diff --git a/Output/PartyModes/TicTacToe/Languages/English.xml b/Output/PartyModes/TicTacToe/Languages/English.xml
index 0066f864..1581f008 100644
--- a/Output/PartyModes/TicTacToe/Languages/English.xml
+++ b/Output/PartyModes/TicTacToe/Languages/English.xml
@@ -17,7 +17,8 @@
Number of players in team 1
Number of players in team 2
Number of fields
- Refill jokers every round
+ Refill jokers every round
+ Switch player
Tic-Tac-Toe: Choose Player
Selected players for this team:
Team 1
diff --git a/Output/PartyModes/TicTacToe/Languages/French.xml b/Output/PartyModes/TicTacToe/Languages/French.xml
index 67f9cd54..e37c90ab 100644
--- a/Output/PartyModes/TicTacToe/Languages/French.xml
+++ b/Output/PartyModes/TicTacToe/Languages/French.xml
@@ -18,6 +18,7 @@
Nombre de joueurs dans l'Equipe 2
Nombre de champs
Recharger les jokers a chaque tour
+ Changement de joueur
Tic-Tac-Toe: Choix des joueurs
Equipe 1
Equipe 2
diff --git a/Output/PartyModes/TicTacToe/Themes/Default/Screens/PartyScreenTicTacToeConfig.xml b/Output/PartyModes/TicTacToe/Themes/Default/Screens/PartyScreenTicTacToeConfig.xml
index a5ad9fa9..5d645321 100644
--- a/Output/PartyModes/TicTacToe/Themes/Default/Screens/PartyScreenTicTacToeConfig.xml
+++ b/Output/PartyModes/TicTacToe/Themes/Default/Screens/PartyScreenTicTacToeConfig.xml
@@ -2,7 +2,7 @@
PartyScreenTicTacToeConfig
- 2
+ 3
@@ -69,6 +69,20 @@
Outline
TR_SCREENCONFIG_REFILLJOKERS
+
+ 75
+ 210
+ 0
+ 27
+ 0
+
+
+ Left
+ Center
+
+ Outline
+ TR_SCREENCONFIG_SWITCH_PLAYER
+
+
+
diff --git a/PartyModes/PartyModeTicTacToe/CPartyModeTicTacToe.cs b/PartyModes/PartyModeTicTacToe/CPartyModeTicTacToe.cs
index 321586c9..c1dab85b 100644
--- a/PartyModes/PartyModeTicTacToe/CPartyModeTicTacToe.cs
+++ b/PartyModes/PartyModeTicTacToe/CPartyModeTicTacToe.cs
@@ -127,6 +127,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
public int[] NumJokerRandom;
public int[] NumJokerRetry;
public EOffOn RefillJokers;
+ public EOffOn SwitchPlayer;
}
public SData GameData;
diff --git a/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeConfig.cs b/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeConfig.cs
index 640fffbf..16fd7836 100644
--- a/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeConfig.cs
+++ b/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeConfig.cs
@@ -31,11 +31,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
// Version number for theme files. Increment it, if you've changed something on the theme files!
protected override int _ScreenVersion
{
- get { return 2; }
+ get { return 3; }
}
private const string _SelectSlideNumFields = "SelectSlideNumFields";
private const string _SelectSlideRefillJokers = "SelectSlideRefillJokers";
+ private const string _SelectSlideSwitchPlayer = "SelectSlideSwitchPlayer";
private const string _ButtonNext = "ButtonNext";
private const string _ButtonBack = "ButtonBack";
@@ -133,12 +134,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_SelectSlides[_SelectSlideRefillJokers].AddValues(Enum.GetNames(typeof(EOffOn)));
_SelectSlides[_SelectSlideRefillJokers].Selection = (int)_PartyMode.GameData.RefillJokers;
+
+ _SelectSlides[_SelectSlideSwitchPlayer].AddValues(Enum.GetNames(typeof(EOffOn)));
+ _SelectSlides[_SelectSlideSwitchPlayer].Selection = (int)_PartyMode.GameData.SwitchPlayer;
}
private void _UpdateSlides()
{
_PartyMode.GameData.NumFields = _SelectSlides[_SelectSlideNumFields].SelectedTag;
_PartyMode.GameData.RefillJokers = (EOffOn)_SelectSlides[_SelectSlideRefillJokers].Selection;
+ _PartyMode.GameData.SwitchPlayer = (EOffOn)_SelectSlides[_SelectSlideSwitchPlayer].Selection;
}
}
}
\ No newline at end of file
diff --git a/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeMain.cs b/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeMain.cs
index a2722ed4..6143e9c4 100644
--- a/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeMain.cs
+++ b/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeMain.cs
@@ -17,6 +17,7 @@
using System;
using System.Collections.Generic;
