Merge branch 'develop' of git://github.com/flokuep/Vocaluxe into develop

This commit is contained in:
Alexander Eckart committed 2013-01-06 15:14:26 +01:00
commit 02e60773ab
3 files changed
+188 -66

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@@ -62,6 +62,8 @@ namespace Vocaluxe.PartyModes
public List<int> Songs; public List<int> Songs;
public List<int> ProfileIDsTeam1; public List<int> ProfileIDsTeam1;
public List<int> ProfileIDsTeam2; public List<int> ProfileIDsTeam2;
public List<int> PlayerTeam1;
public List<int> PlayerTeam2;
public int[] NumJokerRandom; public int[] NumJokerRandom;
public int[] NumJokerRetry; public int[] NumJokerRetry;
} }
@@ -96,6 +98,8 @@ namespace Vocaluxe.PartyModes
{ {
public bool FadeToSinging; public bool FadeToSinging;
public bool FadeToNameSelection; public bool FadeToNameSelection;
public List<int> PlayerTeam1;
public List<int> PlayerTeam2;
public List<Round> Rounds; public List<Round> Rounds;
public int SingRoundNr; public int SingRoundNr;
public List<int> Songs; public List<int> Songs;
@@ -128,6 +132,8 @@ namespace Vocaluxe.PartyModes
public int Team; public int Team;
public List<int> ProfileIDsTeam1; public List<int> ProfileIDsTeam1;
public List<int> ProfileIDsTeam2; public List<int> ProfileIDsTeam2;
public List<int> PlayerTeam1;
public List<int> PlayerTeam2;
public ESongSource SongSource; public ESongSource SongSource;
public int CategoryID; public int CategoryID;
@@ -176,6 +182,8 @@ namespace Vocaluxe.PartyModes
GameData.NumPlayerTeam2 = 2; GameData.NumPlayerTeam2 = 2;
GameData.ProfileIDsTeam1 = new List<int>(); GameData.ProfileIDsTeam1 = new List<int>();
GameData.ProfileIDsTeam2 = new List<int>(); GameData.ProfileIDsTeam2 = new List<int>();
GameData.PlayerTeam1 = new List<int>();
GameData.PlayerTeam2 = new List<int>();
GameData.CurrentRoundNr = 0; GameData.CurrentRoundNr = 0;
GameData.SingRoundNr = 0; GameData.SingRoundNr = 0;
GameData.SongSource = ESongSource.TR_ALLSONGS; GameData.SongSource = ESongSource.TR_ALLSONGS;
@@ -202,8 +210,12 @@ namespace Vocaluxe.PartyModes
ToScreenMain.Rounds = new List<Round>(); ToScreenMain.Rounds = new List<Round>();
ToScreenMain.Songs = new List<int>(); ToScreenMain.Songs = new List<int>();
ToScreenMain.PlayerTeam1 = new List<int>();
ToScreenMain.PlayerTeam2 = new List<int>();
GameData.Songs = new List<int>(); GameData.Songs = new List<int>();
GameData.Rounds = new List<Round>(); GameData.Rounds = new List<Round>();
GameData.PlayerTeam1 = new List<int>();
GameData.PlayerTeam2 = new List<int>();
return true; return true;
} }
@@ -269,6 +281,8 @@ namespace Vocaluxe.PartyModes
GameData.Rounds = data.ScreenMain.Rounds; GameData.Rounds = data.ScreenMain.Rounds;
GameData.SingRoundNr = data.ScreenMain.SingRoundNr; GameData.SingRoundNr = data.ScreenMain.SingRoundNr;
GameData.Songs = data.ScreenMain.Songs; GameData.Songs = data.ScreenMain.Songs;
GameData.PlayerTeam1 = data.ScreenMain.PlayerTeam1;
GameData.PlayerTeam2 = data.ScreenMain.PlayerTeam2;
} }
if (data.ScreenMain.FadeToNameSelection) if (data.ScreenMain.FadeToNameSelection)
{ {
@@ -351,10 +365,13 @@ namespace Vocaluxe.PartyModes
