Adapt changes in Vocaluxe to SongMenuList
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#region license
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Windows.Forms;
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using VocaluxeLib.Draw;
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using VocaluxeLib.PartyModes;
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using VocaluxeLib.Songs;
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namespace VocaluxeLib.Menu.SongMenu
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{
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class CSongMenuList : CSongMenuFramework
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{
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private SRectF _ScrollRect;
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private List<CStatic> _Tiles;
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private List<CText> _Texts;
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private readonly CStatic _CoverBig;
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private readonly CStatic _TextBG;
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private readonly CStatic _DuetIcon;
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private readonly CStatic _VideoIcon;
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private readonly CStatic _MedleyCalcIcon;
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private readonly CStatic _MedleyTagIcon;
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private CTextureRef _CoverBigBGTexture;
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private CTextureRef _CoverBGTexture;
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private readonly CText _Artist;
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private readonly CText _Title;
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private readonly CText _SongLength;
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private float _SpaceW;
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private float _SpaceH;
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private int _TileW;
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private int _TileH;
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//TODO: remove all 1* from the code (artifacts from translation from tile board)
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//TODO: make variable list length
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private int _ListLength = 15;
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private float _CoverTileWidth;
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private float _ListTextWidth;
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// Offset is the song or categoryNr of the tile in the left upper corner
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private int _Offset;
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private float _Length = -1f;
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private int _LastKnownElements;
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private int _LastKnownCategory;
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private bool _MouseWasInRect;
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private readonly List<IMenuElement> _SubElements = new List<IMenuElement>();
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public override float SelectedTileZoomFactor
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{
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get { return 1.2f; }
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}
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protected override int _SelectionNr
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{
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set
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{
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int max = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
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base._SelectionNr = value.Clamp(-1, max - 1, true);
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//Update list in case we scrolled
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_UpdateList();
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_UpdateTileSelection();
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}
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}
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public override bool SmallView
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{
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set
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{
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if (SmallView == value)
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return;
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base.SmallView = value;
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_InitTiles();
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_UpdateList(true);
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_UpdateTileSelection();
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}
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}
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protected override int _PreviewNr
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{
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set
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{
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if (value == base._PreviewNr)
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{
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if (!CBase.BackgroundMusic.IsPlaying() && value != -1)
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CBase.BackgroundMusic.PlayPreview();
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return;
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}
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base._PreviewNr = value;
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_UpdatePreview();
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}
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}
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public CSongMenuList(SThemeSongMenu theme, int partyModeID) : base(theme, partyModeID)
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{
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_SpaceW = _Theme.SongMenuTileBoard.SpaceW;
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_SpaceH = _Theme.SongMenuTileBoard.SpaceH;
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_Artist = new CText(_Theme.SongMenuTileBoard.TextArtist, _PartyModeID);
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_Title = new CText(_Theme.SongMenuTileBoard.TextTitle, _PartyModeID);
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_SongLength = new CText(_Theme.SongMenuTileBoard.TextSongLength, _PartyModeID);
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_CoverBig = new CStatic(_Theme.SongMenuTileBoard.StaticCoverBig, _PartyModeID);
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_TextBG = new CStatic(_Theme.SongMenuTileBoard.StaticTextBG, _PartyModeID);
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_DuetIcon = new CStatic(_Theme.SongMenuTileBoard.StaticDuetIcon, _PartyModeID);
