ScreenSing
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Version 16

Add:
<StaticPauseIconContinue>, <StaticPauseIconSkip>, <StaticPauseIconRestartRound>, <StaticPauseIconRestartGame>, <StaticPauseIconCancel> Icons of the pause buttons, they move with their button and use the text color of their button
<StaticPauseCover> Cover of the current song
<StaticPauseTimeLineProgress> Progress of the current song, the width is scaled by the progress
<StaticPauseVocalsIcon> Only visible in vocals audio mode, keeps its horizontal distance to the left edge of <TextPauseVocalsVolume>
<StaticPauseAvatarP1> - <StaticPauseAvatarP6>
<TextPauseArtist>
<TextPauseTimeCurrent>
<TextPauseTimeRemaining>
<TextPauseNameP1> - <TextPauseNameP6>
<TextPauseScoreP1> - <TextPauseScoreP6>

Change:
Visible pause buttons are placed without gaps in the slots of all pause buttons (sorted by Y, then X) in the order Continue, Skip, RestartRound, RestartGame, Cancel
<TextPauseSongName> Shows only the title of the song
Statics starting with "StaticPause" that do not cover the whole screen are animated together with the pause buttons

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Version 15

Add:
<StaticPauseDim> Darkens the game behind the pause menu (all statics starting with "StaticPause" are shown in the pause menu)

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Version 14

Add:
<StaticCountdownRing> Ring of dots around the countdown (skin <CountdownDot>), the countdown is centered in this rect and its size depends on the rect size

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Version 13

Add:
<SelectSlidePauseVocalsVolume>
<TextPauseVocalsVolume>

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Version 12

Add:
<RatingPopup>

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Version 11

Add:
<TextPauseSongName>

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Version 10

Add:
<StaticShortInfoTop>
<TextShortInfoTop>

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Version 9

Add:
<ProgressBarRatingP$N$>
<ButtonRestartRound>
<ButtonRestartGame>

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Version 8

Add:
<SkinFillLeft>
<SkinFillMiddle>
<SkinFillRight>

Skins for separated note fill graphics

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Version 7

Add:
<TextMedleyCountdown> !text-position and size will be overwritten by vocaluxe!
<StaticExtra$P$N$> Only shown if N$ matches Number of players
<TextExtra$P$N$> Only shown if N$ matches Number of players

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Version 6

Add:
<TextDuetName1> and <TextDuetName2> (only showed when sining duet)

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Version 5:

Add:
<ButtonSkip>

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Version 4:
Added Elements for 6-player-singing!

Add:
<StaticAvatarP$N$> (One for each player for each player-number>
<TextNameP$N$> (One for each player for each player-number>


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Version 3:

Add:
<StaticTimeLineExpandedNormal>
and
<StaticTimeLineExpandedHighlighted>

The Textures and Colors are used by the expanded time bar.

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Version 2:

Add:
<SColor>
or
<SR>, <SG>, <SB>, <SA>
to Lyric-Elements.
This option set the color of highlighting lyrics.
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