ToScreenMain.ProfileIDsTeam1 = GameData.ProfileIDsTeam1; ToScreenMain.ProfileIDsTeam1 = GameData.ProfileIDsTeam1;
ToScreenMain.ProfileIDsTeam2 = GameData.ProfileIDsTeam2; ToScreenMain.ProfileIDsTeam2 = GameData.ProfileIDsTeam2;
CreateRounds(); CreateRounds();
PrepareSongList();
SetNumJokers(); SetNumJokers();
PreparePlayerList(0);
PrepareSongList();
ToScreenMain.Rounds = GameData.Rounds; ToScreenMain.Rounds = GameData.Rounds;
ToScreenMain.Songs = GameData.Songs; ToScreenMain.Songs = GameData.Songs;
ToScreenMain.PlayerTeam1 = GameData.PlayerTeam1;
ToScreenMain.PlayerTeam1 = GameData.PlayerTeam2;
ToScreenMain.NumJokerRandom = GameData.NumJokerRandom; ToScreenMain.NumJokerRandom = GameData.NumJokerRandom;
ToScreenMain.NumJokerRetry = GameData.NumJokerRetry; ToScreenMain.NumJokerRetry = GameData.NumJokerRetry;
ToScreenMain.Team = GameData.Team; ToScreenMain.Team = GameData.Team;
@@ -372,6 +389,8 @@ namespace Vocaluxe.PartyModes
GameData.Team = 0; GameData.Team = 0;
else else
GameData.Team = 1; GameData.Team = 1;
UpdateSongList();
UpdatePlayerList();
ToScreenMain.CurrentRoundNr = GameData.CurrentRoundNr; ToScreenMain.CurrentRoundNr = GameData.CurrentRoundNr;
ToScreenMain.NumPlayerTeam1 = GameData.NumPlayerTeam1; ToScreenMain.NumPlayerTeam1 = GameData.NumPlayerTeam1;
ToScreenMain.NumPlayerTeam2 = GameData.NumPlayerTeam2; ToScreenMain.NumPlayerTeam2 = GameData.NumPlayerTeam2;
@@ -380,6 +399,8 @@ namespace Vocaluxe.PartyModes
ToScreenMain.ProfileIDsTeam2 = GameData.ProfileIDsTeam2; ToScreenMain.ProfileIDsTeam2 = GameData.ProfileIDsTeam2;
ToScreenMain.Rounds = GameData.Rounds; ToScreenMain.Rounds = GameData.Rounds;
ToScreenMain.Songs = GameData.Songs; ToScreenMain.Songs = GameData.Songs;
ToScreenMain.PlayerTeam1 = GameData.PlayerTeam1;
ToScreenMain.PlayerTeam2 = GameData.PlayerTeam2;
ToScreenMain.NumJokerRandom = GameData.NumJokerRandom; ToScreenMain.NumJokerRandom = GameData.NumJokerRandom;
ToScreenMain.NumJokerRetry = GameData.NumJokerRetry; ToScreenMain.NumJokerRetry = GameData.NumJokerRetry;
ToScreenMain.Team = GameData.Team; ToScreenMain.Team = GameData.Team;
@@ -490,51 +511,102 @@ namespace Vocaluxe.PartyModes
private void CreateRounds() private void CreateRounds()
{ {
GameData.Rounds = new List<Round>(); GameData.Rounds = new List<Round>();
//Prepare Player-IDs
List<int> Team1 = new List<int>();
List<int> Team2 = new List<int>();
List<int> IDs1 = new List<int>();
List<int> IDs2 = new List<int>();
int num = 0;
int random = 0;
//Add IDs to team-list
while (Team1.Count < GameData.NumFields)
{
if (IDs1.Count == 0)
for (int i = 0; i < GameData.NumPlayerTeam1; i++)
IDs1.Add(i);
if (IDs2.Count == 0)
for (int i = 0; i < GameData.NumPlayerTeam2; i++)
IDs2.Add(i);
if (Team1.Count < GameData.NumFields)
{
random = _Base.Game.GetRandom((IDs1.Count - 1) * 10);
num = (int)Math.Round((double)random/10);
if (num >= IDs1.Count)
num = IDs1.Count - 1;
Team1.Add(IDs1[num]);
IDs1.Remove(Team1[Team1.Count - 1]);
}
if (Team2.Count < GameData.NumFields)
{
random = _Base.Game.GetRandom((IDs2.Count - 1) * 20);
num = (int)Math.Round((double)random / 20);
if (num >= IDs2.Count)
num = IDs2.Count - 1;
Team2.Add(IDs2[num]);
IDs2.Remove(Team2[Team2.Count - 1]);