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_VideoIcon = new CStatic(_Theme.SongMenuTileBoard.StaticVideoIcon, _PartyModeID);
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_MedleyCalcIcon = new CStatic(_Theme.SongMenuTileBoard.StaticMedleyCalcIcon, _PartyModeID);
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_MedleyTagIcon = new CStatic(_Theme.SongMenuTileBoard.StaticMedleyTagIcon, _PartyModeID);
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_SubElements.AddRange(new IMenuElement[] {_Artist, _Title, _SongLength, _DuetIcon, _VideoIcon, _MedleyCalcIcon, _MedleyTagIcon});
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}
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private void _ReadSubTheme()
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{
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_Theme.SongMenuTileBoard.TextArtist = (SThemeText)_Artist.GetTheme();
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_Theme.SongMenuTileBoard.TextSongLength = (SThemeText)_SongLength.GetTheme();
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_Theme.SongMenuTileBoard.TextTitle = (SThemeText)_Title.GetTheme();
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_Theme.SongMenuTileBoard.StaticCoverBig = (SThemeStatic)_CoverBig.GetTheme();
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_Theme.SongMenuTileBoard.StaticDuetIcon = (SThemeStatic)_DuetIcon.GetTheme();
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_Theme.SongMenuTileBoard.StaticMedleyCalcIcon = (SThemeStatic)_MedleyCalcIcon.GetTheme();
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_Theme.SongMenuTileBoard.StaticMedleyTagIcon = (SThemeStatic)_MedleyTagIcon.GetTheme();
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_Theme.SongMenuTileBoard.StaticTextBG = (SThemeStatic)_TextBG.GetTheme();
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_Theme.SongMenuTileBoard.StaticVideoIcon = (SThemeStatic)_VideoIcon.GetTheme();
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}
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public override object GetTheme()
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{
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_ReadSubTheme();
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return base.GetTheme();
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}
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public override void Init()
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{
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base.Init();
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_PreviewNr = -1;
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_InitTiles();
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}
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private void _InitTiles()
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{
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MaxRect = _Theme.SongMenuTileBoard.TileRect;
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//keep tile ratio 3/2 so the covers still look nice.
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_CoverTileWidth = _ListLength * 3.0f / 2;
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_ListTextWidth = Rect.W - _ListTextWidth;
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_TileW = (int)((Rect.W - _SpaceW * (_CoverTileWidth - 1)) / _CoverTileWidth);
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_TileH = (int)((Rect.H - _SpaceH * (_ListLength - 1)) / _ListLength);
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_CoverBGTexture = CBase.Themes.GetSkinTexture(_Theme.CoverBackground, _PartyModeID);
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_CoverBigBGTexture = CBase.Themes.GetSkinTexture(_Theme.CoverBigBackground, _PartyModeID);
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//Create cover tiles
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_Tiles = new List<CStatic>();
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_Texts = new List<CText>();
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for (int i = 0; i < _ListLength; i++)
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{
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//Create Cover
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var rect = new SRectF(Rect.X + (_TileW + _SpaceW), Rect.Y + i * (_TileH + _SpaceH), _TileW, _TileH, Rect.Z);
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var tile = new CStatic(_PartyModeID, _CoverBGTexture, _Color, rect);
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_Tiles.Add(tile);
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//Create text
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var textRect = new SRectF(Rect.X + 2 * (_TileW + _SpaceW), Rect.Y + i * (_TileH + _SpaceH), _ListTextWidth, _TileH, Rect.Z);
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//string textString = _Artist.Text + " - " + _Title.Text;
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CText text = new CText(textRect.X, textRect.Y, textRect.Z,
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textRect.H, textRect.W, EAlignment.Left, EStyle.Normal,
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"Normal", _Artist.Color, "");
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_Texts.Add(text);
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}
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_ScrollRect = CBase.Settings.GetRenderRect();
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}
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private void _UpdateTileSelection()
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{
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foreach (CStatic tile in _Tiles)
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tile.Selected = false;
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int tileNr = _SelectionNr - _Offset;
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if (tileNr >= 0 && tileNr < _Tiles.Count)
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_Tiles[tileNr].Selected = true;
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}
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public override void Update(SScreenSongOptions songOptions)
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{
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if (songOptions.Selection.RandomOnly)
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_PreviewNr = _SelectionNr;
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if (_Length < 0 && CBase.Songs.IsInCategory() && CBase.BackgroundMusic.GetLength() > 0)
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_UpdateLength(CBase.Songs.GetVisibleSong(_PreviewNr));
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}
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private void _UpdatePreview()
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{
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//First hide everything so we just have to set what we actually want
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_CoverBig.Texture = _CoverBigBGTexture;
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_Artist.Text = String.Empty;
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_Title.Text = String.Empty;
