Cleanups after merge

This commit is contained in:
Flamefire committed 2013-05-19 18:38:50 +02:00
1 parent f83496d66a
commit 11398dbb2f
56 files changed
+363 -369

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@@ -515,6 +515,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
return false;
}
// ReSharper disable LoopCanBeConvertedToQuery
foreach (CSong song in visibleSongs)
{
foreach (EGameMode mode in song.AvailableGameModes)
@@ -523,6 +524,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
ids.Add(song.ID);
}
}
// ReSharper restore LoopCanBeConvertedToQuery
if (ids.Count == 0)
{
@@ -382,17 +382,8 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
//Show profile only if active
if (CBase.Profiles.GetProfiles()[i].Active == EOffOn.TR_CONFIG_ON)
{
visible = true;
for (int p = 0; p < _Data.ScreenNames.ProfileIDs.Count; p++)
{
//Don't show profile if is selected
if (_Data.ScreenNames.ProfileIDs[p] == i)
{
visible = false;
break;
}
}
//Don't show profile if is selected
visible = !_Data.ScreenNames.ProfileIDs.Contains(i);
}
if (visible)
_PlayerChooseButtonsVisibleProfiles.Add(i);
@@ -658,7 +658,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
for (int i = 0; i < CBase.Playlist.GetPlaylistSongCount(_GameData.PlaylistID); i++)
{
int id = CBase.Playlist.GetPlaylistSong(_GameData.PlaylistID, i).SongID;
// ReSharper disable LoopCanBeConvertedToQuery
foreach (EGameMode mode in CBase.Songs.GetSongByID(id).AvailableGameModes)
// ReSharper restore LoopCanBeConvertedToQuery
{
if (mode == gm)
songs.Add(id);
@@ -669,7 +671,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
case ESongSource.TR_ALLSONGS:
for (int i = 0; i < CBase.Songs.GetNumSongs(); i++)
{
// ReSharper disable LoopCanBeConvertedToQuery
foreach (EGameMode mode in CBase.Songs.GetSongByID(i).AvailableGameModes)
// ReSharper restore LoopCanBeConvertedToQuery
{
if (mode == gm)
songs.Add(i);
@@ -681,7 +685,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
CBase.Songs.SetCategory(_GameData.CategoryID);
for (int i = 0; i < CBase.Songs.NumSongsInCategory(_GameData.CategoryID); i++)
{
// ReSharper disable LoopCanBeConvertedToQuery
foreach (EGameMode mode in CBase.Songs.GetVisibleSong(i).AvailableGameModes)
// ReSharper restore LoopCanBeConvertedToQuery
{
if (mode == gm)
songs.Add(CBase.Songs.GetVisibleSong(i).ID);