}
}
for (int i = 0; i < GameData.NumFields; i++) for (int i = 0; i < GameData.NumFields; i++)
{ {
Round r = new Round(); Round r = new Round();
r.SingerTeam1 = Team1[i];
r.SingerTeam2 = Team2[i];
GameData.Rounds.Add(r); GameData.Rounds.Add(r);
} }
} }
private void PreparePlayerList(int Team)
{
if (Team == 0)
{
GameData.PlayerTeam1 = new List<int>();
GameData.PlayerTeam2 = new List<int>();
//Prepare Player-IDs
List<int> IDs1 = new List<int>();
List<int> IDs2 = new List<int>();
int num = 0;
int random = 0;
//Add IDs to team-list
while (GameData.PlayerTeam1.Count < GameData.NumFields + GameData.NumJokerRetry[0] && IDs1.Count == 0 && GameData.PlayerTeam2.Count < GameData.NumFields + GameData.NumJokerRetry[1] && IDs2.Count == 0)
{
if (IDs1.Count == 0)
for (int i = 0; i < GameData.NumPlayerTeam1; i++)
IDs1.Add(i);
if (IDs2.Count == 0)
for (int i = 0; i < GameData.NumPlayerTeam2; i++)
IDs2.Add(i);
if (GameData.PlayerTeam1.Count < GameData.NumFields + GameData.NumJokerRetry[0])
{
random = _Base.Game.GetRandom((IDs1.Count - 1) * 10);
num = (int)Math.Round((double)random / 10);
if (num >= IDs1.Count)
num = IDs1.Count - 1;
GameData.PlayerTeam1.Add(IDs1[num]);
IDs1.RemoveAt(num);
}
if (GameData.PlayerTeam2.Count < GameData.NumFields + GameData.NumJokerRetry[1])
{
random = _Base.Game.GetRandom((IDs2.Count - 1) * 20);
num = (int)Math.Round((double)random / 20);
if (num >= IDs2.Count)
num = IDs2.Count - 1;
GameData.PlayerTeam2.Add(IDs2[num]);
IDs2.RemoveAt(num);
}
}
}
else if (Team == 1)
{
//Prepare Player-IDs
List<int> IDs = new List<int>();
int num = 0;
int random = 0;
//Add IDs to team-list
while (GameData.PlayerTeam1.Count < GameData.NumFields + GameData.NumJokerRetry[0] && IDs.Count == 0)
{
if (IDs.Count == 0)
for (int i = 0; i < GameData.NumPlayerTeam1; i++)
IDs.Add(i);
if (GameData.PlayerTeam1.Count < GameData.NumFields + GameData.NumJokerRetry[0])
{
random = _Base.Game.GetRandom((IDs.Count - 1) * 10);
num = (int)Math.Round((double)random / 10);
if (num >= IDs.Count)
num = IDs.Count - 1;
GameData.PlayerTeam1.Add(IDs[num]);
IDs.RemoveAt(num);
}
}
}
else if (Team == 2)
{
//Prepare Player-IDs
List<int> IDs = new List<int>();
int num = 0;
int random = 0;
//Add IDs to team-list
while (GameData.PlayerTeam2.Count < GameData.NumFields + GameData.NumJokerRetry[1] && IDs.Count == 0)
{
if (IDs.Count == 0)
for (int i = 0; i < GameData.NumPlayerTeam2; i++)
IDs.Add(i);
if (GameData.PlayerTeam2.Count < GameData.NumFields + GameData.NumJokerRetry[1])
{
random = _Base.Game.GetRandom((IDs.Count - 1) * 20);
num = (int)Math.Round((double)random / 20);
if (num >= IDs.Count)
num = IDs.Count - 1;
GameData.PlayerTeam2.Add(IDs[num]);
IDs.RemoveAt(num);
}
}
}
}
private void PrepareSongList() private void PrepareSongList()
{ {
EGameMode gm = EGameMode.TR_GAMEMODE_NORMAL; EGameMode gm = EGameMode.TR_GAMEMODE_NORMAL;
@@ -596,6 +668,20 @@ namespace Vocaluxe.PartyModes
} }
} }
private void UpdatePlayerList()
{
if (GameData.PlayerTeam1.Count == 0)
PreparePlayerList(1);
if (GameData.PlayerTeam2.Count == 0)
PreparePlayerList(2);
}
private void UpdateSongList()
{
if (GameData.Songs.Count == 0)
PrepareSongList();
}