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_SongLength.Text = String.Empty;
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_DuetIcon.Visible = false;
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_VideoIcon.Visible = false;
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_MedleyCalcIcon.Visible = false;
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_MedleyTagIcon.Visible = false;
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_Length = -1f;
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//Check if nothing is selected (for preview)
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if (_PreviewNr < 0)
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return;
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if (CBase.Songs.IsInCategory())
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{
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CSong song = CBase.Songs.GetVisibleSong(_PreviewNr);
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//Check if we have a valid song (song still visible, index >=0 etc is checked by framework)
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if (song == null)
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{
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//Display at least the category
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CCategory category = CBase.Songs.GetCategory(CBase.Songs.GetCurrentCategoryIndex());
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//Check if we have a valid category
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if (category == null)
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return;
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_CoverBig.Texture = category.CoverTextureBig;
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_Artist.Text = category.Name;
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return;
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}
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_CoverBig.Texture = song.CoverTextureBig;
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_Artist.Text = song.Artist;
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_Title.Text = song.Title;
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_DuetIcon.Visible = song.IsDuet;
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_VideoIcon.Visible = song.VideoFileName != "";
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_MedleyCalcIcon.Visible = song.Medley.Source == EDataSource.Calculated;
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_MedleyTagIcon.Visible = song.Medley.Source == EDataSource.Tag;
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_UpdateLength(song);
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}
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else
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{
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CCategory category = CBase.Songs.GetCategory(_PreviewNr);
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//Check if we have a valid category
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if (category == null)
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return;
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_CoverBig.Texture = category.CoverTextureBig;
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_Artist.Text = category.Name;
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int num = category.GetNumSongsNotSung();
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String songOrSongs = (num == 1) ? "TR_SCREENSONG_NUMSONG" : "TR_SCREENSONG_NUMSONGS";
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_Title.Text = CBase.Language.Translate(songOrSongs).Replace("%v", num.ToString());
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}
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}
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private void _UpdateLength(CSong song)
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{
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if (song == null)
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return;
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float time = CBase.BackgroundMusic.GetLength();
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if (Math.Abs(song.Finish) > 0.001)
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time = song.Finish;
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// The audiobackend is ready to return the length
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if (time > 0)
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{
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time -= song.Start;
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var min = (int)Math.Floor(time / 60f);
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var sec = (int)(time - min * 60f);
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_SongLength.Text = min.ToString("00") + ":" + sec.ToString("00");
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_Length = time;
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}
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else
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_SongLength.Text = "...";
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}
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public override void OnShow()
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{
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_LastKnownElements = -1; //Force refresh of list
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if (!CBase.Songs.IsInCategory())
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{
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if ((CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && CBase.Songs.GetNumCategories() > 0) || CBase.Songs.GetNumCategories() == 1)
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_EnterCategory(0);
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}
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if (CBase.Songs.IsInCategory())
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SetSelectedSong(_SelectionNr < 0 ? 0 : _SelectionNr);
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else
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SetSelectedCategory(_SelectionNr < 0 ? 0 : _SelectionNr);
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_PreviewNr = _SelectionNr;
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_UpdateListIfRequired();
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}
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public override bool HandleInput(ref SKeyEvent keyEvent, SScreenSongOptions options)
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{
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if (keyEvent.KeyPressed)
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return false;
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bool moveAllowed = !options.Selection.RandomOnly || (options.Selection.CategoryChangeAllowed && !CBase.Songs.IsInCategory());
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bool catChangePossible = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && options.Selection.CategoryChangeAllowed;
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//If nothing selected set a reasonable default value