+using System.Linq;
using System.Windows.Forms;
using VocaluxeLib.Menu;
using VocaluxeLib.Songs;
@@ -33,7 +34,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
// ReSharper disable UnusedMember.Global
public class CPartyScreenTicTacToeMain : CPartyScreenTicTacToe
- // ReSharper restore UnusedMember.Global
+ // ReSharper restore UnusedMember.Global
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
protected override int _ScreenVersion
@@ -60,6 +61,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private const string _ButtonJokerRandomT2 = "ButtonJokerRandomT2";
private const string _ButtonJokerRetryT1 = "ButtonJokerRetryT1";
private const string _ButtonJokerRetryT2 = "ButtonJokerRetryT2";
+ private const string _ButtonSwitchPlayerT1 = "ButtonSwitchPlayerT1";
+ private const string _ButtonSwitchPlayerT2 = "ButtonSwitchPlayerT2";
private const string _StaticPopupBG = "StaticPopupBG";
private const string _StaticAvatarT1 = "StaticAvatarT1";
@@ -78,6 +81,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private const int _FieldSpace = 10;
private float _FieldSize = 100;
+ int idPlayer1 = 0;
+ int idPlayer2 = 0;
+
private int _OldSelectedField = -1;
private int[,] _Possibilities;
@@ -94,7 +100,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_ButtonNextRound, _ButtonBack, _ButtonExit, _ButtonPopupYes, _ButtonPopupNo, _ButtonField, _ButtonJokerRandomT1, _ButtonJokerRandomT2, _ButtonJokerRetryT1,
_ButtonJokerRetryT2
};
- _ThemeStatics = new string[] {_StaticPopupBG, _StaticAvatarT1, _StaticAvatarT2, _StaticTeam1, _StaticTeam2};
+ _ThemeStatics = new string[] { _StaticPopupBG, _StaticAvatarT1, _StaticAvatarT2, _StaticTeam1, _StaticTeam2 };
var texts = new List();
texts.AddRange(_EqualizerTeam);
@@ -116,7 +122,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
base.HandleInput(keyEvent);
- if (keyEvent.KeyPressed) {}
+ if (keyEvent.KeyPressed) { }
else
{
switch (keyEvent.Key)
@@ -243,6 +249,10 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_UseJoker(0, 1);
if (_Buttons[_ButtonJokerRetryT2].Selected)
_UseJoker(1, 1);
+ if (_Buttons[_ButtonSwitchPlayerT1].Selected)
+ _ChangePlayer(0, true);
+ if (_Buttons[_ButtonSwitchPlayerT2].Selected)
+ _ChangePlayer(1, true);
}
}
else
@@ -269,7 +279,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_ShowPopup(false);
}
- if (mouseEvent.Wheel != 0) {}
+ if (mouseEvent.Wheel != 0) { }
return true;
}
@@ -323,6 +333,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_Buttons[_ButtonJokerRandomT2].Visible = false;
_Buttons[_ButtonJokerRetryT1].Visible = false;
_Buttons[_ButtonJokerRetryT2].Visible = false;
+ _Buttons[_ButtonSwitchPlayerT1].Visible = false;
+ _Buttons[_ButtonSwitchPlayerT2].Visible = false;
_Buttons[_ButtonNextRound].Visible = false;
_Texts[_TextFinishMessage].Visible = false;
}
@@ -357,9 +369,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
for (int i = 0; i < 2; i++)
{
CBase.Record.AnalyzeBuffer(i);
- _Equalizers["EqualizerTeam" + (i+1)].Update(CBase.Record.ToneWeigth(i), CBase.Record.GetMaxVolume(i));
+ _Equalizers["EqualizerTeam" + (i + 1)].Update(CBase.Record.ToneWeigth(i), CBase.Record.GetMaxVolume(i));
}
-
+
return true;
}
@@ -453,38 +465,22 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
if (!jokerUsed)
{
- int singerTeam1 = 0;
- int singerTeam2 = 0;
-
- if (_PartyMode.GameData.PlayerTeam1.Count > 0)
- {
- singerTeam1 = _PartyMode.GameData.PlayerTeam1[0];
- _PartyMode.GameData.PlayerTeam1.RemoveAt(0);
- }
-
- if (_PartyMode.GameData.PlayerTeam2.Count > 0)
- {
- singerTeam2 = _PartyMode.GameData.PlayerTeam2[0];
- _PartyMode.GameData.PlayerTeam2.RemoveAt(0);
- }
- _PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = singerTeam1;
- _PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = singerTeam2;
-
- _UpdatePlayerInformation();
+ _ChangePlayer();
}
_PartyMode.UpdateSongList();
int[] songIDs = new int[_PartyMode.GameData.GameMode == EGameMode.TR_GAMEMODE_MEDLEY ? _PartyMode.GameData.NumMedleySongs : 1];
- for(int i = 0; i < songIDs.Length; i++)