private void StartRound(int RoundNr) private void StartRound(int RoundNr)
{ {
_Base.Game.Reset(); _Base.Game.Reset();
@@ -612,6 +698,7 @@ namespace Vocaluxe.PartyModes
SProfile[] profiles = _Base.Profiles.GetProfiles(); SProfile[] profiles = _Base.Profiles.GetProfiles();
Round r = GameData.Rounds[RoundNr]; Round r = GameData.Rounds[RoundNr];
bool isDuet = _Base.Songs.GetSongByID(player[0].SongID).IsDuet;
for (int i = 0; i < 2; i++) for (int i = 0; i < 2; i++)
{ {
@@ -629,7 +716,7 @@ namespace Vocaluxe.PartyModes
player[0].Name = profiles[GameData.ProfileIDsTeam1[r.SingerTeam1]].PlayerName; player[0].Name = profiles[GameData.ProfileIDsTeam1[r.SingerTeam1]].PlayerName;
player[0].Difficulty = profiles[GameData.ProfileIDsTeam1[r.SingerTeam1]].Difficulty; player[0].Difficulty = profiles[GameData.ProfileIDsTeam1[r.SingerTeam1]].Difficulty;
player[0].ProfileID = GameData.ProfileIDsTeam1[r.SingerTeam1]; player[0].ProfileID = GameData.ProfileIDsTeam1[r.SingerTeam1];
if (GameData.GameMode == EPartyGameMode.TR_GAMEMODE_DUET) if (isDuet)
player[0].LineNr = 0; player[0].LineNr = 0;
} }
if (GameData.ProfileIDsTeam2[r.SingerTeam2] < profiles.Length) if (GameData.ProfileIDsTeam2[r.SingerTeam2] < profiles.Length)
@@ -637,7 +724,7 @@ namespace Vocaluxe.PartyModes
player[1].Name = profiles[GameData.ProfileIDsTeam2[r.SingerTeam2]].PlayerName; player[1].Name = profiles[GameData.ProfileIDsTeam2[r.SingerTeam2]].PlayerName;
player[1].Difficulty = profiles[GameData.ProfileIDsTeam2[r.SingerTeam2]].Difficulty; player[1].Difficulty = profiles[GameData.ProfileIDsTeam2[r.SingerTeam2]].Difficulty;
player[1].ProfileID = GameData.ProfileIDsTeam2[r.SingerTeam2]; player[1].ProfileID = GameData.ProfileIDsTeam2[r.SingerTeam2];
if (GameData.GameMode == EPartyGameMode.TR_GAMEMODE_DUET) if (isDuet)
player[1].LineNr = 1; player[1].LineNr = 1;
} }
SongSelected(r.SongID); SongSelected(r.SongID);
@@ -67,7 +67,7 @@ namespace Vocaluxe.PartyModes
private int OldSelectedField = -1; private int OldSelectedField = -1;
private int[,] Possibilities; private int[,] Possibilities;
private EStatus Action; private EStatus Status;
public PartyScreenTicTacToeMain() public PartyScreenTicTacToeMain()
{ {
@@ -89,6 +89,8 @@ namespace Vocaluxe.PartyModes
config.SingRoundNr = 1; config.SingRoundNr = 1;
config.Rounds = new List<Round>(); config.Rounds = new List<Round>();
config.Songs = new List<int>(); config.Songs = new List<int>();
config.PlayerTeam1 = new List<int>();
config.PlayerTeam2 = new List<int>();
config.FadeToNameSelection = false; config.FadeToNameSelection = false;
config.FadeToSinging = false; config.FadeToSinging = false;
Data.ScreenMain = config; Data.ScreenMain = config;
@@ -135,8 +137,10 @@ namespace Vocaluxe.PartyModes
case Keys.Back: case Keys.Back:
case Keys.Escape: case Keys.Escape:
if (!ExitPopupVisible) if (!ExitPopupVisible)
if (GameData.CurrentRoundNr == 1 && Action != EStatus.FieldSelected) if (GameData.CurrentRoundNr == 1 && Status != EStatus.FieldSelected)
Back(); Back();
else if(Status == EStatus.None)
EndParty();
else else
ShowPopup(true); ShowPopup(true);
else else
@@ -148,13 +152,15 @@ namespace Vocaluxe.PartyModes
{ {