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if (keyEvent.IsArrowKey() && moveAllowed && _SelectionNr < 0)
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_SelectionNr = (_PreviewNr < 0) ? _Offset : _PreviewNr;
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switch (keyEvent.Key)
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{
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case Keys.Enter:
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if (CBase.Songs.IsInCategory())
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{
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if (_SelectionNr >= 0 && _PreviewNr != _SelectionNr)
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{
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_PreviewNr = _SelectionNr;
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keyEvent.Handled = true;
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}
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}
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else
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{
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_EnterCategory(_PreviewNr);
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keyEvent.Handled = true;
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}
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break;
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case Keys.Escape:
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case Keys.Back:
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if (CBase.Songs.IsInCategory() && catChangePossible)
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{
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_LeaveCategory();
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keyEvent.Handled = true;
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}
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break;
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case Keys.PageUp:
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if (catChangePossible)
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{
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_PrevCategory();
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keyEvent.Handled = true;
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}
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break;
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case Keys.PageDown:
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if (catChangePossible)
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{
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_NextCategory();
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keyEvent.Handled = true;
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}
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break;
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case Keys.Left:
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//Check for >0 so we do not allow selection of nothing (-1)
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if (_SelectionNr > 0 && moveAllowed)
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{
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_SelectionNr--;
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keyEvent.Handled = true;
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}
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break;
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case Keys.Right:
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if (moveAllowed)
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{
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_SelectionNr++;
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keyEvent.Handled = true;
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}
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break;
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case Keys.Up:
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if (keyEvent.ModShift)
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{
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if (catChangePossible)
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{
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_PrevCategory();
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keyEvent.Handled = true;
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}
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}
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else if (_SelectionNr >= 1 && moveAllowed)
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{
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_SelectionNr -= 1;
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keyEvent.Handled = true;
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}
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break;
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case Keys.Down:
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if (keyEvent.ModShift)
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{
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if (catChangePossible)
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{
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_NextCategory();
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keyEvent.Handled = true;
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}
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}
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else if (moveAllowed)
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{
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_SelectionNr += 1;
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keyEvent.Handled = true;
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}
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break;
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}
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if (!CBase.Songs.IsInCategory())
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_PreviewNr = _SelectionNr;
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return keyEvent.Handled;
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}
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public override bool HandleMouse(ref SMouseEvent mouseEvent, SScreenSongOptions songOptions)
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{
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if (!songOptions.Selection.RandomOnly || (!CBase.Songs.IsInCategory() && songOptions.Selection.CategoryChangeAllowed))
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{
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if (mouseEvent.Wheel != 0 && CHelper.IsInBounds(_ScrollRect, mouseEvent))
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_UpdateList(_Offset + 1 * mouseEvent.Wheel);
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int lastSelection = _SelectionNr;
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int i = 0;
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bool somethingSelected = false;
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foreach (CStatic tile in _Tiles)
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{
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//create a rect including the cover and text of the song.
