Using null instead of CTexture(-1) for "no texture"

This commit is contained in:
Flamefire committed 2013-05-05 20:02:28 +02:00
1 parent f370693dde
commit 142a690cc6
27 files changed
+430 -588

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@@ -531,7 +531,7 @@ namespace VocaluxeLib.Menu
public void AddValue(string value, int partyModeID)
{
AddValue(value, new CTexture(-1), _ValueIndexes.Count, partyModeID);
AddValue(value, null, _ValueIndexes.Count, partyModeID);
}
public void AddValue(string value, CTexture texture)
@@ -560,7 +560,7 @@ namespace VocaluxeLib.Menu
public void AddValues(IEnumerable<string> values)
{
foreach (string value in values)
_AddValue(value, new CTexture(-1), _PartyModeID);
_AddValue(value, null, _PartyModeID);
_ValueBounds.Clear();
}
@@ -589,12 +589,7 @@ namespace VocaluxeLib.Menu
RenameValue(Selection, newName);
}
public void RenameValue(int selection, string newName)
{
RenameValue(selection, newName, new CTexture(-1));
}
public void RenameValue(int selection, string newName, CTexture newTexture)
public void RenameValue(int selection, string newName, CTexture newTexture = null)
{
if (selection < 0 && selection >= _ValueNames.Count)
return;