if (Buttons[htButtons(ButtonNextRound)].Selected) if (Buttons[htButtons(ButtonNextRound)].Selected)
NextRound(); NextRound();
if (Buttons[htButtons(ButtonBack)].Selected && GameData.CurrentRoundNr == 1 && Action != EStatus.FieldSelected) if (Buttons[htButtons(ButtonBack)].Selected && GameData.CurrentRoundNr == 1 && Status != EStatus.FieldSelected)
Back(); Back();
if (Buttons[htButtons(ButtonExit)].Selected && (GameData.CurrentRoundNr > 1 || Action == EStatus.FieldSelected)) if (Buttons[htButtons(ButtonExit)].Selected && (GameData.CurrentRoundNr > 1 || Status == EStatus.FieldSelected) && Status != EStatus.None)
ShowPopup(true); ShowPopup(true);
else if (Status == EStatus.None)
EndParty();
for (int i = 0; i < GameData.NumFields; i++) for (int i = 0; i < GameData.NumFields; i++)
{ {
switch (Action) switch (Status)
{ {
case EStatus.FieldChoosing: case EStatus.FieldChoosing:
if (Fields[i].Button.Selected) if (Fields[i].Button.Selected)
@@ -173,7 +179,7 @@ namespace Vocaluxe.PartyModes
break; break;
} }
} }
if (Action == EStatus.FieldSelected) if (Status == EStatus.FieldSelected)
{ {
if (Buttons[htButtons(ButtonJokerRandomT1)].Selected) if (Buttons[htButtons(ButtonJokerRandomT1)].Selected)
UseJoker(0, 0); UseJoker(0, 0);
@@ -211,10 +217,13 @@ namespace Vocaluxe.PartyModes
if (Buttons[htButtons(ButtonBack)].Selected) if (Buttons[htButtons(ButtonBack)].Selected)
Back(); Back();
if (Buttons[htButtons(ButtonExit)].Selected) if (Buttons[htButtons(ButtonExit)].Selected)
ShowPopup(true); if (Status == EStatus.None)
EndParty();
else
ShowPopup(true);
for (int i = 0; i < GameData.NumFields; i++) for (int i = 0; i < GameData.NumFields; i++)
{ {
switch (Action) switch (Status)
{ {
case EStatus.FieldChoosing: case EStatus.FieldChoosing:
if (Fields[i].Button.Selected) if (Fields[i].Button.Selected)
@@ -233,7 +242,7 @@ namespace Vocaluxe.PartyModes
break; break;
} }
} }
if(Action == EStatus.FieldSelected) if(Status == EStatus.FieldSelected)
{ {
if (Buttons[htButtons(ButtonJokerRandomT1)].Selected) if (Buttons[htButtons(ButtonJokerRandomT1)].Selected)
UseJoker(0, 0); UseJoker(0, 0);
@@ -258,8 +267,10 @@ namespace Vocaluxe.PartyModes
if (MouseEvent.RB) if (MouseEvent.RB)
{ {
if (!ExitPopupVisible) if (!ExitPopupVisible)
if (GameData.CurrentRoundNr == 1 && Action != EStatus.FieldSelected) if (GameData.CurrentRoundNr == 1 && Status != EStatus.FieldSelected)
Back(); Back();
else if(Status == EStatus.None)
EndParty();
else else
ShowPopup(true); ShowPopup(true);
else else
@@ -291,10 +302,15 @@ namespace Vocaluxe.PartyModes
Buttons[htButtons(ButtonBack)].Visible = false; Buttons[htButtons(ButtonBack)].Visible = false;
Buttons[htButtons(ButtonExit)].Visible = true; Buttons[htButtons(ButtonExit)].Visible = true;
} }
Status = EStatus.FieldChoosing;
UpdateFields();
UpdateFieldContents();
int Winner = GetWinner(); int Winner = GetWinner();
if (GameData.CurrentRoundNr <= GameData.NumFields && Winner == 0) if (GameData.CurrentRoundNr <= GameData.NumFields && Winner == 0)
{ {
Action = EStatus.FieldChoosing;
UpdateTeamChoosingMessage(); UpdateTeamChoosingMessage();
Texts[htTexts(TextNextPlayerT1)].Visible = false; Texts[htTexts(TextNextPlayerT1)].Visible = false;