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//(this way mouse over text should make a selection as well)
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SRectF songRect = new SRectF(tile.Rect.X, tile.Rect.Y, Rect.W, tile.Rect.H, tile.Rect.Z);
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if (tile.Texture != _CoverBGTexture && CHelper.IsInBounds(songRect, mouseEvent))
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{
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somethingSelected = true;
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_SelectionNr = i + _Offset;
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if (!CBase.Songs.IsInCategory())
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_PreviewNr = i + _Offset;
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break;
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}
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i++;
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}
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//Reset selection only if we moved out of the rect to avoid loosing it when selecting random songs
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if (_MouseWasInRect && !somethingSelected)
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_SelectionNr = -1;
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if (mouseEvent.Sender == ESender.WiiMote && _SelectionNr != lastSelection && _SelectionNr != -1)
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CBase.Controller.SetRumble(0.050f);
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}
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_MouseWasInRect = CHelper.IsInBounds(Rect, mouseEvent);
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if (mouseEvent.RB)
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{
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if (CBase.Songs.IsInCategory() && CBase.Songs.GetNumCategories() > 0 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON &&
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songOptions.Selection.CategoryChangeAllowed)
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{
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_LeaveCategory();
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return true;
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}
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if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && !songOptions.Selection.PartyMode)
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{
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CBase.Graphics.FadeTo(EScreen.Main);
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return true;
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}
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}
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else if (mouseEvent.LB)
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{
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if (_SelectionNr >= 0 && _MouseWasInRect)
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{
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if (CBase.Songs.IsInCategory())
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{
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if (_PreviewNr == _SelectionNr)
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return false;
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_PreviewNr = _SelectionNr;
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}
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else
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EnterSelectedCategory();
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return true;
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}
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}
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return false;
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}
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public override void Draw()
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{
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foreach (CStatic tile in _Tiles)
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{
|
||||
if (tile.Selected)
|
||||
tile.Draw(EAspect.Crop, SelectedTileZoomFactor, -0.1f);
|
||||
else
|
||||
{
|
||||
EAspect aspect = (tile.Texture != _CoverBGTexture) ? EAspect.Crop : EAspect.Stretch;
|
||||
tile.Draw(aspect);
|
||||
}
|
||||
}
|
||||
|
||||
//highlight the text of the selected song
|
||||
int i = 0;
|
||||
foreach (CText text in _Texts)
|
||||
{
|
||||
if (i < _Tiles.Count && _Tiles[i].Selected)
