Draw avatars.
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commit
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@@ -238,11 +238,14 @@ namespace Vocaluxe.PartyModes
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//Add Player-ID to list.
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//Add Player-ID to list.
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ProfileIDs[i] = SelectedPlayerNr;
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ProfileIDs[i] = SelectedPlayerNr;
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UpdateButtonNext();
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UpdateButtonNext();
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//TODO: Update texture and name
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//Update texture and name
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//Buttons[htButtons(PlayerButtons[i])]. = chooseAvatarStatic.Texture;
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PlayerDestinationButtons[i].Color = new SColorF(1, 1, 1, 1);
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PlayerDestinationButtons[i].SColor = new SColorF(1, 1, 1, 1);
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PlayerDestinationButtons[i].Texture = chooseAvatarStatic.Texture;
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PlayerDestinationButtons[i].STexture = chooseAvatarStatic.Texture;
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PlayerDestinationButtons[i].Text.Text = _Base.Profiles.GetProfiles()[SelectedPlayerNr].PlayerName;
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PlayerDestinationButtons[i].Text.Text = _Base.Profiles.GetProfiles()[SelectedPlayerNr].PlayerName;
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//Update Tiles-List
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//Update Tiles-List
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UpdateButtonPlayerChoose();
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}
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}
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}
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}
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}
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}
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@@ -325,6 +328,10 @@ namespace Vocaluxe.PartyModes
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{
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{
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PlayerChooseButtons[i].ProfileID = i;
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PlayerChooseButtons[i].ProfileID = i;
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PlayerChooseButtons[i].Button.Text.Text = _Base.Profiles.GetProfiles()[i].PlayerName;
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PlayerChooseButtons[i].Button.Text.Text = _Base.Profiles.GetProfiles()[i].PlayerName;
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PlayerChooseButtons[i].Button.Texture = _Base.Profiles.GetProfiles()[i].Avatar.Texture;
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PlayerChooseButtons[i].Button.STexture = _Base.Profiles.GetProfiles()[i].Avatar.Texture;
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PlayerChooseButtons[i].Button.Color = new SColorF(1, 1, 1, 1);
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PlayerChooseButtons[i].Button.SColor = new SColorF(1, 1, 1, 1);
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}
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}
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}
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}
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}
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}
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@@ -238,11 +238,14 @@ namespace Vocaluxe.PartyModes
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//Add Player-ID to list.
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//Add Player-ID to list.
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ProfileIDs[i] = SelectedPlayerNr;
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ProfileIDs[i] = SelectedPlayerNr;
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UpdateButtonNext();
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UpdateButtonNext();
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//TODO: Update texture and name
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//Update texture and name
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//Buttons[htButtons(PlayerButtons[i])]. = chooseAvatarStatic.Texture;
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PlayerDestinationButtons[i].Color = new SColorF(1, 1, 1, 1);
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PlayerDestinationButtons[i].SColor = new SColorF(1, 1, 1, 1);
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PlayerDestinationButtons[i].Texture = chooseAvatarStatic.Texture;
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PlayerDestinationButtons[i].STexture = chooseAvatarStatic.Texture;
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PlayerDestinationButtons[i].Text.Text = _Base.Profiles.GetProfiles()[SelectedPlayerNr].PlayerName;
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PlayerDestinationButtons[i].Text.Text = _Base.Profiles.GetProfiles()[SelectedPlayerNr].PlayerName;
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//Update Tiles-List
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//Update Tiles-List
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UpdateButtonPlayerChoose();
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}
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}
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}
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}
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}
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}
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@@ -325,6 +328,10 @@ namespace Vocaluxe.PartyModes
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{
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{
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PlayerChooseButtons[i].ProfileID = i;
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PlayerChooseButtons[i].ProfileID = i;
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PlayerChooseButtons[i].Button.Text.Text = _Base.Profiles.GetProfiles()[i].PlayerName;
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PlayerChooseButtons[i].Button.Text.Text = _Base.Profiles.GetProfiles()[i].PlayerName;
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PlayerChooseButtons[i].Button.Texture = _Base.Profiles.GetProfiles()[i].Avatar.Texture;
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PlayerChooseButtons[i].Button.STexture = _Base.Profiles.GetProfiles()[i].Avatar.Texture;
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PlayerChooseButtons[i].Button.Color = new SColorF(1, 1, 1, 1);
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PlayerChooseButtons[i].Button.SColor = new SColorF(1, 1, 1, 1);
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}
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}
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}
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}
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}
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}
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