Texts[htTexts(TextNextPlayerT2)].Visible = false; Texts[htTexts(TextNextPlayerT2)].Visible = false;
@@ -312,9 +328,10 @@ namespace Vocaluxe.PartyModes
} }
else else
{ {
Action = EStatus.None; Status = EStatus.None;
Buttons[htButtons(ButtonNextRound)].Visible = false; Buttons[htButtons(ButtonNextRound)].Visible = false;
Texts[htTexts(TextFinishMessage)].Visible = true; Texts[htTexts(TextFinishMessage)].Visible = true;
Texts[htTexts(TextTeamChoosing)].Visible = false;
if (Winner > 0) if (Winner > 0)
{ {
Texts[htTexts(TextFinishMessage)].Color = _Base.Theme.GetPlayerColor(Winner); Texts[htTexts(TextFinishMessage)].Color = _Base.Theme.GetPlayerColor(Winner);
@@ -328,9 +345,6 @@ namespace Vocaluxe.PartyModes
SetInteractionToButton(Buttons[htButtons(ButtonExit)]); SetInteractionToButton(Buttons[htButtons(ButtonExit)]);
} }
UpdateFields();
UpdateFieldContents();
ShowPopup(false); ShowPopup(false);
} }
@@ -425,23 +439,23 @@ namespace Vocaluxe.PartyModes
Fields[i].Button.Color = _Base.Theme.GetPlayerColor(Fields[i].Content.Winner); Fields[i].Button.Color = _Base.Theme.GetPlayerColor(Fields[i].Content.Winner);
Fields[i].Button.SColor = _Base.Theme.GetPlayerColor(Fields[i].Content.Winner); Fields[i].Button.SColor = _Base.Theme.GetPlayerColor(Fields[i].Content.Winner);
} }
if (Action == EStatus.FieldSelected && SelectedField == i) if (Status == EStatus.FieldSelected && SelectedField == i)
{ {
Fields[i].Button.Texture = _Base.Songs.GetSongByID(Fields[i].Content.SongID).CoverTextureBig; Fields[i].Button.Texture = _Base.Songs.GetSongByID(Fields[i].Content.SongID).CoverTextureBig;
Fields[i].Button.Color = new SColorF(1, 1, 1, 1); Fields[i].Button.Color = new SColorF(1, 1, 1, 1);
Fields[i].Button.SColor = new SColorF(1, 1, 1, 1); Fields[i].Button.SColor = new SColorF(1, 1, 1, 1);
Fields[i].Button.Enabled = false; Fields[i].Button.Enabled = false;
} }
if (Action == EStatus.JokerRetry && Fields[i].Content.Finished) if (Status == EStatus.JokerRetry && Fields[i].Content.Finished)
{ {
Fields[i].Button.SColor = _Base.Theme.GetPlayerColor(GameData.Team+1); Fields[i].Button.SColor = _Base.Theme.GetPlayerColor(GameData.Team+1);
Fields[i].Button.Enabled = true; Fields[i].Button.Enabled = true;
} }
if (Action == EStatus.JokerRetry && !Fields[i].Content.Finished) if (Status == EStatus.JokerRetry && !Fields[i].Content.Finished)
{ {
Fields[i].Button.Enabled = false; Fields[i].Button.Enabled = false;
} }
if(Action == EStatus.FieldSelected) if(Status == EStatus.FieldSelected)
{ {
Fields[i].Button.Enabled = false; Fields[i].Button.Enabled = false;
} }
@@ -451,11 +465,24 @@ namespace Vocaluxe.PartyModes
private void FieldSelected() private void FieldSelected()
{ {
int SongID = 0; int SongID = 0;
int SingerTeam1 = 0;
int SingerTeam2 = 0;
if (GameData.Songs.Count > 0) if (GameData.Songs.Count > 0)
{ {
SongID = GameData.Songs[0]; SongID = GameData.Songs[0];
GameData.Songs.RemoveAt(0); GameData.Songs.RemoveAt(0);
} }
if (GameData.PlayerTeam1.Count > 0)
{
SingerTeam1 = GameData.PlayerTeam1[0];
GameData.PlayerTeam1.RemoveAt(0);
}
if (GameData.PlayerTeam2.Count > 0)
{
SingerTeam2 = GameData.PlayerTeam2[0];