|
||||
text.Font.Style = EStyle.BoldItalic;
|
||||
else if (i < _Tiles.Count)
|
||||
text.Font.Style = EStyle.Normal;
|
||||
else
|
||||
text.Text = "";
|
||||
text.Draw();
|
||||
i++;
|
||||
}
|
||||
|
||||
_TextBG.Draw();
|
||||
|
||||
CTextureRef vidtex = CBase.BackgroundMusic.IsPlayingPreview() ? CBase.BackgroundMusic.GetVideoTexture() : null;
|
||||
|
||||
if (vidtex != null)
|
||||
{
|
||||
if (vidtex.Color.A < 1)
|
||||
_CoverBig.Draw(EAspect.Crop);
|
||||
SRectF rect = CHelper.FitInBounds(_CoverBig.Rect, vidtex.OrigAspect, EAspect.Crop);
|
||||
CBase.Drawing.DrawTexture(vidtex, rect, vidtex.Color, _CoverBig.Rect);
|
||||
CBase.Drawing.DrawTextureReflection(vidtex, rect, vidtex.Color, _CoverBig.Rect, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
|
||||
}
|
||||
else
|
||||
_CoverBig.Draw(EAspect.Crop);
|
||||
|
||||
foreach (IMenuElement element in _SubElements)
|
||||
element.Draw();
|
||||
}
|
||||
|
||||
public override CStatic GetSelectedSongCover()
|
||||
{
|
||||
return _Tiles.FirstOrDefault(tile => tile.Selected);
|
||||
}
|
||||
|
||||
protected override void _EnterCategory(int categoryNr)
|
||||
{
|
||||
base._EnterCategory(categoryNr);
|
||||
|
||||
SetSelectedSong(0);
|
||||
_UpdateListIfRequired();
|
||||
}
|
||||
|
||||
protected override void _LeaveCategory()
|
||||
{
|
||||
base._LeaveCategory();
|
||||
|
||||
SetSelectedCategory(0);
|
||||
_UpdateListIfRequired();
|
||||
}
|
||||
|
||||
private void _NextCategory()
|
||||
{
|
||||
if (CBase.Songs.IsInCategory())
|
||||
{
|
||||
CBase.Songs.NextCategory();
|
||||
_EnterCategory(CBase.Songs.GetCurrentCategoryIndex());
|
||||
}
|
||||
}
|
||||
|
||||
private void _PrevCategory()
|
||||
{
|
||||
if (CBase.Songs.IsInCategory())
|
||||
{
|
||||
CBase.Songs.PrevCategory();
|
||||
_EnterCategory(CBase.Songs.GetCurrentCategoryIndex());
|
||||
}
|
||||
}
|
||||
|
||||
private void _UpdateListIfRequired()
|
||||
{
|
||||
int curElements = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
|
||||
if ((_LastKnownElements == curElements) && (_LastKnownCategory == CBase.Songs.GetCurrentCategoryIndex()))
|
||||
return;
|
||||
|
||||
_LastKnownCategory = CBase.Songs.GetCurrentCategoryIndex();
|
||||
_LastKnownElements = curElements;
|
||||
CBase.Songs.UpdateRandomSongList();
|
||||
_UpdateList(true);
|
||||
}
|
||||
|
||||
private int _GetOffsetForPosition(int index, int rowNum = 0)
|
||||
{
|
||||
return (index / 1) * 1 - (1 * rowNum.Clamp(0, _ListLength - 1, true));
|
||||
}
|
||||
|
||||
private void _UpdateList(bool force = false)
|
||||
{
|
||||
int offset;
|
||||
if (_SelectionNr < _Offset && _SelectionNr >= 0)
|
||||
offset = _GetOffsetForPosition(_SelectionNr);
|
||||
else if (_SelectionNr >= _Offset + 1 * _ListLength)
|
||||
offset = _GetOffsetForPosition(_SelectionNr, _ListLength);
|
||||
else
|
||||
offset = _Offset;
|
||||
_UpdateList(offset, force);
|
||||
}
|
||||
|
||||
private void _UpdateList(int offset, bool force = false)
|
||||
{
|
||||
bool isInCategory = CBase.Songs.IsInCategory();
|
||||
int itemCount = isInCategory ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
|
||||
|
||||
offset = offset.Clamp(0, _GetOffsetForPosition(itemCount, _ListLength - 1), true);
|
||||
|
||||
if (offset == _Offset && !force)
|
||||
return;
|
||||
|
||||
for (int i = 0; i < _Tiles.Count; i++)
|
||||
{
|
||||
if (i + offset < itemCount)
|
||||
{
|
||||
_Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f);
|
||||
if (isInCategory)
|
||||
{
|
||||
CSong currentSong = CBase.Songs.GetVisibleSong(i + offset);
|
||||
_Tiles[i].Texture = currentSong.CoverTextureSmall;
|
||||
_Texts[i].Text = currentSong.Artist + " - " + currentSong.Title;
|
||||
}
|
||||
else
|
||||
{
|
||||
CCategory currentCat = CBase.Songs.GetCategory(i + offset);
|
||||
_Tiles[i].Texture = currentCat.CoverTextureSmall;
|
||||
int num = currentCat.GetNumSongsNotSung();
|
||||
String songOrSongs = (num == 1) ? "TR_SCREENSONG_NUMSONG" : "TR_SCREENSONG_NUMSONGS";
|
||||
_Texts[i].Text = currentCat.Name + " " + CBase.Language.Translate(songOrSongs).Replace("%v", num.ToString());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_Tiles[i].Texture = _CoverBGTexture;
|
||||
_Tiles[i].Color = _Color;
|
||||
_Texts[i].Text = "";
|
||||
}
|
||||
}
|
||||
_Offset = offset;
|
||||
}
|
||||
|
||||
public override void LoadSkin()
|
||||
{
|
||||
base.LoadSkin();
|
||||
foreach (IThemeable themeable in _SubElements.OfType<IThemeable>())
|
||||
themeable.LoadSkin();
|
||||
// Those are drawn seperately so they are not in the above list
|
||||
_CoverBig.LoadSkin();
|
||||
_TextBG.LoadSkin();
|
||||
|
||||
Init();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user