
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return new CStatic(_PartyModeID);
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}
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public void UnloadTextures() { }
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public void UnloadTextures() {}
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public void LoadTextures()
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{
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@@ -486,12 +487,14 @@ namespace VocaluxeLib.Menu
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public void UseProfile(int id)
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{
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if(id > -1)
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if (id > -1)
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{
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if (!_UsedProfiles.Contains(id) && CBase.Profiles.IsProfileIDValid(id) && !CBase.Profiles.IsGuest(id))
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{
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_UsedProfiles.Add(id);
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UpdateList();
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}
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}
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}
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public void RemoveUsedProfile(int id)
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@@ -513,7 +516,7 @@ namespace VocaluxeLib.Menu
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if (_VisibleProfiles.Count == _UsedProfiles.Count)
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return id;
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while(id == -1)
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while (id == -1)
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{
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int rand = CBase.Game.GetRandom(_VisibleProfiles.Count);
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if (_UsedProfiles.Contains(_VisibleProfiles[rand]))
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@@ -532,7 +535,7 @@ namespace VocaluxeLib.Menu
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for (int j = 0; j < _NumW; j++)
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{
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var rect = new SRectF(Rect.X + j * (_TileW + _SpaceW), Rect.Y + i * (_TileH + _SpaceH), _TileW, _TileH, Rect.Z);
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var tileStatic = new CStatic(_PartyModeID, _TextureEmptyTile, ColorEmptyTile, rect) { Aspect = EAspect.Crop };
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var tileStatic = new CStatic(_PartyModeID, _TextureEmptyTile, ColorEmptyTile, rect) {Aspect = EAspect.Crop};
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var tileText = new CText(rect.X + rect.W / 2, rect.Y + rect.H + _Theme.NameSpace, rect.Z, _Theme.NameHeight, rect.W, EAlignment.Center, _Theme.NameStyle,
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_Theme.NameFont, _Theme.NameColor, "");
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_Tiles.Add(new CTile(tileStatic, tileText, -1));
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