GameData.PlayerTeam2.RemoveAt(0);
}
Menu.SongMenu.CSong Song = _Base.Songs.GetSongByID(SongID); Menu.SongMenu.CSong Song = _Base.Songs.GetSongByID(SongID);
_Base.BackgroundMusic.SetStatus(true); _Base.BackgroundMusic.SetStatus(true);
@@ -465,9 +492,11 @@ namespace Vocaluxe.PartyModes
_Base.Sound.SetStreamVolume(PreviewStream, 0f); _Base.Sound.SetStreamVolume(PreviewStream, 0f);
_Base.Sound.Play(PreviewStream); _Base.Sound.Play(PreviewStream);
_Base.Sound.Fade(PreviewStream, _Base.Config.GetBackgroundMusicVolume(), 1f); _Base.Sound.Fade(PreviewStream, _Base.Config.GetBackgroundMusicVolume(), 1f);
Action = EStatus.FieldSelected; Status = EStatus.FieldSelected;
Fields[SelectedField].Content.SongID = SongID; Fields[SelectedField].Content.SongID = SongID;
GameData.Rounds[SelectedField].SongID = SongID; GameData.Rounds[SelectedField].SongID = SongID;
GameData.Rounds[SelectedField].SingerTeam1 = SingerTeam1;
GameData.Rounds[SelectedField].SingerTeam2 = SingerTeam2;
UpdateFieldContents(); UpdateFieldContents();
Texts[htTexts(TextNextPlayerT1)].Visible = true; Texts[htTexts(TextNextPlayerT1)].Visible = true;
@@ -500,7 +529,7 @@ namespace Vocaluxe.PartyModes
_Base.Sound.SetStreamVolume(PreviewStream, 0f); _Base.Sound.SetStreamVolume(PreviewStream, 0f);
_Base.Sound.Play(PreviewStream); _Base.Sound.Play(PreviewStream);
_Base.Sound.Fade(PreviewStream, _Base.Config.GetBackgroundMusicVolume(), 1f); _Base.Sound.Fade(PreviewStream, _Base.Config.GetBackgroundMusicVolume(), 1f);
Action = EStatus.FieldSelected; Status = EStatus.FieldSelected;
Fields[SelectedField].Content.SongID = SongID; Fields[SelectedField].Content.SongID = SongID;
GameData.Rounds[SelectedField].SongID = SongID; GameData.Rounds[SelectedField].SongID = SongID;
GameData.Rounds[SelectedField].SingerTeam1 = GameData.Rounds[OldSelectedField].SingerTeam1; GameData.Rounds[SelectedField].SingerTeam1 = GameData.Rounds[OldSelectedField].SingerTeam1;
@@ -549,7 +578,7 @@ namespace Vocaluxe.PartyModes
GameData.Team = TeamNr; GameData.Team = TeamNr;
if (!_Base.Sound.IsFinished(PreviewStream)) if (!_Base.Sound.IsFinished(PreviewStream))
_Base.Sound.FadeAndStop(PreviewStream, 0, 1); _Base.Sound.FadeAndStop(PreviewStream, 0, 1);
Action = EStatus.JokerRetry; Status = EStatus.JokerRetry;
OldSelectedField = SelectedField; OldSelectedField = SelectedField;
SelectedField = -1; SelectedField = -1;
UpdateFieldContents(); UpdateFieldContents();
@@ -563,7 +592,7 @@ namespace Vocaluxe.PartyModes
{ {
Texts[htTexts(TextTeamChoosing)].Color = _Base.Theme.GetPlayerColor(GameData.Team + 1); Texts[htTexts(TextTeamChoosing)].Color = _Base.Theme.GetPlayerColor(GameData.Team + 1);
Texts[htTexts(TextTeamChoosing)].Text = _Base.Language.Translate("TR_TEAM", _PartyModeID) + " " + (GameData.Team + 1) + "! " + _Base.Language.Translate("TR_SCREENMAIN_TEAM_CHOOSE", _PartyModeID); Texts[htTexts(TextTeamChoosing)].Text = _Base.Language.Translate("TR_TEAM", _PartyModeID) + " " + (GameData.Team + 1) + "! " + _Base.Language.Translate("TR_SCREENMAIN_TEAM_CHOOSE", _PartyModeID);
if (Action == EStatus.JokerRetry || Action == EStatus.FieldChoosing) if (Status == EStatus.JokerRetry || Status == EStatus.FieldChoosing)