+ for (int i = 0; i < songIDs.Length; i++)
{
songIDs[i] = _PartyMode.GameData.Songs[0];
_PartyMode.GameData.Songs.RemoveAt(0);
- }
+ }
_StartPreview(songIDs[0]);
_Status = EStatus.FieldSelected;
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SongIDs = songIDs;
_UpdateFieldContents();
_UpdateJokerButtons();
+ _UpdateSwitchPlayerButtons();
_Buttons[_ButtonNextRound].Visible = true;
_Buttons[_ButtonExit].Visible = true;
@@ -519,6 +515,60 @@ namespace VocaluxeLib.PartyModes.TicTacToe
CBase.BackgroundMusic.LoadPreview(song);
}
+ private int _GetRamdom(int max)
+ {
+ var rnd = new Random();
+ return Enumerable
+ .Range(1, max)
+ .OrderBy(x => rnd.Next())
+ .ToArray()[0];
+ }
+
+ private void _ChangePlayer(int teamNr = -1, bool next = false)
+ {
+ int singerTeam1 = 0;
+ int singerTeam2 = 0;
+
+ if (_PartyMode.GameData.PlayerTeam1.Count > 0 && (teamNr == 0 || teamNr == -1))
+ {
+ if (next == true)
+ {
+ idPlayer1++;
+ if (idPlayer1 >= _PartyMode.GameData.PlayerTeam1.Count)
+ {
+ idPlayer1 = 0;
+ }
+ }
+ else
+ {
+ idPlayer1 = _GetRamdom(_PartyMode.GameData.PlayerTeam1.Count - 1);
+ }
+
+ singerTeam1 = _PartyMode.GameData.PlayerTeam1[idPlayer1];
+ _PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = singerTeam1;
+ }
+
+ if (_PartyMode.GameData.PlayerTeam2.Count > 0 && (teamNr == 1 || teamNr == -1))
+ {
+ if (next == true)
+ {
+ idPlayer2++;
+ if (idPlayer2 >= _PartyMode.GameData.PlayerTeam2.Count)
+ {
+ idPlayer2 = 0;
+ }
+ }
+ else
+ {
+ idPlayer2 = _GetRamdom(_PartyMode.GameData.PlayerTeam2.Count - 1);
+ }
+ singerTeam2 = _PartyMode.GameData.PlayerTeam2[idPlayer2];
+ _PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = singerTeam2;
+ }
+
+ _UpdatePlayerInformation();
+ }
+
private void _UpdatePlayerInformation()
{
_Texts[_TextNextPlayerT1].Visible = true;
@@ -543,7 +593,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
switch (jokerNum)
{
- //Random-Joker
+ //Random-Joker
case 0:
if (_PartyMode.GameData.NumJokerRandom[teamNr] > 0)
{
@@ -552,7 +602,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
}
break;
- //Retry-Joker
+ //Retry-Joker
case 1:
if (_PartyMode.GameData.NumJokerRetry[teamNr] > 0 && _PartyMode.GameData.CurrentRoundNr > 1)
{
@@ -596,6 +646,16 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_Buttons[_ButtonJokerRetryT2].Selectable = _PartyMode.GameData.NumJokerRetry[1] > 0 && _PartyMode.GameData.CurrentRoundNr > 1;
}
+ private void _UpdateSwitchPlayerButtons()
+ {
+ if (_PartyMode.GameData.SwitchPlayer == EOffOn.TR_CONFIG_ON)
+ {
+ _Buttons[_ButtonSwitchPlayerT1].Visible = true;
+ _Buttons[_ButtonSwitchPlayerT2].Visible = true;
+ }
+
+ }
+
private void _NextRound()
{
_PartyMode.Next();
@@ -627,7 +687,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private void _BuildWinnerPossibilities()
{
var numOneRow = (int)Math.Sqrt(_PartyMode.GameData.NumFields);
- _Possibilities = new int[(numOneRow * 2) + 2,numOneRow];
+ _Possibilities = new int[(numOneRow * 2) + 2, numOneRow];
for (int i = 0; i < _Possibilities.GetLength(0); i++)
{
if (i < numOneRow)
diff --git a/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeNames.cs b/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeNames.cs
index 49241507..04e8b91f 100644
--- a/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeNames.cs
+++ b/PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeNames.cs
@@ -17,6 +17,7 @@
using System;
using System.Collections.Generic;
+using System.Linq;
using VocaluxeLib.Menu;
namespace VocaluxeLib.PartyModes.TicTacToe
@@ -76,11 +77,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_PartyMode.GameData.ProfileIDsTeam1 = _TeamList[0];
_PartyMode.GameData.ProfileIDsTeam2 = _TeamList[1];
}
- if (_NumPlayerTeams.Length == 2)
- {
- _PartyMode.GameData.NumPlayerTeam1 = _NumPlayerTeams[0];
- _PartyMode.GameData.NumPlayerTeam2 = _NumPlayerTeams[1];
- }
+ _PartyMode.GameData.NumPlayerTeam1 = _PartyMode.GameData.ProfileIDsTeam1.Count();
+ _PartyMode.GameData.NumPlayerTeam2 = _PartyMode.GameData.ProfileIDsTeam2.Count();
+
_PartyMode.Next();
}
}