Fixed player-handling in tic-tac-toe.
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@@ -727,7 +727,6 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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if (players.Length < 2)
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return;
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CProfile[] profiles = CBase.Profiles.GetProfiles();
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CRound r = _GameData.Rounds[roundNr];
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bool isDuet = CBase.Songs.GetSongByID(r.SongID).IsDuet;
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@@ -740,18 +739,14 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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//try to fill with the right data
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if (r != null)
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{
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if (_GameData.ProfileIDsTeam1[r.SingerTeam1] < profiles.Length)
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{
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players[0].ProfileID = _GameData.ProfileIDsTeam1[r.SingerTeam1];
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if (isDuet)
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players[0].LineNr = 0;
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}
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if (_GameData.ProfileIDsTeam2[r.SingerTeam2] < profiles.Length)
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{
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players[1].ProfileID = _GameData.ProfileIDsTeam2[r.SingerTeam2];
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if (isDuet)
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players[1].LineNr = 1;
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}
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players[0].ProfileID = _GameData.ProfileIDsTeam1[r.SingerTeam1];
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if (isDuet)
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players[0].LineNr = 0;
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players[1].ProfileID = _GameData.ProfileIDsTeam2[r.SingerTeam2];
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if (isDuet)
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players[1].LineNr = 1;
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SongSelected(r.SongID);
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}
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}
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