Using null instead of CTexture(-1) for "no texture"

This commit is contained in:
Flamefire committed 2013-05-05 20:02:28 +02:00
1 parent f370693dde
commit 142a690cc6
27 files changed
+430 -588

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+2 -23
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@@ -80,8 +80,8 @@ namespace VocaluxeLib.Menu
Text.Selected = value;
}
}
public bool Visible;
public bool Enabled;
public bool Visible = true;
public bool Enabled = true;
public string GetThemeName()
{
@@ -91,28 +91,10 @@ namespace VocaluxeLib.Menu
public CButton(int partyModeID)
{
_PartyModeID = partyModeID;
_Theme = new SThemeButton();
Rect = new SRectF();
Color = new SColorF();
SelColor = new SColorF();
Texture = new CTexture(-1);
SelTexture = new CTexture(-1);
_IsSelText = false;
Text = new CText(_PartyModeID);
_SelText = new CText(_PartyModeID);
Selected = false;
Visible = true;
EditMode = false;
Enabled = true;
_Reflection = false;
_ReflectionSpace = 0f;
_ReflectionHeight = 0f;
_SelReflection = false;
_SelReflectionSpace = 0f;
_SelReflectionHeight = 0f;
}
public CButton(CButton button)
@@ -132,13 +114,10 @@ namespace VocaluxeLib.Menu
Texture = button.Texture;
SelTexture = button.SelTexture;
_IsSelText = false;
Text = new CText(button.Text);
_SelText = new CText(button._SelText);
Selected = false;
Visible = true;
EditMode = false;
_ThemeLoaded = false;
Enabled = button.Enabled;
_Reflection = button._Reflection;