Texts[htTexts(TextTeamChoosing)].Visible = true; Texts[htTexts(TextTeamChoosing)].Visible = true;
else else
Texts[htTexts(TextTeamChoosing)].Visible = false; Texts[htTexts(TextTeamChoosing)].Visible = false;
@@ -575,10 +604,14 @@ namespace Vocaluxe.PartyModes
Buttons[htButtons(ButtonJokerRandomT2)].Visible = true; Buttons[htButtons(ButtonJokerRandomT2)].Visible = true;
Buttons[htButtons(ButtonJokerRandomT1)].Text.Text = GameData.NumJokerRandom[0].ToString(); Buttons[htButtons(ButtonJokerRandomT1)].Text.Text = GameData.NumJokerRandom[0].ToString();
Buttons[htButtons(ButtonJokerRandomT2)].Text.Text = GameData.NumJokerRandom[1].ToString(); Buttons[htButtons(ButtonJokerRandomT2)].Text.Text = GameData.NumJokerRandom[1].ToString();
Buttons[htButtons(ButtonJokerRandomT1)].Enabled = GameData.NumJokerRandom[0] > 0;
Buttons[htButtons(ButtonJokerRandomT2)].Enabled = GameData.NumJokerRandom[1] > 0;
Buttons[htButtons(ButtonJokerRetryT1)].Visible = true; Buttons[htButtons(ButtonJokerRetryT1)].Visible = true;
Buttons[htButtons(ButtonJokerRetryT2)].Visible = true; Buttons[htButtons(ButtonJokerRetryT2)].Visible = true;
Buttons[htButtons(ButtonJokerRetryT1)].Text.Text = GameData.NumJokerRetry[0].ToString(); Buttons[htButtons(ButtonJokerRetryT1)].Text.Text = GameData.NumJokerRetry[0].ToString();
Buttons[htButtons(ButtonJokerRetryT2)].Text.Text = GameData.NumJokerRetry[1].ToString(); Buttons[htButtons(ButtonJokerRetryT2)].Text.Text = GameData.NumJokerRetry[1].ToString();
Buttons[htButtons(ButtonJokerRetryT1)].Enabled = GameData.NumJokerRetry[0] > 0;
Buttons[htButtons(ButtonJokerRetryT2)].Enabled = GameData.NumJokerRetry[1] > 0;
} }
private void NextRound() private void NextRound()
@@ -589,6 +622,8 @@ namespace Vocaluxe.PartyModes
Data.ScreenMain.FadeToSinging = true; Data.ScreenMain.FadeToSinging = true;
Data.ScreenMain.Songs = GameData.Songs; Data.ScreenMain.Songs = GameData.Songs;
Data.ScreenMain.SingRoundNr = SelectedField; Data.ScreenMain.SingRoundNr = SelectedField;
Data.ScreenMain.PlayerTeam1 = GameData.PlayerTeam1;
Data.ScreenMain.PlayerTeam2 = GameData.PlayerTeam2;
_PartyMode.DataFromScreen(_ThemeName, Data); _PartyMode.DataFromScreen(_ThemeName, Data);
} }
+2 -2
View File
@@ -612,9 +612,9 @@ namespace Vocaluxe.Screens
SelectSlides[htSelectSlides(SelectSlideDuetPlayer[i])].AddValue(CGame.GetSong(1).DuetPart1); SelectSlides[htSelectSlides(SelectSlideDuetPlayer[i])].AddValue(CGame.GetSong(1).DuetPart1);
SelectSlides[htSelectSlides(SelectSlideDuetPlayer[i])].AddValue(CGame.GetSong(1).DuetPart2); SelectSlides[htSelectSlides(SelectSlideDuetPlayer[i])].AddValue(CGame.GetSong(1).DuetPart2);
if ((i + 1) % 2 == 0) if ((i + 1) % 2 == 0)
SelectSlides[htSelectSlides(SelectSlideDuetPlayer[i])].SetSelectionByValueIndex(1); SelectSlides[htSelectSlides(SelectSlideDuetPlayer[i])].Selection = 1;
else else
SelectSlides[htSelectSlides(SelectSlideDuetPlayer[i])].SetSelectionByValueIndex(0); SelectSlides[htSelectSlides(SelectSlideDuetPlayer[i])].Selection = 0;
} }
else else
SelectSlides[htSelectSlides(SelectSlideDuetPlayer[i])].Visible = false; SelectSlides[htSelectSlides(SelectSlideDuetPlayer[i])].Visible = false;