First step of changing paths. Songs, screenshots, playlists, config and logs are now in %User%/Documents/Vocaluxe

You can compile with PortableWin to get a release-exe with old behavior.
This commit is contained in:
flokuep authored and Stephan Sundermann committed 2013-08-31 13:42:30 +02:00
1 parent b906f531a5
commit 00f3a3aed2
14 files changed
+254 -14

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@@ -9,6 +9,14 @@
<Configuration>DebugWin</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PortableWin|Win32">
<Configuration>PortableWin</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="PortableWin|x64">
<Configuration>PortableWin</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="ReleaseWin|Win32">
<Configuration>ReleaseWin</Configuration>
<Platform>Win32</Platform>
@@ -43,6 +51,13 @@
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PortableWin|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
@@ -50,6 +65,13 @@
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PortableWin|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -62,9 +84,15 @@
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='PortableWin|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='PortableWin|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugWin|Win32'">
<LinkIncremental>
@@ -90,6 +118,13 @@
<LibraryPath>$(MSBuildProjectDirectory)\x86\lib;$(LibraryPath)</LibraryPath>
<IntDir>obj\$(Configuration).$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PortableWin|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>bin\$(Configuration).$(Platform)\</OutDir>
<IncludePath>$(MSBuildProjectDirectory)\x86\lib\glib-2.0\include;$(MSBuildProjectDirectory)\x86\include\gstreamer-1.0;$(MSBuildProjectDirectory)\x86\include\glib-2.0;$(MSBuildProjectDirectory)\x86\include;$(IncludePath)</IncludePath>
<LibraryPath>$(MSBuildProjectDirectory)\x86\lib;$(LibraryPath)</LibraryPath>
<IntDir>obj\$(Configuration).$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>bin\$(Configuration).$(Platform)\</OutDir>
@@ -97,6 +132,13 @@
<LibraryPath>$(MSBuildProjectDirectory)\x64\lib;$(LibraryPath)</LibraryPath>
<IntDir>obj\$(Configuration).$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='PortableWin|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>bin\$(Configuration).$(Platform)\</OutDir>
<IncludePath>$(MSBuildProjectDirectory)\x64\lib\glib-2.0\include;$(MSBuildProjectDirectory)\x64\include\gstreamer-1.0;$(MSBuildProjectDirectory)\x64\include\glib-2.0;$(MSBuildProjectDirectory)\x64\include;$(IncludePath)</IncludePath>
<LibraryPath>$(MSBuildProjectDirectory)\x64\lib;$(LibraryPath)</LibraryPath>
<IntDir>obj\$(Configuration).$(Platform)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>..\Output\x86</OutDir>
</PropertyGroup>
@@ -168,6 +210,31 @@
<Message>Copying binary</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='PortableWin|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;GSTREAMERHELPER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>false</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>gstreamer-1.0.lib;gstcontroller-1.0.lib;gobject-2.0.lib;glib-2.0.lib;gstapp-1.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
<PostBuildEvent>
<Command>xcopy "$(OutDir)*.dll" "$(SolutionDir)Output\x86\gstreamer\" /I /Y</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Copying binary</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -191,6 +258,29 @@
<Command>xcopy "$(OutDir)*.dll" "$(SolutionDir)Output\x64\gstreamer\" /I /Y</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='PortableWin|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;GSTREAMERHELPER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<SDLCheck>true</SDLCheck>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>false</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>gstreamer-1.0.lib;gstcontroller-1.0.lib;gobject-2.0.lib;glib-2.0.lib;gstapp-1.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>xcopy "$(OutDir)*.dll" "$(SolutionDir)Output\x64\gstreamer\" /I /Y</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="GstreamerAudio.h" />
<ClInclude Include="GstreamerAudioStream.h" />
@@ -209,11 +299,17 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugWin|x64'">
</PrecompiledHeader>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|Win32'">false</CompileAsManaged>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='PortableWin|Win32'">false</CompileAsManaged>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|x64'">false</CompileAsManaged>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='PortableWin|x64'">false</CompileAsManaged>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|Win32'">
</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='PortableWin|Win32'">
</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|x64'">
</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='PortableWin|x64'">
</PrecompiledHeader>
</ClCompile>
<ClCompile Include="GstreamerAudio.cpp" />
<ClCompile Include="GstreamerAudioStream.cpp" />
@@ -223,7 +319,9 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugWin|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugWin|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='PortableWin|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='ReleaseWin|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='PortableWin|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="VocaluxeClock.cpp" />
</ItemGroup>